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Title  HAK Combine and Doctor Utility v1.3
Author  Rothos
Submitted / Updated  07-26-2002 / 07-19-2005
Category  Application
Format  Exe File
Description
This utility gives users an easy-to-use interface for combining HAK files. It also provides functionality for editing HAK files individually, allowing users to add/remove files contained within them. UPDATE 1.3: In this version I re-evaluated some of the code used to combine the HAK files. The result is that you should now be able to combine larger files. Keep in mind that some files will still be too large to store in memory and may crash the program. I also added some buttons for manipulating the lists, as well as the ability to drag HAK files directly onto the main page.

Interviews

SubmittedTitleAuthor
2005-07-01Interview with Rothos (HAK Combine and Doctor Utility)Maximus

Files

NameTypeSizeDownloads
HAKCombine3.zipHAKCombine3.zip
Submitted: 07-26-2002 / Last Updated: 11-05-2002
zip386.33Kb16821
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Comments (30):

1 2 3

Posted by Oncerain at 2002-11-1013:09:00    
Just a thought, could you make it so that files with the same name are highlighted when the error files with same names happens.

Posted by kinderino at 2002-11-0800:54:00    
how about a readme file with the 2da's how too im breaking my head against the keyboard trying to combine haks and still have the modles that i want HELP ME (sigh)

Posted by Ulef at 2002-11-0621:27:00    
Alisondre, combining haks (including 2da's) is very easy. But it takes a while. If you're combining tilesets or something then its gonna take AGES! You have to export all the tileset then add it to the other hak (most tilesets have around 800 files!!!!).

Posted by Rothos at 2002-11-0606:43:00    
I'll work on it some more Nizidramanii't. My plan is to actually put together a studio for editing HAK files and 2DAs. I make no promises, but it should allow you to combine and manipulate 2DAs. In my own testing, I was able to combine a 280 meg HAK with a 28 meg HAK. It still used 100 meg worth of RAM, however I have 512 meg installed so it wasn't really an issue for me. If any of you want to give me specific examples where a combine caused a read error, along with the amount of physical memory you have, I'll take a look at it. If I determine that something can be done to fix it, I'll release a new version. -Rothos

Posted by Nizidramanii't at 2002-11-0523:29:00    
I was hoping that upgrading to 1.3 would eliminate the stream read error I get when I combine a large hak ... no such luck - I'm bumed.

Posted by noone at 2002-11-0522:40:00    
Nice utility! Very handy, I concur with Ulef A combine 2da feature would simplify alot, for that matter a feature that would combine any files that are deemed to be of the same file names. So combining anyone hak to another would have no barrier. If it is possible. Why hate, Hate rapes us, waste our time, our energy, and steals a piece of our lives. If you hate where is the room for happiness... there is none!!!!!!!!

Posted by ShadowM at 2002-11-0521:27:00    
I new to the hak combining, do you need a program to combine any erf. that the two haks require? Is there a link to a turtorial on hak combining? or a basic readme.

Posted by Ulef at 2002-11-0520:24:00    
Nice utility. One thing though: I know this would be EXTREMLY hard or maybe even impossible (dunno). Would it be possible that the .2da files would get combined also? It would just save lots of time. Thanks

Posted by Captainsquid at 2002-11-0321:47:00    
This is an excelent utility, thanks a million!!!

Posted by Rothos at 2002-10-2906:26:00    
Yes, Lord of the Beans. You can combine the product of one combine with another. -Rothos

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