A quiet night in the forest turns deadly. This leads to the sleepy town of Silvermist which hides a sinister secret. The story for this module is continued in its sequel, 'Shadow from a Soul on Fire.'
Yep, it`s woth playing if you like scary atmospheres.
Posted by LeviTosha at on11/14/07
Immersive plot; I enjoyed a lot.
Posted by nullsah at on09/17/07
One more thing: don't expect to level up more than once/twice in this module. Combat and hunting for quest xp is less pronounced here and I love it.
Posted by nullsah at on09/17/07
*spoilers* I had to resort to a dirty trick (hiding and resting) to beat the final boss, even after I turned the guardian against him. He healed in a nasty way AND I had very few potions/buffs (the town supply was quite thin). Other than that it was quite enjoyable, good writing and little hacking slashing. (Ranger 5/Rogue 2; 3.5 rules; Tony K's hak)
Posted by jimp at on07/06/07
I liked this mod up to the end..but after dying 8 times. even with luring the mummy to attack the badguy, Ive had enough. I knpw the author dosnt come here anymore but if you ever change this modify the end for pete's sake.
Posted by Astero at on07/03/07
Nice short module. Great atmosphere. As others posted, loved the seven serial-killers and their backgrounds. Nice touch having the bookkeeper's guidance. Although, there weren't many dialog options, their context was well-written. I was a little perplexed when I confronted Azag. He didn't attack me first, so I did. But he was too powerful for me. It took me a while to figure it out. The guardian, thankfully,attacked Azag. Also, what about the lighthouse? Was I suppose to do something there? When I found the runestones, I went to the bookkeeper to examine them. After a while, I realized that I was missing one, when I remember having four. I don't know how this happened. I continue playing cause I was near the end and I hoped that this wouldn't create a problem, and luckily, it didn't. By the looks of it, shadow from a soul on fire should be promising :). Well done!
Posted by amethyst347 at on04/19/07
Doesn't look like anyone comes by here much anymore, but I'll vote anyway. Nice, short and sweet module with a good story and suitably creepy atmosphere (the abandoned house was particularly effective at freaking me out). However, as others have posted, it looks like subsequent patches have broken the final encounter (and I wouldn't have guessed the "trick" to defeating the final boss had I not seen it here on these pages); I couldn't finish it without cheating. :(
Posted by Razide0506 at on01/10/07
Very nicely done, short, atmospheric mystery-horror module. I particularly liked the seven villains, all of whom were creepy and interesting. Fun for an evening's entertainment. Very linear, and not especially original, but neither of those things bothered me. My only minor complaint is that at first, I lured the money to fight the demon, the demon won, and I had no way to beat the demon. I had to replay the end to make sure that the demon lost.
Posted by SusanMcKinney at on11/07/06
A great, spooky storyline! I really enjoyed the plot twists, Jerias, and the "7".
Posted by medevac99 at on10/15/06
Great feeling of suspense. I especially enjoyed the "7". Playing the sequel right now - so far it is GREAT!