Heed's Boardable Ships is a custom content package (hak pak) that provides ship models and accessories based on the official Obsidian ship models. The models provided in this hak differ from the default ones in that they can be baked and can be walked upon. There are some other minor differences in cosmetic appearance. For instance, the cargo ship's wheel has been moved to the uppermost deck and a beam is placed below it to show some sort of linkage between the wheel and the the rudder. This was done mostly because the upper deck is walkable now and the position the wheel was in originally is not. It just seems wrong to be able to walk on a ship and not be able to stand behind the wheel or converse with someone who is manning the wheel.
Version 0.83:
Updated to be patch 1.12 compatible.
Version 0.82:
Updated to be patch 1.10/MotB compatible. Those not running MotB will find the placeable appearances from MotB on the dropdown appearance tab. These appearances will have no valid models if you are not using MotB.
Unfortunately, I greatly underestimated the number of new placeables that would be added in the expansion. I didn't consider the fact that NWN2 has so many more placeables than NWN1 since all of NWN2's buildings/decorative features are placeables and not part of tilesets. MotB added almost 500 new placeables.
This means I've had to bump my appearances from the v0.81 and prior release. Appearance lines used now begin at 6001 and run to 6007. What this means for the builder is that he/she will need to go into the toolset and set the proper appearance again using the properties window. Just select the placeable (best to use the "area contents" tab) and then choose the proper appearance from the appearance dropdown tab. Many apologies for the inconvenience -- the hak should be patch/expansion proof now.
Version 0.8:
Added the four remaing ships which brings the total to five: merchant, war, ghost, fishing 1 and fishing 2.
Added a second boarding plank that is wider at one end than the other -- useful for baking from smaller to larger ships.
Version 0.1:
Initial release -- Cargo ship and boarding plank.
Future plans:
Hook points for doors. I have added these in testing and they are mostly working but there is some buggy behaviour that is a bit annoying. If the bugs can be squashed, then all ships will come with doors where appropriate.
Posted by BlakOrkz at 2011-01-22 00:46:18 Voted 9.75 on 01/22/11
Essential to my swashbuckling campaign.
Posted by Qrizz at 2010-05-13 23:15:49 Voted 10.00 on 05/13/10
A Masterpiece _________________________ Qrizz
Middle Earth Arnor PW Link
Posted by The_Puppeteer at 2009-12-21 18:36:22 Voted 9.75 on 12/21/09
This may be an old hak but it's still a must have. No module or persistent world located near shipping routes should be without it. _________________________ Co-founder of the PW (open beta) Sea of Dragons. It is a quest-heavy (yet has sandbox elements) role-play server geared towards party adventures for mid level characters.
Posted by GrinningFool at 2009-05-16 23:04:25 Voted 6.50 on 05/16/09
Looks like I forgot to vote - we're using this in Khali. "6.5 - good, qualified recommendation". Would be 7, but a bit lower due to the actual models and textures coming from the OC content.
The placables.2da is corrupt and makes all placables disappear when adding it. I opened it up in a text editor and copied your line 6001-1007 to the placeables.2da from SoZ and all seems to be well. Just thought you'd like to know
Posted by dirtywick at 2008-09-17 20:17:18 Voted 9.00 on 09/17/08
Oh crap I guess I never voted on this.
Posted by dirtywick at 2008-09-17 20:16:45 Voted 9.00 on 09/17/08
I've figured out the problem. The third column in the 2DA requires something in there. I just copied over what was in the second column and it's good to go.
I have version 1.12 and I'm pretty sure I have no conflicts. I can see the entries on the appearance tab, but when I select them and try to place the objects, they are invisible and nonexistant apart from in the "area contents" thing. This is the same for all of my placeables. I'm using a placeables.2da file with everything in it, and the toolset just seems to read the 2da but ignore the other files...
Any ideas on how to fix it?
Posted by MokahTGS at 2008-04-29 23:52:51 Voted 4.50 on 04/29/08
I still have not been able to get this to work. Do these only work with a certain dock piece? I also don't see the ship models in your demo module. I have the latest version, patched to 1.12 and nothing in my override.
I had some trouble getting it to bake in an ocean only environment.. had to put walkmeshes all over it.. Am I doin' something wrong??
And... is it supposed to rock?? Mine doesn't... is that because the original ships that rocked don't let placeable's rock?? Did you do any experimenting on getting things rocking??
Thanks!! _________________________ Enjoy!
Here's a Link to The City of Torencia prefab.
Check out this Link to my Jack and the Beanstalk module... Do you have what it takes to be Jack?!
oh.. and my entry in the NWN2 area contest.. Treasure Island! : Link
Posted by Beano689 at 2008-02-06 14:20:43 Voted 9.75 on 02/06/08
Really good contribution. If you're doing any more of these ships in the future might I suggest a walkable Halruuan ship as that would be an awesome opportunity for modders.
cant see the boat, they appear as alchemist bench or mosaic art.
Im using 1.11 and last update is about 1.10.
I placed the hak in both my document / NWN 2 folder.
Am i missing something?
Let me know as I would definitely need this! Pirates....tssssk! ;-)
Posted by Hellfire at 2007-11-07 08:09:57 Voted 9.75 on 11/07/07
Much needed, great work as usual Heed.
Posted by MokahTGS at 2007-11-07 06:47:25 Voted 4.50 on 04/29/08
Posted by Steph09 at 2007-11-06 13:06:50 Voted 9.25 on 11/06/07
Amazing job ! These boats are beautiful. Well done and thank you !
Posted by Senalaya at 2007-10-30 18:29:00 Voted 10.00 on 10/30/07
Great work!
Posted by Segal at 2007-10-23 13:02:54 Voted 9.75 on 10/23/07
Good Stuff. Noticed that I had not given you props. We do use this and the PC tools in our hak. _________________________ Segal
The Depths Link
Posted by bojangles at 2007-10-16 04:47:52 Voted 9.00 on 10/16/07
Great work. Thanks for sharing your work
Posted by Mr_Darke at 2007-10-09 15:04:36 Voted 8.75 on 10/09/07
To echo Storyteller01's comments - I experienced your mod in Enoa4'a Tomoachan and loved them. Please keep up the good work! Thanks very much for this.
Updated to be patch 1.10/MotB compatible. Those not running MotB will find the placeable appearances from MotB on the dropdown appearance tab. These appearances will have no valid models if you are not using MotB.
Unfortunately, I greatly underestimated the number of new placeables that would be added in the expansion. I didn't consider the fact that NWN2 has so many more placeables than NWN1 since all of NWN2's buildings/decorative features are placeables and not part of tilesets. MotB added almost 500 new placeables.
This means I've had to bump my appearances from the v0.81 and prior release. Appearance lines used now begin at 6001 and run to 6007. What this means for the builder is that he/she will need to go into the toolset and set the proper appearance again using the properties window. Just select the placeable (best to use the "area contents" tab) and then choose the proper appearance from the appearance dropdown tab. Many apologies for the inconvenience -- the hak should be patch/expansion proof now.
Mokah, a dock seems to work best. But, as with any baking operation there's always a bit of a "mysterious" element where it seems to work better or worse. As I say in the readme, it seems to work best when the adjoining area is wider than the actual opening on the side of the ships. _________________________ Thought thinks itself.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone