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NWN SCRIPTS

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Title  RiffRaff's Item Set System v4.0
Author  RiffRaff
Submitted / Updated  07-07-2006 / 11-22-2006
Category  Scripting routines
Expansions  HOTU-1.67
View Code  

Select All Text | View Code in separate window
Format  Module and Code
Type  Type - Other
Includes  Custom
Description
An item set is a group of items that alone are weak, but combined together they become very strong.

Example: Let's say you are a paladin and you are seeking ancient artifacts. A +2 Sword of Paladine, a +2 Shield of Aegis, and a +2 Cloak of Lawfulness. If these items are used alone individually, they are all +2. If you have the sword and the shield, they are both +3 and if you have all 3, they are all +4 each.

This system allows for the easy creation of item sets.

Files

NameTypeSizeDownloads
RiffRaffs_Item_Set_System_v4_with_cep2b2.modRiffRaffs_Item_Set_System_v4_with_cep2b2.mod
Submitted: 07-07-2006 / Last Updated: 07-09-2006
mod401.37Kb128
This version of the mod requires CEP Version 2 Beta 2. It allows you to showcase the new wings found in cep 2 with the item set package.
rr_itemset_sc_v4.erfrr_itemset_sc_v4.erf
Submitted: 07-07-2006 / Last Updated: 07-09-2006
erf111.27Kb164
Version 4 scripts only
rr_itemset_it_v4.erfrr_itemset_it_v4.erf
Submitted: 07-07-2006 / Last Updated: 07-09-2006
erf118.44Kb191
Version 4 scripts with 2 item sets implemented
rr_menoh.erfrr_menoh.erf
Submitted: 07-07-2006 / Last Updated: 08-04-2006
erf47.29Kb115
This is a special set of files for Menoh that implement damage immunity and guantlets. To use it, make a guantlet/bracer with a tag of "rr_sa".
RiffRaffs_Item_Set_System_v4.modRiffRaffs_Item_Set_System_v4.mod
Submitted: 07-07-2006 / Last Updated: 07-09-2006
mod170.49Kb229
Version 4 - The latest version of the item sets with standard Bioware wings allowed. (recommended download)
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SCREENS

1 Item Set Item Equipped


8 Item Set Items Equipped


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Now with CEP v2 beta 2 wings!!!





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Comments (30):

1 2 3

Posted by Menoh at on08/03/06
Changing the immune up to 50 at the end with slashing, piercing, and bludgeoning.

Posted by riffraff at 2006-08-0604:43:32    
What types of modifications are you making? _________________________ My Submissions

Posted by Menoh at on08/03/06
Right on, thanks man! I dled it and was trying to modify it but now it seems that nothing is working at all?? I'm also wondering is there a cap for the immunity? If I modify it at all it says that it's defined without a damage type.

Posted by riffraff at 2006-08-0404:42:56    
I made a special file for you in the downloads section, check it out Menoh. _________________________ My Submissions

Posted by Menoh at on08/03/06
Here's what I have and I'm still getting the error. case ITEM_PROPERTY_IMMUNITY_DAMAGE_TYPE: AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyDamageImmunity(iSubType, i), oItem, 38400.0f); return;

Posted by riffraff at 2006-08-0319:40:37    
Your case should be: case ITEM_PROPERTY_IMMUNITY_DAMAGE_TYPE: _________________________ My Submissions

Posted by Menoh at on08/03/06
So I put that in there and it says "ERROR: CASE PARAMETER NOT A CONSTANT INTEGER". I also tried case ITEM_PROPERTY_DAMAGE_IMMUNITY: AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyDamageImmunity(iSubType, i), oItem, 38400.0f); return; Then in when calling it for an item I have AddPower(ITEM_PROPERTY_DAMAGE_IMMUNITY, oPC, oItem, IP_CONST_DAMAGEIMMUNITY_10, IP_CONST_DAMAGETYPE_SLASHING) Extending it out 13 times over a progression of course.

Posted by riffraff at 2006-08-0316:59:50    
Add this line: case INVENTORY_SLOT_ARMS: break; in the slot list and you can do guantlets. To add Damage immunity, go to the AddPower function in rr_itemsets and add a line like this: case ITEM_PROPERTY_IMMUNITY_DAMAGE_TYPE: AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyDamageImmunity(iSubType, i), oItem, 38400.0f); return; _________________________ My Submissions

Posted by Menoh at on08/03/06
Just adding that this is a great set of scripting. This is the first bit of scripting that I've ever tried to impliment (mostly by playing with it), the notes are great and the read me really helps.

Posted by Menoh at on08/03/06
Ok, so I dled everything and have been testing the stuff here. The only thing that I noticed is that there's not a way to add anything to the bracers slot and there's no way to add Damage Immunity. I don't know enough to add it myself so could someone please help me out?

1 2 3

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