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NWN MODULES

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Title  The Accursed Tower
Author  udasu
Submitted / Updated  04-16-2009 / 02-11-2013
Category  Classic PnP Conversion
Expansions  HOTU-1.69
Setting  Faerûn - Luskan and Icewind Dale - Takes place shortly after "Spine of the World" by RA Salvatore.
Gameplay Length  Searching all areas will yield better items.
Number Players  1-5
Language  English
Level Range  1-14 (for now)
Races  All - It's Faerûn
Tricks & Traps  Light
Roleplay  Medium
Hack & Slash  Heavy
Classes  Any, and there are now class mini-quests.
Scope  Large
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  02
Max # Players  05
Min # Players  01
Min Character Level  01
Content Rating  Teen
Alignments  Mostly good. Don't mess with Regis or Drizzt.
Gameplay Hours  08
Description
Explore the Frozen North of Faerûn. Guard a merchant caravan to the Ten Towns of Icewind Dale.

'The Accursed Tower' for NWN v.1.69

Based on TSR's 1999 Module by R.A. Salvatore and the Seven Swords

Designed by:
Udasu & Rosie the Pup

Starting Level: 1
Number of Players: 1-5

The Accursed Tower starts in the city of Luskan and continues in Icewind Dale around the great lake known as Maer Dualdon.

The player characters become the unwitting accomplices to a wizard as he searches for the tower and diary of a long-dead necromancer in Early 1369 DR.
-------------------
I converted the mod as best I could, adding plot build-up when needed and extra adventures when suggested by RA in the mod.

A lot of his descriptions are used in the narration, so if you're a fan of RA, you should enjoy the RPG elements.

If you're a fan of the IWD setting, books, and games, you should have fun too.

You can email me if you have any constructive feedback - [email protected]

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2010-03-13Eva Galana7.94Fun, visually captivating module with wonderful henchmen interaction, narratives and dialogueuse of override without instruction, limited dialogue between PC and henchmen, little roleplay opportunities

Files

NameTypeSizeDownloads
at_music_4.zipat_music_4.zip
Submitted: 04-16-2009 / Last Updated: 11-01-2010
zip22.6Mb1752
Some new music. You should already have it, but here it is again.
at_4_wthrough_2010.rarat_4_wthrough_2010.rar
Submitted: 04-16-2009 / Last Updated: 11-01-2010
rar362.4Kb1988
Updated for new V4 update.
The_Accursed_Tower_6.0.rarThe_Accursed_Tower_6.0.rar
Submitted: 04-16-2009 / Last Updated: 02-11-2013
rar2.6Mb3076
V.6. Addressed reported bugs, fixed a few others. Added a mine in Hundlestone under the Stone's Throw. Also added a 'market' in Luskan. And, I added the IWD NPC's as one of the cheat party choices.
TAT_Heads_2.3.rarTAT_Heads_2.3.rar
Submitted: 04-16-2009 / Last Updated: 01-16-2011
rar19.1Mb2082
Cleaned up this hak. Replaced several heads, and took out one.
TAT_Wms_Crts.rarTAT_Wms_Crts.rar
Submitted: 04-16-2009 / Last Updated: 05-15-2010
rar19.3Mb2004
There are 3 haks now, so nothing should need to be in the override directory.
TAT_hak_2.6.rarTAT_hak_2.6.rar
Submitted: 04-16-2009 / Last Updated: 11-01-2010
rar23.7Mb2318
Updated hak to use new music.
chars_1.3.rarchars_1.3.rar
Submitted: 04-16-2009 / Last Updated: 10-13-2010
rar14.79Kb948
Party leaders for the IWD2 pregen parties.
iwd_port_1.zipiwd_port_1.zip
Submitted: 04-16-2009 / Last Updated: 07-15-2009
zip5Mb1671
The Portraits are Optional
iwd_port_2.zipiwd_port_2.zip
Submitted: 04-16-2009 / Last Updated: 07-15-2009
zip5.3Mb1549
Optional
iwd_port_3.zipiwd_port_3.zip
Submitted: 04-16-2009 / Last Updated: 07-15-2009
zip4.9Mb1519
Optional
iwd_port_4.zipiwd_port_4.zip
Submitted: 04-16-2009 / Last Updated: 07-15-2009
zip4.7Mb1527
Optional
iwd_port_5.zipiwd_port_5.zip
Submitted: 04-16-2009 / Last Updated: 07-15-2009
zip5Mb1536
Optional
TAT_Downloads.rarTAT_Downloads.rar
Submitted: 04-16-2009 / Last Updated: 04-16-2012
rar169.7Mb303
--
at_music_3.zipat_music_3.zip
Submitted: 04-16-2009 / Last Updated: 11-01-2010
zip24.2Mb1797
Some new music. You should already have it, but here it is again.
at_music_2.rarat_music_2.rar
Submitted: 04-16-2009 / Last Updated: 11-01-2010
rar21Mb1774
Some new music. You should already have it, but here it is again.
at_music_1b.rarat_music_1b.rar
Submitted: 04-16-2009 / Last Updated: 04-11-2010
rar23.6Mb1849
New music as of 4/11/10.
SCORE OUT OF 10
9.61
33 votes
View Stats
Cast Your Vote!

AWARDS



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SCREENS

The original 2nd edition cover.


Mr. Do'Urden, sir, it's an honor to spill blood with you..


Undead and worse are infesting the Accursed Tower. Can you get through it?


Fighting across the Sea of Moving Ice can be difficult.


The Underdark holds many strange and powerful enemies.


The baddies get the best music from the Icewind Dale games!


V2 has some new areas and some more side-quests!


Welcome to the Hosttower. Meet the team. Prepare to die!


The wizards are prepared for you!


Can you defeat the legendary curse of the Accursed Tower?


Did someone mention more role-playing..?


Heart of Winter





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Comments (30):

1 2 3

Posted by Steve_Savicki at on04/28/12
How do I get into Grundelstone after convincing the troll to leave? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by udasu at 07:45:30    Voted10.00
Thanks Steve. I'll replace it in the next release. _________________________ Well, y'know... Sometimes you eat the bar, and..

Posted by Steve_Savicki at on04/28/12
TAT_Wms_Crts.rar had an error when unstuffing from the bundle... will download separately. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by udasu at 09:46:03    Voted10.00
SteveS - It is, but the latest version of the mod is separate (The_Accursed_Tower_5.8.rar). The changes I made in between versions are negligible, so you should be fine with playing version 5.7 in TAT_Downloads. _________________________ Well, y'know... Sometimes you eat the bar, and..

Posted by Steve_Savicki at on04/28/12
Is this "TAT_Downloads.rar" the whole package download? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by udasu at 08:17:38    Voted10.00
It's a conversation thread with Peddywinkle at the ruined caravan. It's not a show-stopper bug. _________________________ Well, y'know... Sometimes you eat the bar, and..

Posted by Steve_Savicki at on04/28/12
What was updated? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by udasu at 10:54:13    Voted10.00
TimG - Thanks for the ongoing feedback. I can make a conv. tweak for the next update. _________________________ Well, y'know... Sometimes you eat the bar, and..

Posted by TimG at 05:49:36    Voted9.50
We made it to Targos last night. It all looked so good, I really felt like we had accomplished something. After going through the passage underground the conversation option indicated go back and tell Peddywinkle what we had found and we did but his conversation option was the same as far as continuing on (turn in the head). It seemed like that conversation should have been different? ...but we had been on the road so long that when we had the chance (and the surrounding environs had been cleaned up really thoroughly) we turned in the head and made it to cold, cold Targos! We are having SO MUCH FUN with it!

Posted by udasu at 17:27:22    Voted10.00
Thanks again, TimG for the great QA! New starter area is for you guys! -u _________________________ Well, y'know... Sometimes you eat the bar, and..

1 2 3

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