Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN2 ORIGINAL HAKPAKS

- Jump to comments -
Name  Heed's Angler Pack
Author  Heed
Submitted / Updated  12-10-2006 / 10-10-2007
Category  Other
Patch  1.10
NWN2Game  All
Description
Heed's Angler Pack is a custom content/scripting package that provides a fishing system that can be integrated into the builder's module. It includes all the required resources and custom content and comes with a fully functioning demo module.

The package is designed for the module builder wishing to add this functionality to his/her mod/world. A player can, of course, load the demo module if looking to just spend some time fishing.

The system is NOT intended to be a perfect replica of fishing in the real world. It is intended to be something that gives an approximation of fishing in an enjoyable manner. It is intended to be the kind of system that a player can pick up and use at any time for any amount of time. That is, a player could spend 10 minutes here or there fishing or could spend hours on end. From the default settings, a player shouldn't be able to reap huge rewards in XP or gold profits even if he/she spends hours on end fishing. You can see "hot" or "cold" streaks, of course, but on average the system shouldn't unbalance the mod/world it is integrated into. This is also, of course, dependant on the economy and XP progression of the mod/world it is integrated into.

The system was also designed for there to be an npc fishmonger who sells the fishing gear and buys the catch through use of a store.

Features:

*Freshwater and saltwater fishing available.

*24 fish types to be caught -- 12 freshwater and 12 saltwater.

*Environmental conditions, player qualities and fishing location can affect the catch chance and outcome.

*Small XP awards for catching a rare fish.

*Chance of catching a "prized" specimen (larger than usual).

*Custom special effect for the cast, custom icons, custom equippable fishing rod.

*Variable cast times and cast locations.

*Text and visual feedback during a cast.

*Stackable bait and stackable fish -- 10 per stack.

*Fishing line and hook to be used on your fishing rod if your line snaps.


Heed House 2

Files

NameTypeSizeDownloads
Heed_Angler_Pack_v1_031.rarHeed_Angler_Pack_v1_031.rar
Submitted: 12-10-2006 / Last Updated: 10-10-2007
rar2.6Mb2802
--
SCORE OUT OF 10
9.58
17 votes
View Stats
Cast Your Vote!
Voting FAQ

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS








You Must Be Logged In to Participate.
Comments (30):

1 2 3

Posted by landsofkaelthia at on09/13/07
got it.

Posted by landsofkaelthia at on09/13/07
Hey I am having a problem getting this to work. It freezes up when I got to load module. I made a HAK flder and placed hak in it. Ive tried placing it in override. Can someone help? I really want to get this going for my mod.

Posted by Parat at on05/01/07
Again a nice little thing one can easily incorporate.

Posted by Heed at 2007-04-1808:01:03    
Updated to v1.01 to be patch 1.05 compatible. _________________________ Thought thinks itself.

Posted by FalloutBoy at on02/05/07
This looks really good. The wieldable fishing rod and fish icons are great. I am working on an SP mod and this is more geared towards PW. In that context I found fishing to be a little too boring for a SP setting. Nevertheless, I am going to revamp a couple things to try to make it more interactive. Thanks for making this.

Posted by StrideC at on01/07/07
Wow, you know if I didn't beleive there was always room for improvement I would have given this a 10. Heed,you are like somekind of Hakpak God. Great work with this as usuall I use this in War grounds X and most certainly will continue to use in most futer modules as well.

Posted by Higui at on01/07/07
Thanks Heed, that's a very great hak! I will use it for my next mod

Posted by Tomark at 2007-01-0605:05:27    
Thanks Heed, that's what i just did :-) and i have the answer, too. it works now. Thanks for explaining the bit with the import file- so it's for someone making the mod, ok.

Posted by Heed at 2007-01-0604:08:07    
If you're playing a mod that uses this hak, then all you need is the hak file in the \hak folder under the My Documents path to Nevewinter Nights 2. The File --> Import is in the toolset. If you're not building a module, then don't worry about it. If you're having problems playing a specific module, then I suggest you ask the creator of that module for help. _________________________ Thought thinks itself.

Posted by Tomark at 2007-01-0603:54:04    
Well... i don't find any "file --> import thing", myself, and i was going to go and try the "warground" module. I don't manage to make it load, so i though it might be because of the erf file...?

1 2 3

You must be Logged In to post comments in this section.

10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Prefab Areas


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters