This is a (highly polished) beta release. The intention is to release the full version in late September 2003. Please send all bug reports, potential exploits, requests for additional features, and suggestions to [email protected]
We want this to be hands down the best bleeding/death/respawn system out there and we need your input to make that possible.
IMPLEMENTATION NOTES - 4 scripts, 5 items, 1 placeable. Only NWN content modified is Raise Dead and Resurrection spells. - It uses DelayCommand events scheduled on the players instead of heartbeats. It only uses CPU cycles when players are bleeding, dying, dead, respawned or entering/leaving the module. This removes the overhead of searching through the player list on the heartbeat.
Read the script box for more information about this script.