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NWN MODULES

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Title  Gladiatrix II - In the Shadows of Darkness
Author  FallynRayne
Submitted / Updated  05-01-2012 / 06-18-2012
Category  Epic
Expansions  Requires All Expansions (SoU & HotU & CEP)
Setting  Fantasy world of Terra Gaia
Gameplay Length  8 to 10 hours
Number Players  1
Language  English
Level Range  12 to 15
Races  Human
Tricks & Traps  Light
Roleplay  Medium
Hack & Slash  Medium
Classes  At least one fighter level recommended. A melee character will probably work best.
Scope  Epic
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  15
Max # Players  01
Min # Players  01
Min Character Level  12
Content Rating  Adult
Alignments  Any
Gameplay Hours  08
Description
During your career as a gladiator in Waycross you became involved with a mysterious organization called the Shroud. This group works in secrecy to stop the designs of the Scourge. The Scourge has been using dark magic to create an army of horrid monstrosities and undead in order to take over the realms.

You have progressed to become one of the top agents for the Shroud. Some of your missions have taken you down dark paths and have caused you to make choices that may seem unethical, but you've had to look past that for the greater cause.

The Shroud has relocated to the secluded Mystwood. Their base isn't far from the city of Nova's Cape, which is known for its corruption and debauchery making it a perfect location for Scourge activity. Your mission is investigate this city and determine if there are any connections to your enemy. Along the way you will be faced with temptations that could cast a shadow over your soul. Is the promise of power worth the risk? That will be for you to decide.


WARNING: This module is fantasy erotica and therefore sexually explicit. It contains nudity and sexy fantasy armor. There are also fully animated sexual encounters although the player has the option to opt out of most of these situations depending on decisions that are made in the game. If you find such material offensive then do not play this. If you are under 18 do not continue. This module is for adults only.

FEATURES:
- Extensive use of CEP creatures and content

- Over 80,000 words of dialogue

- Fully animated intimate encounters (Warning! Very little is left to the imagination.)

- Custom armor and clothing, some from the community and some of my own design

- Over 5 months went into the development of this project

- This module has been bug tested by 46 beta testers

- This can be played as a standalone module but if you want to experience the background of how your character got here then should play Gladiatrix first.

- If there is enough feedback and interest there will be a sequel to this module. So please vote and leave your comments so I have an idea of the interest level.

CREDITS:
I'd like to give special thanks and recognition for the content below, which is not my own:

- NinjaweaselMan's Intimate Animations Suite
Link

- Vaei's Additional Animations
Link


- 69MEH69's Module Builder's Henchman Kit
Link


- Lisa's clothing design (mostly from the CEP)

- The art of Luis Royo and Lorenzo Sperlonga (for Portraits)

- The creators of the Community Expansion Pack.

- Big thanks to all the beta testers for all the great feedback and bug finding. You guys are the best!

[Note that the above are included in the gladiatrix hakpak files for ease of setup. Only the CEP needs to be downloaded separately to play this module]


See the gladiatrixIIreadme.txt file for installation, gameplay requirements and tips to enhance your playing experience.


IMPORTANT GAMEPLAY TIPS:
- Never escape out of a conversation

- Save often. There are no autosaves in this module

- Don't click quickly through conversations. You could cause important scripts to not fire.

- Don't get click-happy at the beginning of an area load. At times there are conversations that start right on area load and if you get clickety then you could cause the conversation to not appear.

- If any of your "henchmen" die while working for you then you will have to resurrect them or go back to a prior save. Your companions are critical to the module events and story

I hope you enjoy the adventure!

Version 1.3 updated on 6/2/12



Files

NameTypeSizeDownloads
gladiatrix3hak.zipgladiatrix3hak.zip
Submitted: 05-01-2012 / Last Updated: 05-01-2012
zip1.4Mb2065
Gladiatrix3.hak file. Unzip and place in your hak folder. This is a new hak file so you will need it to play the module. If you were a beta tester then you will need to redownload this file
GladiatrixII_v1_3.zipGladiatrixII_v1_3.zip
Submitted: 05-01-2012 / Last Updated: 06-02-2012
zip3Mb2475
Gladiatrix II module file. Unzip and place in your modules folder. Version 1.3
gladiatrixIIreadmeV1_3.txtgladiatrixIIreadmeV1_3.txt
Submitted: 05-01-2012 / Last Updated: 06-02-2012
txt4.09Kb1775
Check the readme for install instructions, gameplay tips and updates. Version 1.3
View.php?view=Hakpaks.Detail&id=7849View.php?view=Hakpaks.Detail&id=7849
Submitted: 05-01-2012 / Last Updated:
Deta--2185
CEP link. CEP 2.4 or higher is required to play this module.
DOWNLOAD
Submitted: 05-01-2012 / Last Updated:
----5582
GLADIATRIX III DESIGN SITE:
Track the progress on the development of Gladiatrix III at my blog External Website Beyond Our Control
View.php?view=Modules.Detail&id=6310View.php?view=Modules.Detail&id=6310
Submitted: 05-01-2012 / Last Updated:
Deta--2742
Gladiatrix.hak and Gladiatrix2.hak files - If you haven't played Gladiatrix then go to the Gladiatrix link and download gladiatrixhak.zip and gladiatrixhak2.zip. Unzip and place in your hak folder. If you played Gladiatrix then you don't need to download these files
SCORE OUT OF 10
9.75
73 votes
View Stats
Cast Your Vote!

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SCREENS

Gladiatrix II - In the Shadows of Darkness


The Shroud's new base of operations is in the Mystwood


A daring underwater rescue mission.


Tracking a strange apparition.


The city of Nova's Cape.


You've received a job offer to train a gladiator at the local academy.


Some of your work could possibly lead you down sinister paths.


In a village near the Badlands, this man's wife was buried days ago but he can't get the sound of her screams out of his head.


Terrible beasts thrive in the Cheviot Bog.





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Comments (30):

1 2 3

Posted by Blaarp at on11/13/12
I've just finished playing through Gladiatrix 1 and 2. It was simply amazing. The story is well-written, the character are varied, with a rather deep personalities and dialogues true to their persona. The party banter between Tessa, Braxton and Sierra are a must read. The exteriors are gorgeous, the quests varied and the diversity of the possible interactions is very welcome. They are many god ideas such as Sierra's Diary about her love life, the den activities often full of humour, a few number of reference to the previous chapter and other modules on the vault,... So why eight only and not ten ? While it only my first playthrough I think Nova Cape could use a bit more sidequests. The first one, underwater was awesome, the Felonius ones were deliciously abject, while adamantine and silk were quite different of the FedEx quest stereotype. However I woudn't mind a return to the arena after training Braxton. The Gladiatrix versus Tameer and her boys (toys?) could lead to some surprises. Secondly, I feel Braxton is stealing the show of the other followers, especially Tessa, loyal friend since the beginning and my love interest in both module. A full quest around him, many encouter and banter with him, three entries in the journal,etc... While Tessa have only one entry. Is there a way to initiate Salvador encounter with a romanced Tessa? No possibility to snuggle with her on the deck of the airship, no follow-up on her accident. I would have loved a sidequest with her,Nova Cape is her turf after all. Something along the line of seduce a big wig and infiltrate the city hall to get closure/revenge on her past with the city. A very well written and balanced module with a good story with optional but enticing kinky goodness.

Posted by FallynRayne at 2012-10-3019:18:15    
Hi NeverKnight. I might eventually put a walkthrough together for G2 but it might be awhile. I still have a lot to do with building G3 and I don't want to lag any further behind. I will say that it isn't too difficult to catch most everything in G2. I haven't heard of anyone getting completely stumped or lost. The easiest quests to miss are the Felonious quests. He's located in the Hexham guild and your character has to be willing to turn to the dark side for a time in order to complete those quests. Doing those quests doesn't put you on a permanent dark path but will give you a significant hit towards evil on your alignment. You do get a powerful weapon if you complete the quests. The other two that might be easy to miss are the blacksmith quest to find the adamantite and the quest from the dealer in the house of exotics to find the silk. Both of those will take a little searching, but if you go to all places of interest you will eventually stumble on them. This isn't a module where you have to turn over every random stone to find things or search every inch of a map. Just visit all places of interest and talk to people, particular if they have a specific name. Anyone listed as citizen or other generic names won't be of value to you, but talk to anyone who has a specific name. _________________________ Fame and fortune await in the midst of treachery and danger in this epic module: Gladiatrix The dark temptations of Nova's Cape threaten to cast a shadow over your soul: Gladiatrix II - In the Shadows of Darkness

Posted by Thirdpres at on10/11/12
They're using my quest for Celeritas Eos. 8)

Posted by Spell at 2012-10-2910:07:20    
Thank you for the information FallynRayne. I ended up in a romance I didn't want and was worried I might be borking up something else by leaving the ring in the closet of the guild room. I may do a second play through just to get the romance I wanted first time. For the moment Terie is footloose and fancy free have to see if that persists or not.

Posted by Thirdpres at on10/11/12
NeverKnight, I don't know. I'd suggest checking out the post on the Bioware Social forums and make a post. Or do a google search and post on the moddb site for the module. I'd guess the module author would like help; I know he has asked for people who are interested in writing romances for his module to get in touch with him via pms on the Bioware Social forums.

Posted by NeverKnight at 18:09:41    Voted10.00
Will there be a walkthrough for both Gladiatrix II and III? So that I won't miss anything when I play them. Thirdpres, can we design adult-related quest too? lol.

Posted by Thirdpres at on10/11/12
I typed up a quest line for that module and posted it on the Bioware Social forums for NWN modules. 8)

Posted by Thirdpres at on10/11/12
Agreed FallynRayne. I've been thinking about typing up a quest and posting it on the Bioware Social forums. And, thanks. 8)

Posted by FallynRayne at 2012-10-2812:28:55    
@Spell Singer It might be a bug that it didn't remove or I may have just let the customer have it. I can't remember which. It isn't plot critical. @Thirdpres Thanks for sharing the info about the contest! Sounds interesting. _________________________ Fame and fortune await in the midst of treachery and danger in this epic module: Gladiatrix The dark temptations of Nova's Cape threaten to cast a shadow over your soul: Gladiatrix II - In the Shadows of Darkness

Posted by Thirdpres at on10/11/12
I saw this on the Bioware Social forums for NwN 1 Modules; I figure there are some people that post here that will be interested, so have at it if you like: With Halloween coming up I thought it would be nice to have a little contest. The contest is pretty much in the title: Design a quest for Celeritas Eos. The quest can be about anything really but it must stay true to the setting so nothing too magical (because the setting is low-magic) and nothing futuristic. Celeritas Eos is a module aimed at adults and thus the quest itself could be of a mature nature and could handle a variety of subjects such as sexuality, religion, sexism and even racism. Or you could just do something really fun and design a weird and wacky quest involving meeting a crazy old hermit in the woods. Whatever tickles your fancy really. Zombies and vampires exist in Celeritas Eos so naturally you could do a quest involving one of the two (or one involving both) which would also be suitable what with Halloween coming up. The winner will be decided by the team (or by the BSN community if you decide to vote by saying which quest you like best) and will have their quest implemented into the module and will be credited too. All you need to do is write a summary for your quest. Google Search: moddb, mods, celeritas-eos, and or look for the post on celeritas-eos on the Bioware Social forums, for NWN mods.

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