The TME 2.0 features 75 new Materials for texturing your Exterior Area�s.
It�s the second Release in a Series of Textures to enhance Exterior Design.
Actually this ist for Override, but will be a HAK as soon as a working Hak-Utility is available.
New in Version 2: All Textures are now in DDS Format and every Material has a Normal Map.
Hope you enjoy,
Greetz
Phex
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Install:
Copy the content of the following Folders to your Toolset:
Although there is no official hak utility out yet, there are two ERF utilities available in the NWN2 Tools section: ERFinder and Encapsulated Resource File Editor. You should be able to use either of these to make a HAK file. _________________________ Big Inventory Icons and Character Info Link Readable Books Link Less Obtrusive Spell Buffs Link
Posted by Juason at 2007-01-2920:29:20
Your terrains aren't supporting Normal Maps. At least, when I turn them on in game, all the textures get replaced with Missing texture blocks. Has anyone else experienced this? I won't be able to use them until it is fixed. Thank you.
Posted by Excellentium at on01/18/07
Damn it! I just realized I've already been voting for this. Oh well, hopefully some kind administrator pulls this second vote off the table... ;) _________________________ "That is not dead which can eternal lie and with strange aeons even death may die". - Necronomicon by Abdul Alhazrad
Posted by Excellentium at on01/18/07
Thank you very much for this contribution! _________________________ "That is not dead which can eternal lie and with strange aeons even death may die". - Necronomicon by Abdul Alhazrad
Posted by aadatepe at on12/30/06
Casting my vote now, love the grass dirt texture, I hope you add more nice textures to your pack. Thanks for your hard work.
Posted by aadatepe at on12/30/06
Hey Phex, I figured out my problem, need to turn off use standard textures in game options. Anyway still love your work. Keep up the great job.
Posted by aadatepe at on12/30/06
Love the Textures, I wished obsidian would have put more textures in. I hope they change the 6 texture limit to 10. Anyways I'm having problems using your textures in mod. It works fine when I'm in the toolset laying down some of your great textures, but after I bake the area and test the area, the textures are replaced with red/yellow boxes, texture is missing. Not sure what to do to resolve this. Are the textures for the presale tool only ?
Posted by Parat at on10/30/06
Yes, this certainly is a godd start .. more desperately wanted :)
Posted by Excellentium at on01/18/07
Good effort! I´m sure there will be swarming of new terrain textures very soon, so this should be the first of many. With the possibility to make our playworlds as realistic as we now can with this amazing toolset, I gladly fill my terrain map with more options. Thank you for this! _________________________ "That is not dead which can eternal lie and with strange aeons even death may die". - Necronomicon by Abdul Alhazrad
Posted by spider661 at 2006-10-1120:20:33
HystericalCleric - The .hak editor from NWN1 has worked just fine for me it works for some files but even i have not been able to get it to work with terrain.. mabie its how there done i dont know.. but the nwn1 hak editer does not work with them.. and may never.. it may be an override only thing i dont know.. but if anyone figers it out i would liek to knwo so i can put my snow one in a hak
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone