| Title | S4 - The Lost Caverns of Tsojcanth | | Author | SirOtus | | Submitted / Updated | 11-21-2008 / 04-06-2012 | | Category | Classic PnP Conversion | | Expansions | Requires Both Expansions (SoU & HotU) | | Setting | The continent of Flanaess (World of Greyhawk); more specifically, in the Yatil Mountains (somewhere between the gorge of the Velverdyva River and the hills east of the town of Krestible). | | Language | English | | Level Range | 01 - 08 (beginners can level up) | | Races | Any | | Tricks & Traps | Light | | Roleplay | Light | | Hack & Slash | Heavy | | Classes | Any | | Scope | Medium | | DMNeeded | No DM Required | | Single or Multiplayer | Single Player | | Max Character Level | 08 | | Max # Players | 01 | | Min # Players | 01 | | Min Character Level | 01 | | Content Rating | Everyone | | Gameplay Hours | 12 | | Description | Nearly a century ago, the arch-mage Iggwilv sent her evil minions to conquer the lands around her abode. So successful was she that the Marches of Perrenland were subjugated for a decade, and great indeed was the loot brought to Iggwilv�s lair.
Legend states that Iggwilv gained much of her prowess from discovering the lost caverns of Tsojcanth, wherein was hidden magic of unsurpassed might. It is certain that Iggwilv ruled her domain from these caverns, where she also conducted arcane experiments and rituals, trying to further increase her powers.
These experiments were ultimately her downfall, for during one she accidentally freed the demon Graz�zt, whom she had imprisoned and forced into servitude. There was a terrible battle, and although the demon was forced back to the Abyss, Iggwilv was so stricken that her powers were forever weakened.
With the wane of her evil, Iggwilv�s realm was sundered. Her former slaves stole her treasure and scattered to the winds in the face of enemy armies. The arch-mage, however, used the last of her powers to prepare a hiding place within the lost caverns of Tsojcanth for her remaining wealth. Legends say that this included several tomes of great power, and the fabled lamp called Daoud�s Wondrous Lanthorn.
What else might be hidden no-one knows, for no-one has yet discovered the lost caverns of Tsojcanth or Iggwilv�s precious hoard. Thought to be located somewhere in the Yatil Mountains between the gorge of the Velverdyva River and the hills east of the town of Krestible, the fabled caverns of Tsojcanth have yet to be found... but that day is nigh.
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This classic module was originally written by E. Gary Gygax for the Official ADVANCED DUNGEONS & DRAGONS Game in 1982. Included in this faithful conversion of the classic PnP module are a number of new and/or updated creatures: Bar-lgura, Behir, Carrion Crawler, Cave Moray, Chasme, Cooshee, Crystal Ooze, Dao, Djinn, Dracolisk, Formorian Giant, Gas Spore, Giant Badger, Giant Cave Beetle, Giant Eagle, Giant Owl, Giant Snapping Turtle, Gorgimera, Hieracosphinx, Lacedon, Leucrotta, Marid, Marlgoyle, Mobat, Pech, Piercer, Roper, Shambling Mound, Subterranean Lizard, Wolfwere, Xag-Ya, Xeg-Yi, Xorn, and more.
NOTE: You MUST also have the Rocky Mountains (v1.02) Tileset installed in your HAK directory. You may find it here. |  |
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 S4 - The Lost Caverns of Tsojcanth Your adventure begins at the Bissel outpost in the foothills of the Yatil Mountains.
 Pushing across the punishing wilderness of the Yatil peaks, your first task is to find the Lost Caverns of Tsojcanth.
 While your travels will take you far and wide across the expanse of the Yatil Range...
 ...you must step lightly when encroaching upon the contested territories of the nation-states of Ket, Perrenland, and Highfolk.
 Even worse, the foul Lord Iuz has assembled a formidable force to thwart your attempts to discover Iggwilv's hoard.
 Deep within the planar nexus of Iggwilv's Tsojcanth, each encounter is more odd than the next! From exotic beasts, like Behir...
 ...and the dread Chasme, you will soon discover that Iggwilv's old magicks are alive and well in these accursed caverns!
 As testament to this, each subterranean chamber is more puzzling and bizarre than the next.
 But succeed you must! Having discovered a magical craft with which to ply the subterranean rivers of Tsojcanth, ever closer to Iggwilv's inner sanctum shall you venture...
 ...until you literally stand at the door to Iggwilv's legendary hoard of riches and magical artifacts.
 But who is this mysterious dark maiden, deeply held in some enchanted slumber? Perhaps she alone holds the secret to Tsojcanth...
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