2) Used better text descriptions so finding the wings you want should be easier.
"White" wings are the Hezebel wings (white with black tips), "Red" wings are the erinyes wings, "Leather" wings are the Succubus wings, and "Solar" wings are the pure white wings.
3) Added the Solar wing options for all races/genders.
Humans, elves, half-elves, aasimars, tielfings, and halflings all use the human wings, as usual. Males use the Solar wings, females use the Kaelyn wings.
Below are the new numerical ID numbers for the wing sets:
27 Human Male White
28 Dwarven Male White
29 Dwarven Female White
30 Gnome Male White
31 Gnome Female White
32 Halforc Male White
33 Halforc Female White
34 Human Male Red
35 Dwarven Male Red
36 Dwarven Female Red
37 Gnome Male Red
38 Gnome Female Red
39 Halforc Male Red
40 Halforc Female Red
41 Human Male Leather
42 Human Female Leather
43 Dwarven Male Leather
44 Dwarven Female Leather
45 Gnome Male Leather
46 Gnome Female Leather
47 Halforc Male Leather
48 Halforc Female Leather
49 Dwarven Male Solar
50 Dwarven Female Solar
51 Gnome Male Solar
52 Gnome Female Solar
53 Halforc Male Solar
54 Halforc Female Solar
A lot of characters got the shaft when it came to getting a set of spiffy wings. I set out to solve that dilemma and came up with this pak of feathery and leathery goodness.
This set converts the Erinyes, Hezebel, and Succubus wings for each PC race and gender. When selecting the wings in the toolset, you will notice that each race has their own listing, however, it isn't exactly straight forward. The male-compatible wings of a particular race are listed by the singular version of the race name (ie. "Dwarf"). The females are listed by the plural form (ie. "Dwarves").
Humans, elves (all sub-races), half-elves, halflings, Aasimars, and Tieflings all use the Human set of wings. The exception to this are the female Erinyes and Hezebel wings. The default wings for these creatures already work for the human female skeleton so no conversion was necessary.
The reason I chose this naming-scheme is because the wingmodel.2da file requires an StrRef to accurately label each set of wings. This would call for a custom TLK file and I did not want module makers to wrestle with combining my TLK with their own. You can use the set as is, or you can create your own TLK entries to use with the 2da I have in this pak.
Usage (mod-maker): Include the hak-pak in the module to select the wings you want. Oddly, the wings do not appear in the toolset using just the hak-pak, but work fine in the game. If you want to see the wings in the toolset, you will need to use the Override set as well.
Usage (players): Use the Override set, then use the GFFEditor to add the wings to your character. Open your character file (usually located in the localvault folder under the "My Documents" NeverwinterNights 2 directory) with the GFFEditor and find the "Wings" field. Insert the index number of the wings you want into this field and save the character. To find the index number, open the wingmodel.2da file and look at the number to the far left of the wings you want. In the 2da, the "01" wings are the Hezebel (white) wings, the "02" are the Erinyes (red) wings, and the "03" are the Succubus (leather) wings.
The "Can I...?" section:
Yes, do whatever you want with this pak. As mentioned below, most of the work was by Obsidian to begin with.
The "Can you...?" Section:
Probably not. I do not do requests, but I do keep in mind suggestions made. I'm not entirely sure what possessed me to do this in the first place.
Disclaimer: All models and textures are by Obsidian Entertainment. I did not create any new models or textures for this pak. I simply re-weighted the existing models to fit onto the skeletons of the other races.
This is the Override version of the Wings Galore set. Extract everything into the Override folder. All the files are in their own folder for easier organization.
it works! but r there no Solar wings for Human? i dont see it up there. and does anyone know if there is a way to turn cloak off? (not show)it look kind stupid with my wings but i need it for the ac
Posted by Anon21 at on03/04/09
Helped me create a beautiful character.
Posted by Trinsic75 at 2009-01-2703:43:30
Newbie here: How does one "open the 2da file"? I can't seem to figure it out. So my elf has a pair of wings that aren't attatched to her back. This is annoying. Any help out there?
Posted by issacjr at on01/07/09
Hi i saw u needed only 3 votes and DL'ed it, I used .tlk edit 2 to add the wings to a halfling a dwarf a grey orc and a half-fiend using horned devil appearance, they all worked. I havent seen any real bugs in the content and it looks Sweet i got to give you a 10 :P nice job.
Posted by daemon1129 at 2008-12-0319:29:53
to the comment i just post* Lol posted it in the complete wrong submission. but i dl this and it works great, thx
Posted by daemon1129 at 2008-12-0319:28:11
great job! But for some reason, there are no description for the classes??? btw this problem happen with other classes related mods, so its probably the same problem... can anyone help plz?
Posted by Dy'nesh at on12/03/08
Is it possible to get these in a .zip file instead of the .rar file?
Posted by kcarr at 2008-11-1216:25:59
Athena101, WinRAR is a compression utility that can unpack RAR files. _________________________ Goblin Bandits of the Delimbiyr Route
Posted by Athena101 at 2008-10-0716:54:57
if someone could IM me on MSN my sn is Kardis978@hotmail.com i rly would love the help
Posted by Athena101 at 2008-10-0716:37:45
ok im a idiot XD i dunno what a rar file is and it doesnt let me extraxt anything
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone