THis is my first ever attempt at a module (in either NWN1 or NWN2). Its based on an old 1981 basic Dungeons and Dragons module by Tom Moldvay, who is credited with writing some of the classic original modules. I've kept a lot of the introductory text and tried to stay fairly close to the original. Some liberties have been taken where my skills in scripting/designing were lacking. I've also fleshed out certain areas, and included some NPCs from when I originally played this module in pen-and-paper- D&D
PLEASE NOTE: This module was due to be completed in a weeks time. However an error crept into some of the final areas which meant that they can no longer be opened in the toolset. However, they are sill playable in the game. It has meant that there are some unfinished/unpolished parts that do not function correctly and I am unable to alter. However, none of this is game breaking. Therefore, I thought I would release the module anyway; at least for comments, and especially as I know the community is keen for more mods whilst we all await some of the bigger projects
The module contains new creatures and items. You PC will be exported at the end (with different endings for good and evil actions). The flavour text has the module set in Mystara - now an out-of-print setting for D&D. I have kept references to this, but retained Forgotten Realms deities for simplicity
Update 7/3/07 -
*Updated conversations
*Implemented OC death script
*(Hopefully) reduced risk of Cathandramus conversation being interrupted.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone