There are three actual areas to explore in the first main area. They are optional, and for extra items and weapons, and equipment. The Elven Woods holds Mordread's Tower and Brookmere. I would explore every area to give that edge you will need.
Number Players
1
Language
English
Level Range
I play tested it with 6th level fighter and died 3 times. 20th might be a good start. I'll leave that up to you.
Races
All
Tricks & Traps
Medium
Roleplay
Medium
Hack & Slash
Heavy
Classes
Fighter class would prob be best. Welcome to try all.
Scope
Part of Series
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
30
Max # Players
01
Min # Players
01
Min Character Level
20
Content Rating
Teen
Alignments
Goody two shoes would best fit, but I welcome all.
Gameplay Hours
04
Description
700 years ago, a great evil invaded the elven kingdom of Brookmere. A vast horde of monsters forced the elves to retreat from the place they called home. Thus the great evil has remained in Brookmere these past 700 years.
You have arrived in Sith. Setting up camp in the Thieves Woods, you come across a warrior, which the like, you have never seen before. It seems your paths are going in the same direction. Whether you know it or not.
His name is Omegaptolemus. Coming from a realm called Greece. With shield and spear in hand, he challenges you to help him rid the Thieves Woods of its dangerous denizens. But this is only the beginning.
Journey through a land filled with monsters never seen before. Fighting side by side one of the greates warriors Greece and Sith ever known. It is not long before, your destiny takes you to Brookmere.
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This is the latest updated version. I revised the mod to fit the custom haks. New creatures, sound, and weapons have been added. Enjoy.
This is a direct link to 7-ZIP free software. Very hand for large files. This will open wrm_updates 4 hak. Also great for mod makers with big files to post. External Website Beyond Our Control
downloaded it three days ago, athena's heads is missing. _________________________ You want an intro for your mod? Link Contact us: Link
Posted by attorrman at 2009-07-1015:53:12
everything is working properly now, the required haks are working properly now, this module was fun to play. _________________________ michael sharp.
Posted by Bunnytrooper at 2009-07-0816:46:08
That would be Myrid. I am pretty sure that the minotaurs in the swamp had heads, but then again, I was playing an archer and they were dead before I got close enough to get a good look.
Posted by KENLAMELLA at 2009-07-0816:32:41
Bunnytrooper thanks for the feedback. Also thanks for helping Attorrman. Attorrman I am sending you an e-mail now with details. Bunnytrooper, which minatours had no heads? Worm's or npc minatour Myrid? Athena is no doubt a Dragonlance Online Head that is in my override folder. Sorry about that. _________________________ Farewell and a long farewell it shall be. Some of us are not destined to meet again.
Posted by Bunnytrooper at 2009-07-0812:28:28
I can explain that, attorrman. Just download all 3 parts of the archive (all 3 files that is) to the same location. Then install the 7zip software (or do it first, it doesn't matter...) Next navigate to where you downloaded all 3 files, right click the file with the lowest number .001 I think in this case. And choose open with 7zip, in the right click menu. Now choose a place to extract the content of the archive, such as your /hak folder.
Posted by attorrman at 2009-07-0811:42:42
exactly how do i use the actual "7zip" software to properly open all of the required "7z" hak pack files actually properly???????, please reply on here today please. _________________________ michael sharp.
Posted by Bunnytrooper at 2009-07-0805:55:31
This looks very nice. I just wanted to say that your dialogues are out of order sometimes. For instance it's possible to ask Omega if he really means to pay such a large amount before ever knowing about the money. Same with the elves. Also, minor typos, - such as "Are intentions" where you clearly mean "our intentions" ...and it would be really nice if the Journal was updated with the current quests, since it gets a bit hard to keep track of names and places otherwise. Other than that, and the fact that despite having all the .haks mentioned above, Athena and some of the minotaurs are headless, it looks to be a pretty good adventure.
Posted by KENLAMELLA at 2009-07-0721:52:06
Attorrman the link has been posted above for the 7zip. Beginning2end626, thank you so much for your help and patience. :) I belive the correct link to the wrm_core hak is posted above, if not please let me know. I seem to have amnesia when it comes to the updates hak. Sorry for this. I really remember only opening one file with the 7zip. I am such a dunce! :( Let me know if you need any more help. Again....thanks. _________________________ Farewell and a long farewell it shall be. Some of us are not destined to meet again.
Posted by beginning2end626 at 2009-07-0720:59:42
also requires wrm_MirkwoodP1.hak and wrm_PW_CORE.hak, I found them after a bit of searching. just though I'd mention it
Posted by beginning2end626 at 2009-07-0720:39:05
Wrm_updates is a 3 part 7z file and needs all three to extract it, you only linked part one, unless I missed something. found the other 2 parts on the liked page