You should level from 1 to 15 (depending on what you do of course)
Races
Orc may not make sense, therefore it is not recommended.
Roleplay
Light
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
01
Max # Players
01
Min # Players
01
Min Character Level
01
Alignments
Assumes that you are a decent person out to do the right thing. Although, there are some places that you can pickpocket and/or kill someone and get away with it.
Gameplay Hours
50
Description
Aldebaran City and the Forgotten Empire : Chapter One
NO HAK PACKS REQUIRED!
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GAME DESCRIPTION
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"Aldebaran City and the Forgotten Empire" is a single player role-playing game set in one of the lesser-known Forgotten Realms of the world. The adventure is open to all classes, and alignments, and the player should start at level 1.
NOTE: Orc is not recommended due to story conflict, but not enforced through script.
-Approximate Game play Length: 40-70+ hours (unknown)
-Content Rating: Teen (minor language)
-Multiplayer: None
-Dungeon Master: None required
-175 Areas to explore. (including house interiors)
-# of Quests: 30+ (small,medium,large)
NOTE: The �epic� quest concerning the main �villain� can not be completed until Chapter 2, as well as one other quest that is triggered shortly before the end of Chapter 1 as this quest deals with your character�s goals in Chapter 2.
PROLOGUE:
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�Far from the shores of Waterdeep, on the other side of the world, lay another forgotten realm. Built upon the stars and constellations of our galaxy, this forgotten northern region needs only you to bring it into existence.
The northern region is a place recently reborn from the ashes of a people that lived so long ago. A land far across the Great Northern Ocean, the small continent that lay there was once home to a great empire. For the land was different then, one thousand years ago. Peace was at hand, and religion flourished. But things would not remain as such. Even the shape of the continent itself would be scarred from the destruction those people had brought upon themselves...
...Now, one thousand years later, lay Aldebaran City. Having a huge dome constructed to shield the city from the frigid climate, Aldebaran City is a haven to those who travel through the Pleiades Mountains and seek warmth and shelter. The land is once again home to beings and creatures of all kinds. But some things, that have been forgotten for so long, are about to be rediscovered. For the land today may again soon change once again, if the forgotten empire and the secrets surrounding its destruction are realized.
When the northern region becomes the subject of a series of unforeseen events, a hero arrives to this forgotten realm and is thrust into a race to restore order. However, in order to do so, this hero will uncover truths and understanding that may challenge the very order he seeks to mend. Will you be that hero?�
GAME INTRODUCTION:
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Your village is situated within the vast borderlands of two great empires. However, its isolation makes it difficult for either empire to defend it, and its small size makes it difficult for them to even care. Fueled mainly by the desire to survive, as well as lingering hate from The Great War, the village is frequently targeted by small bands of nomadic drifters who survived the war by escaping to the vast borderlands between the two great empires.
For you, living a modest life in this small war torn village has kept you ignorant to the �civilized� world. You know little of the religion that flourishes outside of your village, and living this sheltered life has grown frustrating and tiresome. So, you gather up what little you own and decide to charter passage across The Great Northern Ocean to the historic city of Ralerham. Rumors of its fine sights and modern seaports balance upon truth and tale throughout the village. As the ship sets sail, you look out over the calm waters ahead and begin to daydream. Thoughts of walking the streets of this peaceful city are refreshing indeed, but at moment, the famed city seems a world away.
After a few weeks voyaging across the waters of the Great Northern Ocean, a storm emerges and visibility soon becomes a thing of the past. Huge waves slam the boat's hull from all directions, and the small vessel seems no more than a leaf thrown into a raging river. As the storm continues, so does your journey...
2. REQUIREMENTS
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"Aldebaran City and the Forgotten Empire" has the following requirements:
- Both expansions (SoU and HotU) are installed
- The game version is patched to 1.69
- The override directory is empty to avoid compatibility issues. Note: with 1.69, the override contains 9 new files most beginning with Is_car_*.
Please report any bugs, spelling errors, etc., to [email protected].
Aldebaran City and the Forgotten Empire : Chapter One v24
Final Version / last updated 2-1-2010
*Map of the Northern Region
*mod includes recent fixes listed in ReadMe for pre v7 releases.
*mod includes recently added 'bandits quest' ONLY available through the henchman.
*mod includes recent fix for the 'broken' cut scene, some reported issues with it freezing up. There is now an option to speak with him directly, OR view the cut scene.
*mod includes a hidden option as of v20 (see Readme 'Hints' for details)
Where is that 5th crystal in the mines? I went all the way to the chieftain's head, but found only 4 of those. I'm still short by one. A walkthrough anywhere anymore? Thanks. _________________________ @ + jml, level 52 "Overgod? Is that like Supergod or something?", from "Citadel" "M?not shr this ishych u g?dea.", from "Prophet" series
Posted by fabianscorpio at 01:16:57 Voted10.00
RogueStork - you should be ok with that type of override.
Posted by Neilium at on06/19/10
You're welcome, and thank you! :) I'll keep checking back occasionally to start CH2 whenever that happens, looking forward to it!
Posted by fabianscorpio at 15:21:52 Voted10.00
Thanks, Neilium. As far as the Character save...you are right. I had originally planned on releasing CH1 CH2 together as a whole once CH2 was finished, thereby not having any reason for a character save. But CH1 has gotten huge, and CH2 is probably going to be just as large, if not larger as far as explorable area...so...I should probably make that change asap. :) Thanks again!
Posted by Neilium at on06/19/10
Hi gang, guess what? I just finished the game! :) Thank you FabianScorpio for a great time, I enjoyed playing your mod even more the 2nd time around. My Paladin finished at Lvl 13 (Fighter Lvl 2 for Great Cleave) and had enough of those hard to find Resurrection Rods at the end to hold a garage sale! :) My only pet peeve is not being prompted to Save Char before rolling the credits, but that's not enough to rate lower IMO. I had forgotten how cool the last cut-scene was, I really hope you are considering the sequel! Thanks again, I had a blast! :)
Posted by fabianscorpio at 17:04:49 Voted10.00
Steve - some of the bandits are just off the south road, small paths that lead no where but to a few bandits.
Posted by Steve_Savicki at 20:30:16 Voted9.75
This mod is still broken. I've scoured all of the south road areas and still the bandit quest is in my journal. Where are there more bandits? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by fabianscorpio at 12:34:07 Voted10.00
lol. Thanks, Neil. The Minotaur blood was a nice touch. ;p
Posted by Neilium at on06/19/10
Sure enough, I overlooked one rockpile and found the missing digit! Thanks for the clue, zipping along now with Boots, and I'm sending you this postcard from downtown Alphecca! :)
Posted by Neilium at on06/19/10
Argh! I thought I'd combed that area thoroughly, as I usually check every crate/barrel/rock/etc... Oh well, thanks for narrowing the search area at least, here I go back again...[mumble grumble] :)