Faerûn - Luskan and Icewind Dale - Takes place shortly after "Spine of the World" by RA Salvatore.
Gameplay Length
Searching all areas will yield better items.
Number Players
1-5
Language
English
Level Range
1-14 (for now)
Races
All - It's Faerûn
Tricks & Traps
Light
Roleplay
Medium
Hack & Slash
Heavy
Classes
Any, and there are now class mini-quests.
Scope
Large
DMNeeded
No DM Required
Single or Multiplayer
Single Player or Multiplayer
Max Character Level
02
Max # Players
05
Min # Players
01
Min Character Level
01
Content Rating
Teen
Alignments
Mostly good. Don't mess with Regis or Drizzt.
Gameplay Hours
08
Description
Explore the Frozen North of Faerûn. Guard a merchant caravan to the Ten Towns of Icewind Dale.
'The Accursed Tower' for NWN v.1.69
Based on TSR's 1999 Module by R.A. Salvatore and the Seven Swords
Designed by:
Udasu & Rosie the Pup
Starting Level: 1
Number of Players: 1-5
The Accursed Tower starts in the city of Luskan and continues in Icewind Dale around the great lake known as Maer Dualdon.
The player characters become the unwitting accomplices to a wizard as he searches for the tower and diary of a long-dead necromancer in Early 1369 DR.
-------------------
I converted the mod as best I could, adding plot build-up when needed and extra adventures when suggested by RA in the mod.
A lot of his descriptions are used in the narration, so if you're a fan of RA, you should enjoy the RPG elements.
If you're a fan of the IWD setting, books, and games, you should have fun too.
You can email me if you have any constructive feedback - [email protected]
V.6. Addressed reported bugs, fixed a few others. Added a mine in Hundlestone under the Stone's Throw. Also added a 'market' in Luskan. And, I added the IWD NPC's as one of the cheat party choices.
Where is the chest in Luskan that the hermit's key opens? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by Steve_Savicki at on04/28/12
Some ends to tie up, but I'm done for the most part. Some bugs and a few disappointments, but this stands overall. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by TimG at 10:44:42 Voted9.50
on the water fill quest there is a spring that you click on once you have the bag. The spring is important for metal as well. I don't suspect there's any skipping that quest. The spring is past the bridge and past two starving bears. Turn left after coming off the bridge... I feel a bit guilty killing so many animals but there's no other way. It's tough being a lawful ranger...
Posted by TimG at 10:41:36 Voted9.50
I don't recall a snow leopard spirit. We made it through the sea of ice last night and got back to see Regis and then marched through the tower to level 6 before bedtime. Some of the room conversations may not have been firing properly on MP because sometimes if I entered a room it'd say "you are too excited to talk right now" and I encountered more rooms than I remember that had no activity or items of any sort in them. The fog in the Sea of Ice really slowed our machines way down. I'd be tempted to ditch that effect because anyone with an "average" computer is going to be miserable there. I don't think there'll be any chance for me to play next weekend because I have to travel for work.
Posted by Steve_Savicki at on04/28/12
Okay, how do I get into the tower past the snow leopard spirit to the north? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by Steve_Savicki at on04/28/12
Okay, what triggers conversation to fill the hermit's bag with water? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by udasu at 13:51:43 Voted10.00
I put a floating message in place that fires when you cross the river. _________________________ Well, y'know... Sometimes you eat the bar, and..
Posted by udasu at 09:41:08 Voted10.00
Thanks TimG. There's a blood trail, I believe. I'll make it easier to spot.. _________________________ Well, y'know... Sometimes you eat the bar, and..
Posted by TimG at 05:41:38 Voted9.50
I believe it is a conversation option with Peddywinkle at the top left portion of the map. There's a cave that has to be cleared first. The first troll isn't the only one. The path to the cave can be hard to spot from certain camera angles
Posted by TimG at 05:24:33 Voted9.50
I believe it is a conversation option with Peddywinkle at the top left portion of the map. There's a cave that has to be cleared first. The first troll isn't the only one. The path to the cave can be hard to spot from certain camera angles