Five hundred years ago, Nenkal Isle was the capital of a mighty empire: a city of lush gardens, holy temples and lovely mountain vistas. In the course of only a few days, all of that changed when the mountain at the isle's center erupted in a conflagration of fire, ash and lava--killing nearly every citizen. For generations, the isle has remained a shunned place, a ruin rumored to hold untold horrors, haunted by restless spirits and accursed abominations. In all the years, none have gone to Nenkal and returned with their lives and sanities intact. Now, it is your turn.
Hi. This was a great game,liked the area.The atmosphere was great,many good details.It is a very good story you have writed here.I had no trouble with the game,so now we waiting for a great ch2 of this great game:)) Thanx for maiking great games. J
Posted by beyorn at on10/16/08
i liked it
Posted by Vidal at on10/09/08
After a few weeks fighting the mighty Vista Dragon that wouldn´t allow me to install and update NWN2, I finally manage to defeat the beast and now I can play the game again... and what a great way to start... this one is a really great mod. The atmosphere is perfect, with lots of details, from the carefully written story to the interesting encounters. And the final scene was very effective... I definitely want to know what will happen next... well done!
Posted by Zeevico at 2008-09-1807:18:59
Interesting game thus far. I'm a bit stuck; I entered the lower level cave at the expedition map area. My game froze from there--it got halfway through the load screen and just stayed halfway for a while. I closed the game without issues.
Posted by wrbuchanan at on09/11/08
This is a really great mod. I was intrigued from the beginning. I enjoyed the openness of the areas, and I always like when enough time has been put in to do the voices. I'm looking forward to the next chapter.
Posted by Shaeun_Fae at on09/08/08
I really enjoyed this mod. Great atmosphere, storyline was interesting and the areas were big enough to explore but small enough you weren't endlessly slogging. I'm looking forward to the next part.
Posted by Lord at 2008-09-0316:35:48
I am not going to score this as I didn't really get a chance to play it. It kept crashing during the opening jail sequence. I played it through 5 times and it locked up at five different points in the opening conversation, so it doesn't seem like it is any one thing in particular. I have played over a dozen mods downloaded from the vault and this is the first problem I have had with any of them. Looked really good (I can tell you did a tremendous about of work on it), but I can't really evaluate it as I didn't get very far. I will try it again after the next update. _________________________ Mediocrity ain't so bad!
Posted by karimus_cormaven at on09/01/08
I am REALLY waiting for part deux. I GOT INTO THIS BIG TIME ! Don't let me down I liked the fact that their wasn't much lying around except what the RECENT teams brought with them. But, I hoping something is buried/ left-over from the GOOD OL' DAYS ! NOTE: I want my Girlfriend back :-( or a new one :-) PLOT: EXCELLENT ! I liked the priest voice-over-(creepy !) Ready for part deux- watching for your posts! GREAT JOB !
Posted by Grayth at on08/23/08
Good module. I like the "possession" bit. The atmosphere is well done. The music fits very well. Nice twist at the end and I enjoy the lack of loot. Considering 500 years has passed a lot will have deteriorated and/or been looted by the "survivors" and hidden away. Plus, Grimmy isn't "stocked to the hilt". Thank you for taking the time and writing this module. I look forward to Chapter 2. _________________________ "Those who do not learn from history are doomed to repeat it."
Posted by ericdoman at 13:16:49 Voted8.25
BTW have found on character creator there are 2 new slots. Normally you have the choice of dwarf, human etc etc, now There is Bad Strref and "the last attempt to detect your settings" as race options? Also going through OC again and 2 things happen that are very strange and have not seen before. In the swamp ruins had noticed that the "tracks" are now walls suspended above the ground and worse still when you find the silver shard there is no movie scene and then the option to either look around or go straight back to village does not happen. You collect the shard and return to West Harbour and Daeghun does not recognise the fact that you have shard. End of game. This is quite a recent occurrence and so am posting this comment on all games I have recently downloaded. Maybe it's the ruddy overrides again. How do you post this for Bioware/Atari to see and take note?
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone