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NWN2 ENGLISH MODULES

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Name  Dark Avenger Chapter 2
Author  Wyrin
Submitted / Updated  05-26-2008 / 01-01-2009
Category  Single Player
Module Types  Combat, Dramatic, Roleplay
Forum Thread  Link
Scope  Part of Series
Content  Teen
TricksTraps  Medium
Roleplay  Medium
HackSlash  Medium
LevelMin  06
LevelMax  09
Gameplay Hours  09
Categories  Story-driven adventure
Patch  1.10
NWN2Game  NWN2:MotB
Description
Dark Avenger Chapter 2 (req. MOTB!)
===================================

The saga continues. With Barrington's death you now have the location of the militia fortress and Elder D'Arque - those responsible for your, and your family's, murder. You set out to confront him, and all who stand in your way.

======================================
NOTE: THIS IS PART OF A CAMPAIGN YOU NEED TO HAVE A SAVE GAME AT THE END OF CHAPTER 1 IN ORDER TO PLAY

Chapter 1 can be found here
Link
=====================================

INSTALLATION:
You will need Chapter 1 installed. Chapter 2 file contains da2.mod (put in modules directory), da2.hak (put in haks directory) and Dark Avenger folder (put in Campaigns Directory and overwrite any existing content)

STARTING THE GAME:
You MUST start from a save game from chapter 1. At the end of Chapter 1 you should have a bandit map, which can be activated to start chapter 2, or use the debug script. Alternatively, from any version of Chapter 1, bring down the console and type

DebugMode 1
rs ga_load_mod("da2","")

then once loaded, type DebugMode 0 in console

NOTE: A sample save game with an Eldritch Knight PC is provided. load this up and use the bandit map to continue. A Character Editor is available on the Vault if you wish to alter the PC
Link
********************
27/05/08 - New Starting options
If you exported your PC at the end of chapter 1 and want to use that, then start a new campaign with that PC, play the intro, and use the debug manual to collect the missing companions
********************

=============================

Chapter 2 offers

- Estimated 4-5 hours of gameplay
- 2 new companions
- Expanded companion class options - talk to each about their skills to customise their level up packages. New packages can be unlocked in game.
- Varied monsters
- Tactical combat
- New party roster system - talk to BlackDeath the horse to control
- FR lore - I've decided to focus more on the FR lore I had in mind for this project in this chapter. Some liberties are taken, but the core is canon.
- Planar travel!

=======================================

THANK YOU
Thanks to all who helped with playtesting and support, including Nadia, Argoyne, Kaida Rose, Caleya, Sharon, Shaughn, Thasic and apologies to any I missed. Thanks to Azzen - winner of the area design contest no less - for making a custom area for me (you'll know which one!). Thanks to all who supported me on my blog, on chapter 1 and the NWN2 community.

Custom content:
Skydomes and some fx - me
Cobweb fx - Hellcow
Cliffs - Trevor Morris
Stained Glass - Amraphael


Known issues
Some reports of crashes on loading 1 area in particular - I can't replicate this, but reloading and trying again should solve it.
Some areas a resource heavy, so older machines may wish to run down some settings to improve performance.
PATCH 270508 - copy these files into the Dark Avenger campaign directory and overwrite existing ones. This corrects a problem with Taron's influence (thanks Argoyne!), and adds new debug options
PLEASE NOTE - BlackDeath must be a companion at all times. He should not be selectable in the roster, bu if he is, do not remove him from the party!

My blog - wyrind.blogspot.com

Thanks for playing and please leave feedback!

RELEASE NOTES
=============
-v260508 - First Release. Use patch zip at any point during game to fix.
-v280508 - v1.1 release. Patch fixes incorporated - no need to use patch. Beach trigger fixed.
-Patch added to correct some gameplay issues for v280508 users. Extract folder into Campaign direcotry to overwrite existing folder. No need to restart chapter.
- v290508 - Added ForceRest and delay in case of on-rest conversation problems. Expanded Zabados' dialogue to get him in the party if you refuse him first time. Backup for journal update on acquiring the anchor. Fixed misfiring Marut scene. Added backup for Goblin Soul acquisition. Added companion checks into ther dialogue. Fixed friendly sniper.
310508 - Patch to correct Zabados' dialog included. Put file in Dark Avenger Camapign directory
010608 - fixed the area crash bug on using the boat. Also some bugs with the Goblin souls in that area ironed out, fixed problems with the bladeling cutscene not firing, add backup for epilogue in case of not firing, couple of new custom items hidden away, numerous spelling corrections
v070608 - more spelling fixes. More fixes to Bladeling conversation with backup. Put back area transition - now possible to go straight to pick up Zabados and return to do Briar's sidequest
v270608 - added another backup to the bladeling conversation
- v210708 - spawned mobs now disarmable. Influence debugger should now work correctly. Tynah conversation about Gork's plan fixed. Tynah conversation about killing the bears now fixed. Anchor destoryed after use by Seich. Bladeling conversaton reworked and aftermath conversation should make sense. Huck dialogue restructured.

Files

NameTypeSizeDownloads
Dark_Avenger_ReadMe_and_Walkthrough.txtDark_Avenger_ReadMe_and_Walkthrough.txt
Submitted: 05-26-2008 / Last Updated: 05-26-2008
txt28.67Kb2716
ReadMe and Walkthrough (Text)
Chapter_1_save.rarChapter_1_save.rar
Submitted: 05-26-2008 / Last Updated: 05-26-2008
rar3Mb1224
Sample saved game from Chapter 1 - Eldritch Knight based PC
DA2_-_210708.rarDA2_-_210708.rar
Submitted: 05-26-2008 / Last Updated: 07-21-2008
rar83.1Mb8739
Dark Avenger Chapter 2 - 210708 version (final)
Dark_Avenger_ReadMe_and_Walkthrough.docDark_Avenger_ReadMe_and_Walkthrough.doc
Submitted: 05-26-2008 / Last Updated: 05-26-2008
doc6.3Mb3045
ReadMe and Walkthrough (Word)
SCORE OUT OF 10
9.52
104 votes
View Stats
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AWARDS



PORTFOLIO
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SCREENS

Dark Avenger Chapter 2


Shipwrecks!


Sandy beaches!


Dark fortresses!


Visit other planes!


Assault the militia fortress!


Companion and story driven adventure!





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Comments (30):

1 2 3

Posted by Wyrin at 2010-01-1904:00:27    
Sorry Otto - the only save i have is from the start of chapter 2! thanks for the vote! _________________________ Wyrin Legacy of White Plume Mountain - A Faerun sandbox classic DD adventure! Wyrin's NWN2 blog

Posted by otto43 at on01/15/10
great job!!!!!!!!!!!!!!!!!!!!!!!! 10!!!!!!!!!!!please guyz help me.i acccidently erased all save files and cannot play the game unless i start it all over.could someone send me via msn a save file??? any main character accepted.it would also be better if the save file is fighting your way to elder d arque,but before defeating him..thanx!!!!

Posted by medtech at 2009-10-2522:17:51    
Hi Didn't wait long enough after starting the game-all o.k. Love this module but i know it takes lots of time-Thanks for all you've already done Medtech

Posted by Wyrin at 2009-10-2500:03:28    
did you start chapter 2 separately? You should begin chapter 2 from using the map you find at the end of chaper 1 - in that case there shouldnt be any problms with changeing items or companions. there shouldn't be any item stripping so not sure what's happening. Vengeance can only be held by the PC (item ref is either vengence or vengeance (not sure which)) _________________________ Wyrin Legacy of White Plume Mountain - A Faerun sandbox classic DD adventure! Wyrin's NWN2 blog

Posted by medtech at 2009-10-2420:32:03    
Hi Sorry to bother you. I just finished part 1 and started part 2 Wanted to keep all my items-lost those but kept companions Moved all my inventory to other companions-everything saved but can't transfer the sword vengence and can't equip it. is there an item id to get it back , Thanks Medtech

Posted by Goglutin at on10/11/09
Voted with the NW2 voting standart chart. Well, this one 's a must have. Unless you're a brainless hack slasher you're like it for sure. Sad thing that it seems that the author have abandoned the project ( the part 3 was supposed to get here early in 2009. Please tell me its under construction !!! (sob) Thx for this good work !

Posted by Spidercat at 06:41:23    Voted9.50
Now I can say it ;-) .*^*..*^*. Congratulations for your golden awards .*^*..*^*.

Posted by Wyrin at 2009-09-2807:56:10    
Back of the net! ;) _________________________ Wyrin Legacy of White Plume Mountain - A Faerun sandbox classic DD adventure! Wyrin's NWN2 blog

Posted by Aardvark at on09/09/09
Other mods play - Dark Avenger kills! Hail!

Posted by ericdoman at on09/06/09
So it seems no continuation of campaign. Must say that is a major minus in my books hence the drop of vote (from 9.75) as in my view this was in my top 3 SOT, HC and DA. Actually it was my fave but a major peeve is an unfinished campaign, symphony, can you imagine a book. Maybe somebody might wish to continue with the campaign but very doubtful. I know it's your free time etc but I would be willing to pay the equivalent money as MOW, to complete the campaign. This was so much better. Please, pretty please etc etc

1 2 3

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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