Modified AI files for henchmen and NPCs. The goal is to be similar to Obsidian's AI but smarter. I will implement any changes that Obsidian makes.
Place the files into your My Documents Override directory to have them take effect.
Will crash pre 1.03 game versions!To set up the AI now: if you've used it before run the evenresetall script (once, otherwise skip this step if this is your first time with the AI), put missile weapons into the hands of people that you want to use them, go into battle (on the default setting they will now pick their own melees if you haven't selected one). You can then fine tune the melee selections by equiping weapons they'd prefer (weapon settings should save after you unpossess the character). Or you can toggle a behavior tab setting as an alternative way to save preferences.
If you are using this with the PNP hak be sure to remove the spells.2da file (use the PNP's spells.2da file instead).
Place these files in your Override directory to disallow resting in dangerous areas. Use this if you want the game to be more challenging (ie, if you habitually rest at every opportunity this will force you to actually drink healing potions and use wands).
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone