This adds 11 races selectable in the character creation screen. I was not sure which creatures to select for a few of the races, so let me know if you would prefer something different. I also do not know which stats I should modify for each race, nor the feats to add to them. So let me know and I will update the files.
The screenshots are not up-to-date. I have re-named a few, and added a little bit of descriptions.
To install, just unzip the folder into your override folder.
I'd just like to mention here, that the goblin replace does not require the origional, its the whole thing modified.
I have to say that I consider this an outstanding mod. I didn't give it a full 10 as some of the stats are still missing for the races. I would like to make one request though... What about adding or replacing one of these with a Succubus? They are already in the game so I would hope that they may not be to hard to add. Not sure though as I haven't played around making any of my own mods as of yet. Anyways, great mod and hope to see a Succubus at some point!!!
Posted by saint_sithney at 2007-06-0605:40:51
the book mentioned is called "Savage Species" and it is stupidly extensive. i'll post the adjusted lvl and stats as well as attacks etc for you if you want to start a forum topic. eg. "Lidardfolk - Humanoid |level| HD 2d8 - LVL Adj. +1 ( from natural armor +5) - Starting ECL 3 (effective charecter level; 2hd+1adj=3ecl) |stats| str +2 con +2 int -2 |saves| BAB +1 fort +0 ref +3 will +0 |traits| nat. armor +5 - base skill pnts. (2+int mod)x5 - feats 1 | _________________________ boku mo wakaran
Posted by Saisei-Tenshi at 2007-05-1719:01:15
I like it. But are you going to give each race their specific racial abilities as laid out in the monster manual? There's a book available that gives the level increment for playing creatures and the like but unfortunately I can't think of the name right now Good work though!
Posted by tengusama at on05/05/07
changed my mind, this patch is better than I thought. :)
Posted by tengusama at on05/05/07
Could you share your secret? I would love to be able to do stuff like this, but I can barely figure out they toolset.
Posted by tengusama at on05/05/07
Great patch, but I don't understand the Aberration race. Not to rag on your patch, but perhaps a Mind Flayer would be a better race.
Posted by LordEzzat at 2007-03-2722:10:16
I have always wanted somethign like this for my persistant world with minataurs kobalds lizardmen and more please let us know if there is a hardcoded amount or if we can add a whole bunch i really want to give anyonea huge chance and variety at character options ...and if theres anythig i can change within the sys tem myself liek there stats etc
Posted by PDubulous at 2007-03-0219:06:54
Just looking through the 2da files... Is the total # of races hardcoded? Were you able to create new subraces? Such as for a human? _________________________ Freelance Dragonlance Creator
Posted by Wei at 2007-02-2612:07:38
In order to install this into the game, you need to save it into the ovveride folder, correct? I tried doing this and its not working, help would be appreciated. Thanks.
Posted by Corgano at on02/10/07
Very nice. Anything to bring a little variety is great in my book! Have any, Minotaurs? Thanks, Cor _________________________ Website: Link Markshire is building in preparation for NWN2
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone