Five hundred years ago, Nenkal Isle was the capital of a mighty empire: a city of lush gardens, holy temples and lovely mountain vistas. In the course of only a few days, all of that changed when the mountain at the isle's center erupted in a conflagration of fire, ash and lava--killing nearly every citizen. For generations, the isle has remained a shunned place, a ruin rumored to hold untold horrors, haunted by restless spirits and accursed abominations. In all the years, none have gone to Nenkal and returned with their lives and sanities intact. Now, it is your turn.
I reinstalled everything exactly as I was supposed to, but I don't start in jail. I start in some holy city where no conversations trigger, and there is no area transition behind any door. This module is flat broken!
Posted by Blazerking at 2009-01-2010:07:12
Yeah, I am not sure what is going on, but even with everything installed just exactly as I the read me advised, there are no conversations, and there are no area transitions to the doors in the city when you start the module. Probably another 1.21 patch victim? Let me know if I did something wrong, but I don't believe I did.
Posted by Michael at on05/06/10
I'd like to vote on this one, but... as it stands there's a cataclysmic bug at the speak trigger between me and the chest at the bottom of the Silo. The game crashes with a 100% replication rate. Any suggestions would be nice. _________________________ Forgiveness is the true test of justice....
Posted by BigBoofyBloke at on01/01/09
I really loved the atmosphere of this module: it has been a long time since I actually got scared during a NWN game!
Posted by GPathan at on11/20/08
An excellent module that does a very good job in setting the atmosphere. The music, howls of pain and fear, and desolate setting gets you right into the mood of exploring the creepy island and draws you into the mystery of what happened there. And, of course, I cannot fail to mention the custom character speech. Well done.
Posted by hatchjon at on11/15/08
Wonderfully spooky adventure in a desolate interesting locale. This was fun and I'm looking forward to the next part.
Posted by fardoche77 at on11/11/08
Oh yeah, it seems you need Mask of the Betrayer to run this baby
Posted by fardoche77 at on11/11/08
Mister Crowley, did you think you were pure? Mister Crowley, did you speak with the dead? Ha, what a great mod! Nice voice acting, spooky areas, very original! A bit short though... the door that you can't open is a nasty time waster, too... For those about to vote 3 or less, make sure you start a new campaign (not a new module) and upgrade to the latest patch. I can't see what else is missing...
Posted by Mograt at 2008-11-0702:52:42
I'm having problems getting this one to run. When I try, the load-up screen fades stalls. Any suggestions?
Posted by grandgnu at on10/29/08
Gave this a 3 (poor execution, potential unrealized) It's the only mod/campaign addition I have in my folders. The opening cutscenes play just fine, but then the whole thing crashes to the desktop right afterwards. Can't give a good score when the thing is unplayable (and I have played other mods before, so I know how to install and remove them)
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone