Forgotten Realms Weave, single player, hack and slash.
Patch
1.12
NWN2Game
All
Description
A single-player, first-level NWN2 module. The Zelbross Affiar can be characterized as a linear hack and slash, but there are role-playing options and some non-linear aspects. Six companions are available to choose from in assembling a maximum party of four (PC plus 3 companions). Multiple endings for "good" and "evil" and even something in-between. The module is relatively short (~4 hours), but your character will advance to level 3 or 4, depending on how thorough you are.
Zelbross is home to about 120 folk, mostly quiet farmers and craftsmen. Zelbross lies in the Delimbiyr region of the North, near the Sword Coast and can be found north of the High Moor and South of the High Forest, sitting between the Delimbiyr Route and the River Shining (aka the Delimbiyr). Its nearest neighbors are Secomber to the west and Loudwater to the East. This region is notorious monster territory and travel here is dangerous. Most folk stumble into Llorkh and Loudwater grateful that people actually dwell in the easternmost lands of the North.
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Thanks to the following prefab contributors: Customized Humanoids and NPCs by Storyteller; Reds Wilderness Village By: Redunzgofasta; Small Dinner by Marcelo Lopes; Farmland by Shadow of Dreams; Rural Road by BoomStick; Wizards Lab by Magus77; Smith Shop by Phex; Townfolks 1.1 by Kimosavi; Cleitanious' Prefabs 1.3; Lan's Placeable Groups v1.1 by Lanessar; and Masterwork Weapons by Dirtywick.
Special thanks to The Forgotten Realms Weave (FRW) for beta testing and support, as well as Lord Niah's FRW Base Mod and scripts!
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070707 Update Fixes (SPOILERS):
* Fixed humanoid chiefs conversations so they fire if the PC clicks on them before they initiate dialogue.
* Reduced AC and HP of some of the creatures to lessen the difficulty slightly in final caves.
* Added a dialogue node to Redfinn for module finish.
* Changed looping water sounds to non-looping contiuous.
* Fixed static camera so when Odoms spawns into the dock house at the finale, he faces the camera.
052608 Update Fixes
* Removed Bear Totem from Zelbross Bridge
* Fixed ranger's head (in the tavern)
* Fixed floating trees in "The Hills."
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone