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NWN SCRIPTS

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Title  CS Resting
Author  Craig Smith (galap)
Submitted / Updated  03-27-2004 / 07-31-2010
Category  Scripting routines
Expansions  Requires Both Expansions (SoU & HotU)
Format  Module and Code
Type  Type - Rest Tracking
Includes  BioWare Standard
Description
This package constitutes the CS Resting subsystem, a set of scripts intended to make management of player resting easier. The CS Resting subsystem provides a framework for setting various popular forms of resting rules in a module though the standard toolset interface, and allows these resting rules to be changed dynamically by DMs while the module is running. No scripting knowledge is necessary to use this package as all management of resting is performed through placement of special items into containers.

Note that though I have flagged this as requiring both expansions, that is simply because my development install has both expansions installed. The code itself only requires NWN 1.66.

Files

NameTypeSizeDownloads
cs_rest_081dev.zipcs_rest_081dev.zip
Submitted: 03-27-2004 / Last Updated: 09-14-2005
zip327.39Kb2551
This package constitutes the CS Resting subsystem, a set of scripts intended to make management of player resting easier. The CS Resting subsystem provides a framework for setting various popular forms of resting rules in a module though the standard toolset interface, and allows these resting rules to be changed dynamically by DMs while the module is running. No scripting knowledge is necessary to use this package as all management of resting is performed through placement of special items into containers.

Note that though I have flagged this as requiring both expansions, that is simply because my development install has both expansions installed. The code itself only requires NWN 1.66.
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Comments (30):

1 2 3

Posted by KiRin at on06/05/08
really nice rest system that covers just about everything you could need in a module :) great work!

Posted by Uze at on03/10/08
Excellent! Works great, thanks alot!

Posted by rodoubleb at on09/09/07
Excellent resting system. Used on the persistent world Aria.

Posted by Agarwaen at on07/24/07
Never voted on this piece of art. Excellent resting script. Won't use anything else! And again and big thanks to you, galap, for the resting system and for all the work you have done to help me :D. Agarwaen

Posted by Vuldrick at on06/24/07
Dunno why I had not voted on this one yet. Tops rest system. I use it in many of my works now and don't forsee me using any other. _________________________ Vuldrick Garrison

Posted by nayland at on04/10/07
Fantastic program! Adds a lot of realism to the module.

Posted by WintersNight at on01/25/07
Simply fantastic!

Posted by Shiek2005 at on10/04/06
Just remembered that i hadn't voted for this excellent script set and thought i'ld do so now. This system is by far the best and easiest to use i've encountered, i had a small problem but it was do to a little ignorance from my part, otherwise i highly recommend it :D _________________________ Don't do to a friend what you wouldn't want him to do to you.

Posted by RapidDeployment at on09/29/06
I followed the link from the bio-forums, downloaded, looked and voted. Yehaa!! _________________________ I am 9fires.In Hell I burn in flames. So cold inside the fires heals the pain.

Posted by galap at 2006-07-1822:07:04    
What sorts of things do you want to change? Since the 0.8.0 release you can add your own rest rules and override the internal rules to adapt the system to specific circumstances. This is demonstrated in the demo module lava area, where you can only rest near the lava if you have fire resistance. I can't recommend attempting major changes to the internals of the system, since it is rather complex, however if you do want to try to change the core code rather than add your own rest rules through the user script facility, let me know and I'll help as I can. -cs -cs

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