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NWN2 ENGLISH MODULES

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Name  Conan Chronicles 1 - Legions of the Dead (NWN2)
Author  John McA
Submitted / Updated  08-17-2007 / 11-19-2008
Category  Single Player
Module Types  Dramatic, Final Version, Roleplay, Snowy Adventure
Scope  Medium
Content  Teen
TricksTraps  Medium
Roleplay  Medium
HackSlash  Medium
LevelMin  01
LevelMax  01
Gameplay Hours  04
Patch  1.12
NWN2Game  All
Description
PLEASE NOTE THIS MODULE IS NOW SUPERCEDED BY "CONAN CHRONICLES 1 - THE BARBARIAN CHRONICLES" WHICH COMBINES THE FIRST THREE MODULES INTO A SINGLE CAMPAIGN

Introduction

"Know, O Prince, that between the years when the oceans drank Atlantis and the gleaming cities, and the years of the rise of the Sons of Aryas, there was an Age undreamed of, when shining kingdoms lay spread across the world like blue mantles beneath the stars." - The Nemedian Chronicles.

Such half-legendary fragments are all that remain to tell of the Hyborian Age and its greatest hero, Conan. You can relive these tales as Conan, or as a hero of your own design, following your career from its beginning as a youth among the Aesir, to your eventual rise to claim the throne of Aquilonia, the most powerful Hyborian kingdom.

"Legions of the Dead" describes the first recorded exploits of the young Conan, when as a youth of sixteen summers he fled his home in Cimmeria to join with a band of Northern barbarians in the frigid land of Asgard. The original short story was written by L. Sprague de Camp and Lin Carter, based of course on the collection of Conan stories by Robert E Howard. It pre-dates the more well-known "Tower of the Elephant" which is, taking the chronology of Conan's career, the first Howard story. The fact that "Legions" deals with a very inexperienced Conan, and the fact that the story is less well known, makes it a good start for a chronology.


Installation

DON'T put anything into the Program Files NWN2 folders where the core game information is kept!!

Download and unzip the part 1 and part 2 module files ("Legions of the Dead part 1.mod" and "Legions of the Dead part 2.mod") and put the mod files into your My documents/Neverwinter Nights 2/modules folder.

Download and unzip the "Conan Chronicles Extra Files" zip folder and put the folder called "Conan Chronicles 1" found inside the campaigns subfolder into your My documents/Neverwinter Nights 2/campaigns folder. Put all the bmu files from the music subfolder into the My documents/Neverwinter Nights 2/music folder. Put the subfolders called "Conan Chronicles MOTB Override" and "Conan Chronicles 1 Extras Override" into the My documents/Neverwinter Nights 2/override folder. (Remove any folder called "Conan Chronicles Override" from an old version of the game.) Put the conan.tlk file in the Legions of the Dead part 1 zip into the My documents/Neverwinter Nights 2/tlk folder.

Notes for Players (see the readme)

From 4th May 2008, I have uploaded new versions of this game to be compatible with subsequent games in the Conan Chronicles Series.

The game is designed for a single starting PC. Playing a human is more suitable for this adventure, but not required. If you really want to play a Cimmerian Gnome, feel free.

At the start of the game, you should create a PC and note that you can select "Hyborian Race" to choose from one of 11 subraces of the Hyborian Age. These subraces and their bonuses and penalties are described in game, in the create menu and in the walkthrough document.

There are a number of features specific to the game ( more information in the walkthrough):

Time. Time travels as in real life i.e. 60 minutes in an hour, not 2 which is the NWN standard! Instead, journeys between certain outdoor areas take time, perhaps 4 hours. Also resting takes time; 5-6 hours for a full rest.

Companions. There is a companion for part of this game. You can leave and rejoin this companion as desired, and she retains the equipment you left her with.

Resting. You cannot initiate resting while controlling a companion. Rest and your companion will rest with you. You may rest in most areas and abort by clicking out of the blue screen. In many areas, wandering monsters may run into you, appearing at a random location nearby. Depending on your survival skill, you may be surprised and unable to act for several seconds. There may be special safe-rest areas in game, perhaps after you have defeated certain encounters. Sometimes resting in a corner or in a small room with the door closed may allow you to avoid an encounter.

Death. You will not be able to defeat all encounters. There are also some story choices that inevitably lead to death. Sometimes you may be able to respawn back to a point before this choice, but not always. If you die, you usually respawn in the same place with full abilities back, but a hefty xp penalty. However, your mission is rescue based and if you allow your companion to die, its game over, so look after the companion well!

Thievery. Sneaking around and using your wits to avoid encounters is encouraged. Looting every single item from containers in front of their owners� noses is not! If you get spotted, expect non-hostiles to get hostile. But you can steal if you want to, just try and do it without being seen, and if you run away when you are spotted, those that see you often calm down after a while. If you get spotted too often, however, the whole faction turns against you.

Treasure. There are custom treasure scripts used which give a wide variety of random treasures or basic items. Feel free to loot all you like, but it is not the main focus of the story, and although merchants are present in one area, there are only rather basic supplies to be purchased by and large. Please don�t get too attached to all your stuff. Otherwise you might get upset at the end of the game�

Custom Items. There are a few custom potions, items and consumables which should be self-explanatory. Some may not work in other modules, but will work in future Conan modules.

Secret Doors. There are secret walls that move aside once you discover them, and then you can actually interact with them to close them or open them as desired. There are also secret catches or levers opening secret doors in walls.

Looking up. In one area (should be obvious) you need to look up. Use driving camera mode in that circumstance.


Note for Builders

Feel free to take this module apart for techniques and ideas to use in your own adventures. Part of the idea behind this module was to encourage other builders. Hopefully then you will not have to replicate all the long work it took to get this module functioning with its custom features. And feel free to design your own better solutions!

Interviews

SubmittedTitleAuthor
2007-11-13Hall of Fame Interview John McA (Conan Chronicles)Steve Savicki

Files

NameTypeSizeDownloads
Legions_of_the_Dead_Part_2_new_v1.0.zipLegions_of_the_Dead_Part_2_new_v1.0.zip
Submitted: 08-17-2007 / Last Updated: 05-04-2008
zip24.9Mb6766
--
conan_chronicles_extra_files.zipconan_chronicles_extra_files.zip
Submitted: 08-17-2007 / Last Updated: 08-17-2007
zip80.3Mb7577
--
Legions_of_the_Dead_Part_1_(new_v1.0).zipLegions_of_the_Dead_Part_1_(new_v1.0).zip
Submitted: 08-17-2007 / Last Updated: 05-04-2008
zip32.3Mb7511
--
Legions_of_the_Dead_NWN2_Readme.txtLegions_of_the_Dead_NWN2_Readme.txt
Submitted: 08-17-2007 / Last Updated: 05-04-2008
txt11.97Kb5814
--
Conan_Chronicles_MOTB_Override.zipConan_Chronicles_MOTB_Override.zip
Submitted: 08-17-2007 / Last Updated: 05-04-2008
zip18Mb2193
--
Conan_Chronicles_1_Extras_Override.zipConan_Chronicles_1_Extras_Override.zip
Submitted: 08-17-2007 / Last Updated: 05-04-2008
zip10.5Mb2244
--
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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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