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NWN2 ENGLISH MODULES

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Name  The Keep on the Borderlands
Author  BlackRain Software
Submitted / Updated  09-29-2007 / 01-26-2009
Category  Single Player
Module Types  Classic PnP Conversion
Scope  Small
Content  Everyone
TricksTraps  Light
Roleplay  Light
HackSlash  Medium
LevelMin  01
LevelMax  03
Gameplay Hours  02
Patch  1.21
NWN2Game  NWN2
Description
*UPDATE*
All reported bugs have been fixed in 2.16, including companions failing to gather the proper XP.
**********


Our interpretation of the classic B2 module from TSR. There are similiarities and differences between this and B2. Players expecting an exact conversion will not find it here!

Built from the ground up using the NWN2 engine.

All feedback is welcome. Enjoy!

Files

NameTypeSizeDownloads
BlackRain_KotB_216.7zBlackRain_KotB_216.7z
Submitted: 09-29-2007 / Last Updated: 01-26-2009
7z10.7Mb4037
--
SCORE OUT OF 10
7.55
27 votes
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Comments (30):

1 2 3

Posted by Malk at 2008-09-1409:19:16    
You have enough serious problems that I don't want to try rating this yet. 1. Companions don't earn experience. (spoiler alert) 2. You can't seem to be able to talk to the crazy prisoner a third time. Since (determined by dropping the key into my inventory with an editor and then entering the cage) he has the key, progress seems to be blocked. He's too far away to pickpocket. (I added a level 19 Neeshka with an item that boosted her maxed thieving skills +20 to my party to check this.) _________________________ Gorian would be pleased by your actions

Posted by Kirastyle at on09/14/08
As a standalone adventure it was decent, but as an adaptation of Keep on the Borderlands it doesn't quite succeed. A realistic portrayal of the cave "ecosystem" from the original pencil and paper module would have made the adaptation more interesting.

Posted by devadoris at on09/13/08
I didn't play the PnP version of this mod, but it has the flavour of the 1st edition DD scenarios. I haven't noticed any major flaws, and I had a good time playing it. A good way to level up a new character.

Posted by BlackRain at 2008-09-0600:44:58    
Lord Zayphar, t We're sorry that you didn't enjoy the mod. Some people did like it, though - and i wouldnt say the votes were overly generous. Regardless, he building of this mod taught our team a lot about the NWN toolset and helped us iron out some workflow issues. We consider it a great learning experience and we try to "up the bar" with every consecutive thing we release. Thanks for the feedback, we do appreciate it. _________________________ Most recent... The Heist at the Neverwinter Lights Casino || Halloween 2008 || Ravenloft: Dreamscape

Posted by Lord at on09/03/08
ENoa4's version of this mod is much superior! Skip this and play that one. In fact, the title here is highly misleading. This is not "B2 The Keep on the Borderlands". This is merely something vaguely based on that the general idea of the module; and a poor shadow at that. The mod starts off reasonably well at the keep, but quickly deteriorates into practically nothing at the Caves of Chaos. It seems like the authors just quit about 1/3 of the way through. Many of the Keep encounters are amusing, but there is no interaction with the master of the Keep, and the side quests at the Keep have been significantly pared down. The caves are supposed to be the meat of this module, but are almost nothing at all. The valley geography bears no relation to one the best things of the original; the highly creative and intriguing layout of cave entrances. The interior cave design is very, very, VERY simplistic and the humanoid enemies are few and weak. There are no secret passages (one of the great features of Gygax's original) connecting areas of the vast maze-like tunnels, and one of the few encounters, the crazy prisoner, is unfinished. Even more disturbing is how the mod just comes to an abrupt end with no resolution. I have played 40+ NWN NWN2 mods from the vault over the years; some magnificent, some real stinkers, most in between. I rarely feel the need to vote unless the current score seems far off. This score is just wrong. If one is inclined to be generous (very generous indeed) I can see how it might score as much as 6.00. But I am currently neither generous nor drunk, so I must give it a 4.00. Play the ENoa4 version. Skip this one. _________________________ Mediocrity ain't so bad!

Posted by Winwood at on07/20/08
Excellent.

Posted by BlackRain at 2008-05-2521:36:28    
Would very much appreciate that if you are going to submit a vote, that it be for the mod you intended ;) _________________________ Most recent... The Heist at the Neverwinter Lights Casino || Halloween 2008 || Ravenloft: Dreamscape

Posted by frankie at 07:42:39    Voted6.00
A solid re-creation of the PnP classic. A few of the encounters should be fleshed out better (e.g. the hermit) but overall a very nice L1 romp for multiplayer. Also, many spelling and grammar errors in need of editing (all the printings of B2 I've found say "Castellan").

Posted by ActorOfVeil at on05/03/08
What I like in this little module is the feeling that I would play first time in my life. It is not even meant to be a grand, epic adventure, just something that first-timers can beging with. _________________________ A good module author is PAG: Patient, Ambitious and Gutsy.

Posted by BlackRain at 2008-03-0815:41:24    
Gwydion, Thanks for playing. What you brought up is one of the largest issues we've had making this module. B2 is relatively bland, we wanted to add new and fresh ideas - but still wanted to keep it close to the source. The end result is a mix of old and new, and perhaps too much of the original. Regardless, we really appreciate your feedback and you brought up some very important points (paladin alignment shift was something we totally overlooked). So, thanks again. _________________________ Most recent... The Heist at the Neverwinter Lights Casino || Halloween 2008 || Ravenloft: Dreamscape

1 2 3

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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