This module is designed to be a simple and quick way to test builds. All of the merchants are in a single room, this is by design to limit walking distance with an attached danger room.
The rooms are very bare to reduce load times and system drain as this was originally designed for a friend who has low systems spec, heck they are running this on a Geforce 5500 card which is not officially supported because it is so slow.
The latest version of this mod will always be located at "nwvault.ign.com"
Module features: Gold Giver, XP Gain, Merchants who sell all items in the game including limited edition and pre-order items, melee and ranged weapon, armor, jewelry smith to add properties to items, alignment shifter, and workbenches for crafting.
Ability to add or remove any feat that the game supports to your character.
For testing of characters it offers a danger room where you can summon monsters to fight against to test out your builds. Monsters summoned are based off your level or of a selected difficulty level. You can also set the danger room to auto-spawn new monsters when all the old ones are dead.
There is also a boxing dummy where you can adjust AC, Damage Resistance, Spell Resistance,Saving Throws, feats, and immunities. Additionally you can control his ability to fight back: miss chance, BAB, attack bonus, and damage bonus. Every 6 seconds while fighting it will list the amount of damage you have done, # hits, average damage, and min and max damage.
1. Updated Charlie's mod to latest version 1.15
2. Added a 5,000,000 gold option
3. Moved danger room area a little to make a more safe space for buffing
See JEGs Training Module Readme.txt for past updates
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone