A terrible storm has devistated the caravan that you were traveling with. Somehow you discover a small, almost abandoned, trading outpost in the wilderness. Desperate for shelter, your approach is cautious. You notice soft candle lights flickering in the windows of one of the buildings. Hopefully, this will mean shelter.
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03/20/2010
*Attempted to find all the spelling errors, Unfortunately, I'm not very good at proof reading my own stuff. So if you see any glaring mistakes, please let me know.
*My knowlege of the toolset has increased in the last year, since the original file was uploaded. So improvements have been made. I restructured some dialogs so hopefully there a little easier to get through. I wrote new scripts, so the game should run smoother from start to finish.
*I would have liked to have done alot more but time just didnt allow it. What I thought was going to be two days has already turned into two weeks.
*I did some work on the areas but there is still a long way to go there.
I hope you enjoy it.
*All comments/ideas/suggestions are welcome.
unzip to MyDocuments\Neverwinter Nights 2\Modules folder.
Run as Module, not campaign.
Congratulations on filling the cleric's godslot. Might I ask how you did it? It's giving me absolute nightmares in the toolset that every cleric I make suddenly gets an empty godslot and has their domains changed to earth and air in game.
Posted by dennyweinmann at on04/07/09
Just an FYI - I jumped back into it, at the end, and was able to complete the quest via my keyboard. It is just my mouse that will not respond at the ending. Again, thanks so much!
Posted by hilltop2012 at 2009-04-0918:49:22
Thank you Denny! I should have some extra time this weekend. I need to take a close look at the ending. I really thought it was fixed. Thank you for letting me know that it's still broke, so I can work on fixing it.
Posted by dennyweinmann at on04/07/09
Well met, Hilltop! Thanks so much for the mod. It was a lot of fun. Short, sweet, to the point and easily kept my attention throughout! The NPCs were interesting, the story was great and I feel you did a great job for your first mod. My only concern, like a couple other reviewers', is the ending. Once we leave the cave, I am stranded in front of the two merchants and the kid, not being able to interact with the game. I also had to cntrl+alt+del out of it. Can't wait to play your next one! Cheers, Denny
Posted by DaveFritz at 2009-03-0807:39:14
Hi, hilltop, Good to know! I downloaded the 03 04 2009 version. I have NWN2+MotB+SoZ, patch 1.21 I WILL save my character. I'm at L4, used my character from The Haunting by Tony Li. Cheers, Dave
Posted by hilltop2012 at 2009-03-0713:44:59
Thank you for your comments DaveFritz. I apolagize for the bug. You were at the end. All you missed were two cutscenes where everyone basically says goodbye and the mod ends. Which version did you download? What patch do you have and what game version? I think i need to remove ver 1 and 4 and just have 1 file up to download. The un-organization is my fault. The mod I'm working on now is not exactly a sequel, but will be levels 2-4. I did export one NPC.
Posted by DaveFritz at 2009-03-0710:40:47
Hi, hilltop, I've "finished" the mod as well, but had a problem similar to Gwydion at the end. When my party returned to the Village, they were all standing there, but I could do nothing, not even exit the game. I had to use the Windows Task Manager to get out of the game. I hope there was nothing more to do at that point. I have a save from just before returniong, so I can export my character from that. Apart from the final area, it was a very well-done mod and I look forward to your next one. Will it be a sequel? If so, I'll reserve Frent Fryar to play it. Cheers, Dave
Posted by hilltop2012 at 2009-03-0710:36:05
Thanks Sirchet! I understand what your saying about the tiles. I just recently figured out how to fix the corners. :D I'm working on the next mod. The scope will be a little bigger, but not too big. I wanna be able to finish it! This one is giving me lots of outdoor terrain practice as well. Thanks again for the comments!
Posted by sirchet at on03/07/09
This is a fantastic first adventure. I look forward to enjoying the fruits of what you've learned while making this one. I would recommend when placing interior tiles that you keep an eye out for those sneaky corners that like to sneak in and are hard to see in the tool-set once you've placed the tiles, (lower caverns main room and chest room), also did you know you can adjust the "pressure of your brush when painting terrain? It can make outdoor areas much easier to create without sharp peaks. All in all, a very fun adventure that makes me want to see what you'll come up with next. ;) Thanks for making this, good job! _________________________ Help is good when asked for, Better when needed. Gaming Parents Studios
Posted by hilltop2012 at 2009-03-0406:37:51
Mazena, Thanks! And congrats on your Module! I'm going to look into the Deity issue. I'm scratching my head on the floating corpes. I'll check it out though. Thanks!
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone