Version 0.63 - 2DAEdit is a text editor designed specifically to edit .2da files for Neverwinter Nights. STRREF lookup support has been added. Error 91 crash is fixed now, sorry for the problems. If you have a previous version, get the update from my GeoCities page - http://www.geocities.com/nwntool/
Whatever happened to BG? I was going to mention adding a feature that let you pad the opened 2da file or just insert ****s up to the integer you enter, but I guess he be gone.
Posted by Doppelganger at 2003-07-1107:28:00
2daedit is the best editor i found but i can't copy and paste more than 1 line at a time (it doesn't add the lines and I get an error). I tried to download it on your site but the zip file seemed to be corrupted(nothing happens when i open it)
Posted by Anonymous at 2003-02-0408:38:00
Are there any tutorials up on the internet to learn how to use this?
Posted by Mat at 2003-01-2106:27:00
Verry nice! i changed a whole lot of 2da files thx dude.
Posted by TheMadJack at 2003-01-0722:05:00
Very nice! Small gripes... No mouse-wheel support and not "shell extended" to windows explorer. I associated 2daEdit with 2da extension but if I click on an unopened 2da while I have one already opened, instead of opening that file in the running instance, it'll spawn another one... Except for that, there's nothing I've noted though I haven't really used it for now. But I suspect that it'll change soon :D TheMadJack
Posted by jan at 2003-01-0510:38:00
great tool!
Posted by AVc at 2002-12-2313:04:00
Wonderful tool, and terribly useful. Five stars. May I make a suggestion for future editions? A search feature would be helpful, for picking out specific terms from the lists. That's hardly a complaint, though. Excellent work.
Posted by BG at 2002-11-2611:02:00
Nizidramaniit' - whatever you are using it is NOT my program. My Program doesn't have rules. Actually try download my program first. I mean, when you click on Help About it doesn't say by BG Tool, does it?
Posted by Nizidramaniit' at 2002-11-2203:32:00
I feel real stupid here, but when I open up the utility and open any .2da file it asks me to make up a rule. I'm not exactly sure what this means butsuspect some type of parameter. I've seen the rule form but really do not understand what it's asking for. If I don't set a rule, or set it to start without a rule, I get an error while loading the .2da's. Help???
Posted by Rigel at 2002-11-1811:13:00
Sadly, I still get error 91 for some reason. I am running the latest non beta patch, and have not modified the file in any way. Oh well :/