The setting is the world of Janopsye, a standard D&D world created by my friends and I. You are on the Smuggler's Road in the country of Litra.
Gameplay Length
The main game takes about 6-15 hours. There are a couple of small subquests.
Number Players
One player. You can have 4 henchmen join you.
Language
English
Races
Any
Tricks & Traps
Medium
Roleplay
Medium
Hack & Slash
Medium
Classes
Any
Scope
Medium
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
07
Max # Players
01
Min # Players
01
Min Character Level
01
Content Rating
Teen
Alignments
Any
Gameplay Hours
10
Description
Have you ever wondered what it would be like if YOU were suddenly transported to a fantasy world?
This module assumes that you are walking along through the local park and get stuck in a thunderstorm. You run for shelter when suddenly you experience an explosion of light and sound. You feel yourself falling and everything becomes dark.
When you wake up, you are in an unusual room with two oddly dressed ladies talking. You feel strange, as though your skin doesn't fit right. Then you begin to have a conversation with the two ladies. That's when things take a turn for the weird.
Try to survive in someone else's body in a D&D world. Can you get back? Is there some sort of dragon killing wand somewhere? Who the hell let all of these zombies roam around town anyway? This truly is a Resurrection Gone Wrong!
It is vital that you take ranks in either bluff, intimidate, or persuade if you wish to succeed in the final quest. You only have to have one of those skills.
This module only works with Single Player, certain scripts ruin multiplayer play and when it has been tried, it has ruined the experience. My deepest apologies to multiplayer types.
There are four henchmen available; Merina, a sorceress/druid, Gothiya, a cleric, Kasath a lizardfolk barbarian, and Zombie Bob a rogue. I recommend taking them with you. They will make the battles a bit easier and they provide opportunities for humorous conversations.
This is set in the world of Janopsye, originally created by Mark Sturgil, and worked on by Mark, myself and Ralph.
Made with help from the NWN community, in particular, the NWN Lexicon, Lilac Soul's script generator, numerous scripts borrowed from Valine's ADWR (no content though), Help from Thaladar9, FesterPot, Cereborn, Beerfish, Nereng, Axe Murderer, Sunjammer, Sharona Curves, Sir Elric, Corysia, nereng. (possibly a few others that I've missed) The entire community is great.
Also, the concept of the Zombie Master was borrowed from Piers Anthony's Xanth series. I intend to give him back when I'm done.
Updated 11-19-08
Added a pdf map. The town of Choik, where this module is set is in the southern part of the country of Litra. The next module: Resurrection gone Wronger, will be in the northern part of the country.
This is a pdf file of the map of Litra where this module and the sequel, Resurrection Gone Wronger, are set. This module is set in the southern part of the country, along the Smuggler's Road.