This is simply a combination of the available heads for races, so that all elven sub races, half elves and tieflings can choose from all head choices for those races, and humans and aasimars also share head choices.
Included are Aleanne's reworking of tiefling head number 5 for all races, my own retexturing of Moire's head for elves, half elves and tieflings, and Captain Brelaina's head is available for humans and aasimar. Moire and Captain Brelaina are both best used with a bald head, and helmets clip through the hairstyles for these two.
I also reworked a few of the female head textures (including Moire and Brelaina) by darkening the lips and eyes...nothing too radical, but easily replacable by the original texture files found in Atari/Neverwinter Nights 2/Data/NWN2_Materials. Male heads have not been retextured at all.
The human/aasimar and elf/tiefling heads are in separate folders, and both separate and combined appearance.2da files are included, for less clutter in your override folder, if you aren't planning to use all the races.
To use, simply place all files from the respective folders into your Neverwinter Nights 2 override folder, found in My Documents/Neverwinter Nights 2/override. Then, copy whichever 2da file you'll be using into the same folder (override) making sure you rename the file appearance.2da. Remember to make sure you're saving it as APPEARANCE.2DA!
Posted by Dundalis at 2010-10-09 06:29:16 Voted 7.00 on 10/09/10
Good mod, but does anyone have an issue with Elf heads, particularly Drow, Sun Elves and Wood Elves. Some of the heads are ok, but a lot of them are distorted with the head textures stretching in different directions. Anyway to fix this?
Posted by Hmudd67 at 2009-12-18 14:57:52 Voted 6.75 on 12/18/09
I think I found the reason certain races do not appear it's because they are not listed in the appearance.2da file. I believe to solve the problem all you need to do is add the missing races to the appearance.2da file. The appearance.2da clearly needs to be updated for SoZ.
Posted by Hmudd67 at 2009-12-18 10:37:44 Voted 6.75 on 12/18/09
Need to be updated for SoZ badly as it screws up characters in SoZ. Dwarfs, Gnomes, Halfling are enlarged. The Planetouched, Genasi, Yuan-ti, and Grey Orc disappear completely, and you cannot play the SoZ campaign without crashing.
Speaking of which, does anyone have an appearance.2da that has been updated for SoZ? The one I have is fine except it has no Grey Orcs or Yuan-ti. This is not a huge deal as I never play with either, but I would like to not have any problems later.
Go back one comments page and you'll find several fixed appearance.2das that work fine with MotB.
Posted by grimmwor at 2009-06-04 12:04:27 Voted 2.00 on 06/04/09
If you have MotB installed, it's really not usable. It breaks dwarves/gnomes/halflings and genasi. Can't give a good vote if it breaks the game. You should either fix it or take it down. Sorry to be harsh... _________________________ - Grimmwor
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hmm im confused, i did everything to the letter, I download both because i wanted elf AND humans, I changed the appearanceCOMBINED.2da to just appearance.2da and it works... but I cant play the Motb campaign cos all my genasi are missing, i cant make a Genasi character and I cant play it because of course Gann is Genasi, what have I done wrong?
I'll delete everything and redownload to see if that helps but if you could shed some light on it id be eternally grateful.
Posted by well99 at 2008-12-09 16:46:07 Voted 10.00 on 12/09/08
Well done.It makes the game so much more replayable.Thank you.
Hey.
I know I'm a bit late with this, but I have a problem with this mod.
Kyrie darkened the female head lips and eyes, and said how to change it back with files in the NWN2_Materials file.
However, I have no idea how to do this!
All I want is to make the human head look normal on them aasimar - I don't want any darkened lips and eyes...
I sure hope someone sees this...
Posted by Zefiro at 2008-04-02 04:52:41 Voted 9.00 on 04/02/08
(copied original 2da*) ¬¬
Posted by Zefiro at 2008-04-02 04:14:30 Voted 9.00 on 04/02/08
Well i think i got it,i first copied over the original 2da from the nwn2 folder like Zhek did(in my case,the one from the expansion)and just changed the NWN2_Scale_ and NWN2_Model_Body for elves,half elves,humans,Assimar and tieflings with the ones from the appearance.2da of this mod.
for example:
for elves,on the(original 2da)i changed the value of the NWN2_scale_ from P_EE?_Head(normal one)to P_XX?_Head(the value for the 2da of this mod),worked for me,no giant dwarves neither warped heads
Tried your solution but all I got were horribly deformed heads and out of proportion sizes. Has anyone done this successfully and can tell me what I'm doing wrong? In addition to following the instructions given here, I also tried versions adding the XX/YY to tiefling and assimar with similar face-distorting results.
Posted by Aadyeniel at 2008-03-04 13:16:58 Voted 8.50 on 03/04/08
I love the heads. But I'm confused as to why I've been having issues with these HUGE dwarves, gnomes and children running around. I actually had them before I downloaded this pack. Any ideas on how to get rid of them? I only have one other hair pack and it worked fine. I'm not sure if I got the newest version of this pack from this site. If not, is there a link where I can get the newest version?
Thanks.
What you're describing is very similiar to an issue I had with an addon in NWN1. It seems in NWN2, a patch has changed the scaling system used for character models.
The old method for character scaling in appearance.2da used only a single column, but a patch released after this addon has expanded that to 3 columns.
What you need to do is extract the 1.10 appearance.2da file, then change that by adding the extra lines and making sure the scaling is the same as for the original race lines.
Well, the updated .2da works for me. Now I can use an attractive face on my tiefling and not be accosted by gigantic dwarves and children. ;)
Posted by Badmunky at 2007-05-08 09:02:07 Voted 8.00 on 05/08/07
I got tired of waiting myself and added the new Y&Z data on my own tried to upload the file but I'm not shure I got it right.I only did the combined 2DA tho sorry not doi'n the others takes too long.
Any chance of getting an updated Appearance file for this? every time i try to use it dwarves, gnomes, and halflings are huge.
Posted by DarthMuffin at 2007-04-14 17:13:04 Voted 8.00 on 04/14/07
Note on instllation: when renaming the appearance.2da, don't add .2da at the end. The file would then read appearance.2da.2da, and it won't work. Might sound stupid, but it took me some time to figure that out.
Posted by MrRoboto at 2007-03-24 23:10:11 Voted 9.00 on 03/24/07
I thought this was some good work, thank you for your contribution. Look forward to any customized heads in the future (if its possible).
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone