Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN MODULES

- Jump to comments -
Title  A Grand Adventure v1.4
Author  Brownbird
Submitted / Updated  07-11-2003 / 02-16-2004
Category  Dungeon Adventure
Expansions  HOTU-1.61
Setting  Town of Renald
Gameplay Length  10-12
Number Players  Now support hiring two henchman to better support single player.
Language  English
Level Range  Level 1
Races  Any
Tricks & Traps  Medium
Hack & Slash  Heavy
Classes  Any
Scope  Part of Series
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  01
Max # Players  04
Min # Players  02
Min Character Level  01
Content Rating  Everyone
Alignments  Any
Description
You were found amongst the firery ruins of a small village, barely clinging to life, by a mysterious stranger. You have lost all memory of who or what you were and decide to travel with your rescuer in search of answers. In search of your destiny. So, together you start out on this Grand Adventure.

Files

NameTypeSizeDownloads
Brownbird16ReadMe.txtBrownbird16ReadMe.txt
Submitted: 07-11-2003 / Last Updated: 02-16-2004
txt2.67Kb1749
--
Brownbird1057933107402AGrAdv104.zipBrownbird1057933107402AGrAdv104.zip
Submitted: 07-11-2003 / Last Updated: 06-25-2005
zip1.7Mb1975
--
SCORE OUT OF 10
9.6
7 votes
View Stats
Cast Your Vote!

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS





You Must Be Logged In to Participate.
Comments (29):

1 2 3

Posted by Brownbird at 2003-10-2109:18:00    
Hey Drysus and Barry, Thanks to both of you for playing the module and I am glad you are enjoyiing it so far. From the sounds of it you are both playing the module solo and that can be very tough. I put in NPC's and if you haven't hired one I highly recommend you do so. Though it will still be tough. :-) SPOILERS******** Barry--- About the getting dazed. I had the same problem when playing coop with my wife and the one thing we did was to use a protection from evil spell on ourselves which seemed to negate it. I believe the NPC cleric will cast this on you if you ask her and she is in your party ect... I could be wrong. Also, make sure you let her rest before asking her to cast spells. If you don't she may not show you the complete list of available spells she can cast because of her lack of rest. I couldn't find anyway to control what spells were chosen by NPC's after the initial creation process and getting to pick the beginning spells. Also, the good news is that you won't be seeing many more zombies the rest of the way and it sounds that you are close to the ending of the module. Good luck and if you have any further comments or questions let me know! :-) Drysus-------- Actually yes, the Dwarven loot is plotted due to balancing issues. The items are actually really valuable and would have given the player way to many resources. You can however sell a few of the arrows and bolts. Also, the dwarven metal you received from the pillar should be taken to Tam's Armory. If your character has it in his inventory and you haven't spoken to Tam about it, do so. You won't regret it. Tam is the only one who will even recongnize you have possesion of it. If you have any more questions or comments feel free to let me know. :-) Thanks to both of you for posting and I hope you enjoy the rest of the module! :-) Brownbird

Posted by Drysus at 2003-10-2003:21:00    
Hey great mod. Since i don't have anyone to play with, i am playing solo, just finished 2nd quest. Very challenging but not over the top. Keep up the good work, i've been getting bored playing mods that are way to easy, or way too difficult. This is just hard enough to keep me interested. ***Spoilers*** Is there something I can do with all the great loot from the Dwarven Forge? Its unsellable, so are they plot items? just curious, just in case i missed anything

Posted by Barry at 2003-10-1711:54:00    
Well done , a magnificent game. Loads of neat new ideas, great progression for characters. I did get a bit tired of slogging my way through all the zombie lords and now i'm struggling with the third level of the crypt .. i keep getting stunned brfore i can fight my way through. anyway, great work and thanks for hours of fun

Posted by Brownbird at 2003-10-1606:42:00    
Hey Yosarian, Well, I have put off responding to your post as long as I could. I didn't want to because I loved seeing it up on the top where it would be the first post everyone read. LOL! But, I didn't you or anyone else to think I wasn't appreciative of your taking the time to review the module and give me such a shining recommendation! I really appreciate it. I also appreciate all the help in beta testing that you and Sally gave me. I hope everyone can enjoy the module as much as you and Sally have! :-) Thanks to both of you. Brownbird

Posted by Yosarian at 2003-09-2819:04:00    
Brownbird, I know that Sally and I were play testers on this module but I thought it would be good to throw out a shameless plug for it. Not for any other reason than to publicly say how good it was, though. I must say that this module has been one of our favorite "multiplayer" games out there. It strikes an excellent balance between story line and battles, keeps the team with exactly the same EPs(and we mean that litrally), and has a good number of wonderful custom items and actions. For those of you out there that do a lot of team type modules, this one is a "must" play. We also must say, nice job on taking the feed back of the NW fans out there and doing something about it. We have seen some people out there just have the "this is the way my module is so live with it" attitude that it's a breath of fresh air to see someone do something about it and very well at that! This module makes imaginative and powerful use of so many of the tools in the toolset. It is an engaging and captivating story that scales well to PC EP level. It's fun and we got the feeling that the author liked the people playing his mod. Thanks a BUNCH, Brownbird! Now about that second chapter..... ;) *Begins to hold breath*

Posted by Brownbird at 2003-09-1609:57:00    
Hi, Great news! The update is here! I plan on doing another small update in the near future to tweak difficulty ect... if needed. Besides that I'm planning on moving on to the sequel module to bring the story to a conclusion. I'd welcome your input so please let me know your thought on this module. Thanks. I hope you enjoy it! Brownbird

Posted by Brownbird at 2003-09-1416:55:00    
Ooops! Wow, did I say this weekend? ;-) Well, I wasn't that far off. Everything is done including 99% of the testing. I just happend to add another additional quest to the game and I am just finishing up with that. So, I'd like to say by Monday evening. But give me a day grace period, k? Thanks. ;-)

Posted by Brownbird at 2003-09-1009:36:00    
Hi again, Just a quick note to say all the changes are done. I am in the process of testing for balance and bugs and if all goes well, the 1.03 update should be posted by or before this weekend. I'll post again when the update is available. Brownbird

Posted by Brownbird at 2003-08-2607:02:00    
Hello All!, Just a quick update to let you know I am still working on the next update which will include NPC support! I am changing quite a bit and so some more serious scripting changes and additions are needed. This is not a major overhaul but it is a major effort on my part since I am still learning to work with the scripts and write my own ect.. I will be doing away with the pixie since there is now a npc rogue available but I will be adding something in the pixie's place that you can still get from Tondor's. I am also trying to add more loot so some of you can do more shopping for the items you want. I am also trying to balance out some of the harder encounters but a few will still be very difficult as they are basically "boss" encounters. Ok, that is everything, feel free to ask any questions of post any comments in regards to the module. Thanks. Brownbird

1 2 3

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Tutorials


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters