NPC ACTIVITIES 6.0 features a reworked architecture which offers more control and uses less CPU time. As of this release it is still classified as BETA due to the fact there are additional new features I am working on. As is this script supports everything 5.7.x did. This is hopefully your one stop script for you NPC needs. When it is completed it should definately be. This script is a powerful tool in the hands of both scripters and NON-SCRIPTERS. It was originally made with NON-SCRIPTERS in mind. Please vote and if it is negative leave constructive criticism so, I can fix things. See version history - released things I've had for awhile to the public. Most is in the advanced features section.
This is an add-on for NPC ACTIVITIES 6.1. This is a non-Beta Release. This offers an encounter system, a method of having lairs change hands based upon which occupants happen to wander there, how the lairs grow, and eventually supports lairs reaching populations such that they can also send forth raiders. The goal is to support a more dynamic environment that changes based on the actions of players and NPCs in the game.
NPC ACTIVITIES 6.1 - This is not as complete a 6.1 as I would like but, I am busy working with DLA. So, I decided to get improvements out to the public. The majority of these improvements can be found in the ADVANCED SECTION of the documentation and include many ways to improve performance on your system. I still have people wanting a complete monetary system documentation. I will work on that ASAP. DLA has me a bit busy at the moment so bear with me.
Full 6.1 + Dynamic Lairs - No documentation - Files only [CONSIDER BETA UNTIL I REMOVE THIS] - I noticed some of the files in the above installations were not the most recent so, I released this erf to see if it corrects some weird oddities people are reporting. If the Last Modified on your NPCACT_STATES script says 5/2006 then it is out of date. The most recent is actually 09/16/2007.