"What is a man,
With claws on his hand,
SPLAT."
- Van Eisen
Seiji returns to Bast to find that the clawed man has attacked Mt. Sheckim and Azura has fled into the wilds of the Brass Empire. Seiji must find her and escape the clawed man. He must then draw upon all of his allies to unravel the mystery of Azura. But such mysteries are perilous and will bring Seiji to the very steps of a legend.
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Disclaimer
Vis et Virtus is not a normal Neverwinter Nights module, nor is it intended to be. It is, by design, a mostly linear adventure with a heavy emphasis on story and character development. It was designed to be a fusion of game genres combining elements from traditional Japanese console RPG games like Final Fantasy, with computer RPGs like NWN, along with devices that are unique to VeV.
If you are looking for a game that uses a non-linear approach with lots of dialogue options through which you can create a character of your choosing, featuring standard NWN systems, I encourage you to look elsewhere. There are plenty of excellent games out there that do an excellent job of this. I would also encourage you to look elsewhere if you don't have the time to allow the story and characters to develop. Like a great novel, the story gets better as it goes, and many questions remain unanswered until later in the series. In the beginning, you will not know the full history of each of the characters nor have a full understanding of their motivations, but over the course of the game these elements will become apparent. Finally, in order to add to the depth of the characters, Vis et Virtus uses pregenerated characters. If you are uninterested in games involving pregenerated characters, please do not waste your time downloading VeV.
If, on the other hand, you are looking for a game with a truly epic story, strategic battles, engaging party members, unique systems and stunning custom content that make you feel like you're playing an entirely different game, you will enjoy Vis et Virtus.
If you are still uncertain as to whether Vis et Virtus is the sort of gaming experience you like, I encourage you to read our reviews. QSW and the Vault Review Team have written excellent, detailed reviews of the last three chapters of VeV which will likely give you a good idea of what to expect. You can find them at Link, Link, and Link.
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For more information on Vis et Virtus, please visit our website at Link
From Verak, it takes me only to Innsmouth. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by Pailith at 2011-02-0810:12:28
To further clarify, you should leave Verthorn through the main gates where you entered, then follow the road south to get back to Verak first.
Posted by Steve_Savicki at on02/08/11
How do we get from Vethorn to Brass Empire? I head south, but the city just ends. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by Steve_Savicki at on02/08/11
That's the issue, there is no transition from Verak north. I see the map point, but no transition. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by Pailith at 2011-02-0719:43:01
*** Spoilers *** Starting from your escape from the barbarians, you want to head north through the jungle to Innsmouth. From there, you talk to Captain Nord to reach Dunbane. In Dunbane, you want to go to the west side of town to the Fremmins Iron Breakers Legion Barracks to pick up an ally. After that, return to the boat and talk to Captain Nord again to get to Verak. From Verak, head north to Verthorn. ***
Posted by Steve_Savicki at on02/08/11
Verak I guess it is. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by Steve_Savicki at on02/08/11
If this is to pass through Vethbro or whatever, I can't continue north. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by Pailith at 2011-02-0718:37:18
*** Spoilers *** Simply follow the road north until you hit a town and find a ship. Talk to the captain. He will take you to the capitol of Keld where you can reunite with an old ally. ***
Posted by Steve_Savicki at on02/08/11
How do we get to Keld? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by Pailith at 2011-02-0709:35:08
*** Very Minor Spoilers *** Since you're asking about the Oracle, I assume you figured out your first question. To get to the oracle, you want to pick up the gate key off of one of the guardians' bodies and open the gate to the camp. Go straight till you hit a huge building and walk inside. ***