Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN MODULES

- Jump to comments -
Title  Omegaptolemus, The Last Myrmidon
Author  Kenneth J. La Mella
Submitted / Updated  07-03-2009 / 11-08-2010
Category  Dramatic
Expansions  HOTU-1.69
Setting  The world and land of Sith.
Gameplay Length  There are three actual areas to explore in the first main area. They are optional, and for extra items and weapons, and equipment. The Elven Woods holds Mordread's Tower and Brookmere. I would explore every area to give that edge you will need.
Number Players  1
Language  English
Level Range  I play tested it with 6th level fighter and died 3 times. 20th might be a good start. I'll leave that up to you.
Races  All
Tricks & Traps  Medium
Roleplay  Medium
Hack & Slash  Heavy
Classes  Fighter class would prob be best. Welcome to try all.
Scope  Part of Series
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  30
Max # Players  01
Min # Players  01
Min Character Level  20
Content Rating  Teen
Alignments  Goody two shoes would best fit, but I welcome all.
Gameplay Hours  04
Description
700 years ago, a great evil invaded the elven kingdom of Brookmere. A vast horde of monsters forced the elves to retreat from the place they called home. Thus the great evil has remained in Brookmere these past 700 years.

You have arrived in Sith. Setting up camp in the Thieves Woods, you come across a warrior, which the like, you have never seen before. It seems your paths are going in the same direction. Whether you know it or not.

His name is Omegaptolemus. Coming from a realm called Greece. With shield and spear in hand, he challenges you to help him rid the Thieves Woods of its dangerous denizens. But this is only the beginning.

Journey through a land filled with monsters never seen before. Fighting side by side one of the greates warriors Greece and Sith ever known. It is not long before, your destiny takes you to Brookmere.
---------------------------------------
This is the latest updated version. I revised the mod to fit the custom haks. New creatures, sound, and weapons have been added. Enjoy.

Files

NameTypeSizeDownloads
Arag26282armors.rarArag26282armors.rar
Submitted: 07-03-2009 / Last Updated: 07-03-2009
rar132.33Kb325
Armor hak needed to play mod. Again if you have it already no need to download it.
ReadMe.Omegaptolemus.rarReadMe.Omegaptolemus.rar
Submitted: 07-03-2009 / Last Updated: 07-03-2009
rar1.6Kb252
ReadMe File for the mod. Authors comments about the game and credits to authors. Lord of the Worms, Ben Harrison, Aragorn 262.........
wrm_PW_Skies.rarwrm_PW_Skies.rar
Submitted: 07-03-2009 / Last Updated: 01-14-2010
rar13.2Mb116
Skie hak.
TB_Swamp.rarTB_Swamp.rar
Submitted: 07-03-2009 / Last Updated: 07-22-2009
rar3.1Mb239
This hak is for the revised version only. No longer need 2 mirkwood haks. It's a very spooky tileset. Adds four new features to the mod.
wrm_PW_Wings.rarwrm_PW_Wings.rar
Submitted: 07-03-2009 / Last Updated: 01-14-2010
rar3.5Mb122
Hak needed to play mod.
Download.php?id=147345Download.php?id=147345
Submitted: 07-03-2009 / Last Updated:
php?--65
This is the last corea file needed. Take all four and unzip 1 this will give you the main hak needed to play mod.
wrm_PW_Updates9x.7zwrm_PW_Updates9x.7z
Submitted: 07-03-2009 / Last Updated: 11-08-2010
7z190.24Kb76
This is the update hak needed to play the mod.
wrm_FantasyInt.7zwrm_FantasyInt.7z
Submitted: 07-03-2009 / Last Updated: 01-14-2010
7z13.2Mb101
Worm's fantasy interior hak needed to play.
Omegaptolemus_The_Last_Myrmidon_RevisedII.7zOmegaptolemus_The_Last_Myrmidon_RevisedII.7z
Submitted: 07-03-2009 / Last Updated: 11-08-2010
7z593.5Kb299
This is the latest updated version of the mod.
Dephs_ArmouryII.7zDephs_ArmouryII.7z
Submitted: 07-03-2009 / Last Updated: 11-08-2010
7z3.6Mb78
This is Deph's Armor hak needed to play the mod.
Download.php?id=96077Download.php?id=96077
Submitted: 07-03-2009 / Last Updated:
php?--318
Direct link to cp hak (classic dungeon)needed to play the mod.
DOWNLOAD
Submitted: 07-03-2009 / Last Updated:
----153
This is a direct link to 7-ZIP free software. Very hand for large files. This will open wrm_updates 4 hak. Also great for mod makers with big files to post. External Website Beyond Our Control
Download.php?id=147343Download.php?id=147343
Submitted: 07-03-2009 / Last Updated:
php?--69
This is part 3 of the corea file needed to play mod.
Download.php?id=147339Download.php?id=147339
Submitted: 07-03-2009 / Last Updated:
php?--72
This is part 2 of the corea hak needed to play mod.
Download.php?id=147336Download.php?id=147336
Submitted: 07-03-2009 / Last Updated:
php?--67
This is part one of the corea file needed to play mod. All 4 parts are needed.
Download.php?id=133148Download.php?id=133148
Submitted: 07-03-2009 / Last Updated:
php?--103
Direct link to Worm's creature hak.
Download.php?id=92097Download.php?id=92097
Submitted: 07-03-2009 / Last Updated:
php?--260
This is a direct link to wrm_seasonalv10 hak needed to play.
Download.php?id=139603Download.php?id=139603
Submitted: 07-03-2009 / Last Updated:
php?--310
Direct link to Ben Harrison's Greek Helm hak. Thanks again Ben!
SCORE OUT OF 10
10
1 votes
View Stats
Cast Your Vote!

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS

Return to Brookmere.


"My friends call me, Omega."


Achillis


The Arena of Blood.


Bugbears of Sith.


Carrion Crawlers.


Elven Village.


Ettin of Brookmere.


For Brookmere.


Friends.


Hades.


Hall of Blood.


Into Brookmere.


Majestic.


Meeting with Melf Bladestorm.


Mordread and Melf Bladestorm.


Myrid the Minatour.


Night Hag


Ogres of Brookmere.


Omegaptolemus


The Displacer Beasts


To reclaim Brookmere.


The best of the best.


The Glory of Brookmere


Lord of the Battlefield.


Thief Lord


Thieves Stronghold.


To save Brookmere.


Tower of Mordread


Vampires of the Swamp





You Must Be Logged In to Participate.
Comments (30):

1 2 3

Posted by KENLAMELLA at 2009-07-2218:38:49    
Dear jbaudrand, Sorry about the frustations. Really. I know the journal in this one is lacking to non-excistant. To answer your question, no the dragon is a bad guy. Exploring the land of Sith is fine. You really don't have to do it in any order. Just save Brookmere for last if you can..... IF IT HELPS, I HAVE REVISED THIS MOD. INFORMATION, MOD, AND HAK CAN BE FOUND ABOVE. I HOPE THIS HELPS. JOURNALS STILL HAVE LOW ENTRIES. IF NEEDED A WALK THROUGH CAN BE MADE? LET ME KNOW. HAVE A GREAT DAY. :) _________________________ Farewell and a long farewell it shall be. Some of us are not destined to meet again.

Posted by KENLAMELLA at 2009-07-2012:29:10    
Dear jbaudrand, O.k. I really need to work on the journals in my mods. I always save them for last, and well....you can see what happens. A revised version of the mod will be released tonight. More journal information, a new tileset for the thieves woods with new encounters, and areas to explore, wrapped tight so there is no chance of getting lost. Sorry about the frustration. I will fix it. Almost got it. I am not sure of your time zone, for you it may be ready tomorrow. Thank you so much for your help. Have a great day. _________________________ Farewell and a long farewell it shall be. Some of us are not destined to meet again.

Posted by jbaudrand at 2009-07-1904:34:58    
the lack of journal entry is really annoying, I meet mordred, he ask me to go to a cave on the west just after a small bridhe, didn't find arrea transition on the west of the map, nor any small bridge. I meet a grotte with an hostile dragon (wasn't it supposed to be neutral?) _________________________ You want an intro for your mod? Link Contact us: Link

Posted by jbaudrand at 2009-07-1705:01:53    
:) you're welcome, report mordred head missing too. I'll will try it in multi with my bros (one party). It's difficult to play this module, because there's too few journal entry which sum up story, as a french. it's difficult to follow every dialog, and it took me a lot of time to realize that I must go to brookmere instead of trying to kill half liche who guard grey tower, omegaptolemus told me it just after killing Nag, but frankly I missed it because I used to look at journal entry to read what's next to do. _________________________ You want an intro for your mod? Link Contact us: Link

Posted by KENLAMELLA at 2009-07-1619:10:27    
Dear Gamin Granny and jbaudrand, Thanks for the input. Sounds like less haks would be wiser or making my own hak paks. I am still working on a revised version to fix crash problems. "The Prince" will be covered in part 2 Thanks again Granny. Yes I do realize how lucky I am to have a great dad. He thanks you as well. Well it's back to the drawing board for me. _________________________ Farewell and a long farewell it shall be. Some of us are not destined to meet again.

Posted by jbaudrand at 2009-07-1603:31:12    
oops forget to add my config: Pentium 4 2.6Ghz 2Go RAM Nvidia 7600GS(512Mo) XP service pack 2. Gamin granny: try "the prophet" saga from Baldecaran, you should enjoy it (breath taking areas, very smart scripting, good story) _________________________ You want an intro for your mod? Link Contact us: Link

Posted by Gamin at 2009-07-1509:42:12    
I played through again and this time I started a new pc at level 1 and had less trouble in the Thieves' Woods with crashing. It still crashed a few times, usually at a transition point where it needed to load an area. The hakpaks were extensive, and I would second jbaudrand's suggestion that you create your own. It takes almost as much time to download and install the hakpaks as it does to play the game. I also experienced headless NPCs. Mordred, Myrid and Athena all had no craniums. Looked like some of the headless zombies I've run into in other games. This was a very entertaining module to play and the scenery and graphics were stunning. I understand why you would want to use those instead of taking the time and effort to create them again. By the way, what happened to the thread involving the prince who was kidnapped? That was the one and only journal note I got, and unless I missed out on something it was not addressed. I suppose since you explained this is the beginning of a series, that will be carried over in another part. What a blast you must have had playing these pnp stories with your dad! He has to be an extraordinary person to have instilled so many rich experiences with his son. I hope you realize how fortunate you were to have him. Please keep these mods coming, they are fun to play! Thanks again, Gamin Granny

Posted by jbaudrand at 2009-07-1504:40:50    
the game crashed on first time iun beginning forest, I'll suggest you to make your own hakpak instead of using all these... _________________________ You want an intro for your mod? Link Contact us: Link

Posted by KENLAMELLA at 2009-07-1418:52:55    
Dear Gamin Granny, I'll look into it. I'm checking if you have an e-mail too. If not I'll post my findings on the page here. Really sorry about this. IS ANYONE ELSE HAVING THE GAME CRASH? PLEASE LET ME KNOW. Sounds like I might have to change the tlk file. I'll let you all know. ARE THERE PEOPLE OUT THERE PLAYING THE GAME WITHOUT IT CRASHING? PLEASE LET ME KNOW. Thanks everyone. Get back to you all soon. _________________________ Farewell and a long farewell it shall be. Some of us are not destined to meet again.

Posted by Gamin at 2009-07-1413:37:29    
I am playing with a 13th level Ranger(9)Rogue(2)Wizard(2)and seem to be doing OK at that level, but the game keeps crashing and it makes continuity a bit difficult. Can you suggest anything to stabilize the game? I use WindowsXP and have plenty of room and ram. I'm afraid it might be one or more of the many hak files I downloaded. It took some real finageling to get them all downloaded and installed. I especially had trouble with the directions for the Greek heads hak. I finally put it into my Neverwinter Content Builder and installed it and the helmets are appearing all right. But something is causing the module to be unstable and crash frequently. Any suggestions? Thanks, Gamin Granny

1 2 3

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Visual Effects


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters