HCR2 for NWN1 v1.50. (FINAL)
This is a Core Scripting Framework plus importable rulesets that comprise the classis set of the HCR rules. (rest, death, corpses, bleeding and loot) This is NOT backwards compatible with old versions of HCR. It is completely different and fully documented. This is the preliminary scripting framework that will be used as the starting base for HCR in NWN2. It is very important to read the included documentation. Anyone that is still planning/hoping to do PWs that want to use a scripting framework and/or use HCR in NWN2 should take a look. The changes between this version and the old HCR, are too signifigant to recommend any attempts to use this on modules/world currently using HCR v3.04. However those working on brand new NWN1 will still want to take a look.
This is the Final "gold" release of HCR2 for NWN1.
An alternate version of HCR2 for NWN2 can be found under NWN2 scripts.
Don't have WinRar?
http://www.win-rar.com/download.html
Base Modules HCR2_Core_Only is the core framework script set only with no rulseset systems in place. HCR2_Main is the core framework plus the 5 basic hardcore rulsesets (rest, death, corpses, bleeding, loot) imported into and set up with defaults.
Three PDF documentation files, one for module builders, with an FAQ. One for subsystems designers, and one covering some optional subsystems. Make sure you read these thoroughly before attempting to set it up or asking questions.
First of all, sorry for my English. I actually registred on the vault just to post this comment. This is far the best core ever made for NwN. The Scripting is flawless, the documentation is very extensive and user-friendly, and the format used in the core's scripting are easy-to-read... You are one very talented scripter. This one is so much better than the older version, i just like to say THANK YOU! Thank you for making this clean, simple, functional and useful ruleset. I'm giving you a well deserved Top Score, and i just feel bad to know that you are working on NWN2 Scripting, In my opinion, NWN1 is superior in almost every way. My only complainment (Its actually more like a request) is that i spent some time configuring all of the optional subsystems, and i think you should include a Base Module with all the Main Core Scripts plus all of the SubSystems included along with it. Cheer's!
Posted by Damned_and_loving_it at on06/08/07
An absolute MUST for old-school RPGers looking to add realism to their adventures. Awesome!
Posted by KnightErrant at on04/19/07
HCR makes NWN. _________________________ Urk's Greyhawk: Old school PnP style RP: Link
Posted by matthewreed at on03/20/07
Great scripting work, to say the least.
Posted by Daijin at 17:27:01 Voted10.00
Anything set as infinite in a merchant store, erases variables. The solution is either to sell them as singles or have a scripted merchant. _________________________ Dream Well, Faith, Loyalty, Truth, Honor, Friendship always..... Daijin Dreamweaver, Leader of the Dream Warriors for 32 years, going strong. Nwn The Dunjon Shard: Link
Posted by yoid at on02/26/07
I have a problem with foodset. I imported the foodset and i changed the tags and variables.It works only when food , drinks are on the ground, but it not works when i try to buy them .They lose their hunger ,thirst restore function.Anybody could help me to fix this ? thanks
Posted by Vyce at on02/06/07
mentions capability for nwnx2 yet gives no way of easy migration for those who are not scripters. For those that are ..still inadequate since it implies hours of work.
Posted by dmalder at on02/03/07
Great to see this d/load. I wiped all HCR stuff and moved to NWN2 for a few weeks - but it needs a great deal more in the way of patches before I will abandon NWN1. I'm glad to be back! Long live HCR! Now to replacing all my custom scripts I lost :( _________________________ Trev
Posted by puket at on01/27/07
From time to time a juwel is fallen down from the sky of the Forgotten Realms. Here is one of these rare jewels.......HCR by 0100010. Thank you!