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Title  ''Head Converter v.1.1''
Author  Taina
Submitted / Updated  02-05-2005 / 06-29-2005
Category  Application
Format  Exe File
Description
This program convert 'The Sims 2' face model to NWN head model. I.e. your pers can have any face now. Besides that the program may export anyone data in 3DS-format. What's new in v.1.1: -fixed a bug with [Extract(SIMS2PACK -> PACKAGE)] code; -added a opportunity to add the own models and textures of hair.

Files

NameTypeSizeDownloads
Taina1107646875042HeadConverterv1.1.zipTaina1107646875042HeadConverterv1.1.zip
Submitted: 02-05-2005 / Last Updated: 02-05-2005
zip1.6Mb1738
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Comments (30):

1 2 3

Posted by Anonymous at 2005-08-0915:32:35    
hi! I have a problem converting heads, even with the sample packages you provided, the result is always a good model with a grotesque texture on it, like: theres a huge eye on the hair etc., however i could make one good head a few months ago so im wondering what am i doing wrong now?, maybe 1.66 patch broke something? (i usually rename the mdl @ plt to end with 009, copy them to override and test it in a simple, non hak module, theres also nothing else in the override...), otherwise im very happy with this app its truly amazing !

Posted by Taina at 2005-07-3007:00:11    
1) Run SimPE 2) Open \The Sims 2\TSData\Res\Sims3D\Sims03.package 3) Click on NameMap 4) Find hair - for example afhairbun_tslocator_gmdc (only af... or am... and never ...lod15_...) 5) Copy to clipboard Instance this hair 6) Click on Geometric Data Container and paste into Instance filter from clipboard 7) Rightclick and extract hair as yourhair.simpe 8) Run HeadConverter v.1.1 and open yourhair.simpe 9) Click Export button and save as yourhair.3ds 10) Open yourhair.3ds in the 3DMax 11) Further as in the readme Textures in \The Sims 2\TSData\Res\Sims3D\Sims08.package for example

Posted by Taina at 2005-07-3006:58:50    
1) Run SimPE 2) Open \The Sims 2\TSData\Res\Sims3D\Sims03.package 3) Click on NameMap 4) Find hair - for example afhairbun_tslocator_gmdc (only af... or am... and never ...lod15_...) 5) Copy to clipboard Instance this hair 6) Click on Geometric Data Container and paste into Instance filter from clipboard 7) Rightclick and extract hair as yourhair.simpe 8) Run HeadConverter v.1.1 and open yourhair.simpe 9) Click Export button and save as yourhair.3ds 10) Open yourhair.3ds in the 3DMax 11) Further as in the readme Textures in \The Sims 2\TSData\Res\Sims3D\Sims08.package for example

Posted by Anonymous at 2005-07-2212:18:54    
how can you convert the hair files from the sims to .hmdl and .hplt?

Posted by vxrt586 at on07/21/05
if you have a downloaded hair file, how do you convert the file from *.mdl to *.hmdl and .plt to .hplt?

Posted by Nur_Ab_Sal at 2005-07-1008:29:26    
tfu I meant "saledin@interia.pl" sorry I am in hurry!

Posted by Nur_Ab_Sal at 2005-07-1008:28:36    
Hi Taina, your email doesn't work and I have some very urgent questions to you about 3d modelling and your TSL replacer! Save helpless newbie! My email is saledin@inteia.pl

Posted by Anonymous at 2005-07-0722:22:57    
Oops i think the problem is gone. When i start SimPE, it said there is a problem about a xml file or something....and ask me choose 'YES' to renew it or 'NO' to remain it, then i choose yes and the head model become normal now. Before that, i downloaded a older version of SimPE(0.27 i think) to see if it work better than the SimPE v0.40b

Posted by Anonymous at 2005-07-0721:35:46    
i haven't change the file name after created the head. Would u mind if i can send the files to u to find out what the problem is? Sorry for my bad english

Posted by Taina at 2005-07-0304:47:06    
You renamed the mdl file after you created his?

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