I recommend that you use a character from level 1 to 5. I recommend making a new one, but that's just me.
Races
Evengale is entirely populated by humans, so any other races will strike them as odd...
Tricks & Traps
Light
Roleplay
Light
Hack & Slash
Medium
Classes
Combat in this module is pretty rough. For instance, don't try to play with an Elven monk. You'll get your butt handed to you. Don't play as a rogue or magic user unless you've got a party backing you up.
Scope
Part of Series
DMNeeded
Occasional DM Needed
Single or Multiplayer
Single Player or Multiplayer
Max Character Level
05
Max # Players
04
Min # Players
01
Min Character Level
01
Content Rating
Everyone
Alignments
There are different dialogue choices to satisfy whatever your alignment might be, but that's as far as it goes. The game plays out the same no matter what you say. Every alignment has a logical motivation to play through the story, though.
Description
It all started out as a normal adventure, with mad sorcerers and demonic penguins. But that's not what this module is about. You begin the game camped in the forest with your old adventuring buddy. Shortly thereafter, reality loses its grip on you, and you are whisked away to a faraway land by an unknown force. Your previous quest is soon swept to the wayside as you realize that you are being forced into a war. Intended for single-player, but single-party multiplayer co-op should work. Might need a DM, though.
Posted by werelynx2 at 2012-05-04 15:24:38 Voted 7.75 on 05/04/12
Started 5th level Fighter. The module was really tough, I used lots of potions.
- rest/fight/rest style
- typos: "accpeting" - Kard; "meself" - Rodom; "do dull"(should be "too dull")
- no undead traits for manifestation(if it's undead that is - I first encountered them in a tomb so..)
- some backtracking
- no portraits for Arianell and Deian _________________________ Thanks Rolo:)
Posted by Mirgalen at 2011-03-09 04:58:12 Voted 4.00 on 03/09/11
Original story but unplayable due to insane difficulty. it can be completed with 5 reloads or so if you skip almost all the fights or if you just hit-run-rest...
3-4: It is clear the author tried to make something interesting, but still fell short. With more work it might be worth the download.
Posted by Steve_Savicki at 2011-02-01 17:57:03 Voted 10.00 on 02/01/11
sounds promising _________________________ Steve's Characters - please don't forget to vote on them if you play them.
Thanks,
Steve
Posted by Mirgalen at 2009-05-11 04:23:17 Voted 4.00 on 03/09/11
Not really my cup of tea. Got bored "elsewhere" as I never got enough time to do the proper thing. I don't think I will replay this one.
Posted by MikeLM9215 at 2008-07-08 08:28:33 Voted 7.00 on 07/08/08
Somewhat short module which can get you killed before you realize what to do. Then again before you realize you are supposed to run. Seems to stop with stuff unfinished. _________________________ The road to Ravenloft is paved with good intentions.
Posted by Steve_Savicki at 2007-02-25 05:28:33 Voted 10.00 on 02/01/11
Didn't like some of the crude insults, but a fine module at that. _________________________ Steve's Characters - please don't forget to vote on them if you play them.
Thanks,
Steve
Posted by Beegs ( 70.20.xxx.xxx ) at 2005-10-02 09:59:16
I like the main plot, but was disappointed by the side quests. The unlimited free experience in the ruins seems like a bug. I couldn't find any etherium for the smith, the journal kept saying I should look for ruins after I found them, and I couldn't put the sword and gem together.
Posted by Snowdon at 2004-09-01 10:34:04 Voted 5.75 on 09/01/04