1.10:
This version fixes a few bugs with the persistant system. I added a DM wand to configure the system while in game, however changes made with the wand will disappear when the module is loaded again. I also added 2 new options. The first one allows to disable the ability to loot PC corpses. The second one will prevent players from leaving with other PC corpses in theire inventory.
Warning: some scripts have been removed, see the read me for more details.
These scripts allow NPC and PC to leave corpses when they die. This corpses can be moved, resurected, raised and destroyed. An option allow to cut off the skin of a dead creature. Many functions allow you to configure the system. I also added some so that local variable stored on creature can be preserved after its corpse as been moved.
Available options are: _ decay (the corpse disappear after a delay) _ hidden objects (object on the creatures are hidden, you must search them) _ saving throws (when a corpse is destroyed objects on it may be destroyed as well) _ various options for PC. _ corpse can be picked up. _ persistant PC corpses. _ see the read me if I forgot any :D