You wake up at home in the village of Marintree slightly the worst for wear after a night of partying
with the local dryads.A contest is being held in the village to select people to join the Order of the
Moon as your sister Serene did a couple of years ago .Events unfold and what starts as a hunt for Serene
turns into revenge....
A story driven module set on an island that is controlled by an order of monks for single players
starting at level 4/5 , any class suitable, although casters should give themselves some constitution
bonus unless they want to become addicted to healing potions .However resting is allowed just about
everywhere ( if it isn't there's a reason ) so plenty of time to recharge....
Alignment doesn't matter as this is about revenge so good or evil , lawful or chaotic is not an issue,
it's the result that counts. However , playing as a paladin is not advisable as in one area it would be
impossible for a paladin to continue and not spend the rest of his/her life in some temple repenting for
severely breaking the law ...
You will have two companions a monk and a rogue ( one male , one female ) they are both absolutely vital
to the story and both are romanceable,however this happens quite fast so be nice / flatter them early on
if you want it to happen ( will start upstairs in the halfling tavern if you've been charming enough). Talk to them both as they have quite a lot to say for themselves , if you have
no questions to ask try again later .
To make sense I recommend being no more than 30 years old , human , half elf or elf ( however some
armour will not fit female elves )and please do not play as one of the vertically challenged races
( dwarf , halfling or gnome ) ,you will see why and it could ruin the game for you . Half Orcs and
Genasi etc would also leave your mother with a lot of explaining to do and look ridiculous....!
In a lot of places there is no going back ( there'll be a lot of people after you ) so make use of
merchants whenever they are available.
There is no crafting but there should be enough magic items to keep you happy and I hope I have catered
for all weapon types too .
Conversation skills are not necessary and I would recommend combat and casting skills ( inc. use magic
items ) and a few sneaky ones for good measure , survival and tracking can be useful too..
With regards to roleplay there are choices but only when it matters so not every conversation has a list
of replies to scroll through , this is basically a story and you are the hero/heroine so just go with the
flow and try to roleplay yourself into the character not the other way around .By all means kill or help
who you want but you will not influence the outcome dramatically...
I have never used the toolset before I started this so your characters journey is mine too , you'll
notice the journal gets used a lot at the beginning ( only way I knew how to keep a track on progress)
and areas improve with time . One issue I know of and could never fix is that your characters will jump
back in two/three places and try to talk , keep going where you were headed and it will clear .
This is caused by a conversation waiting to work but you have not reached that point in the plot yet, it
will start later and then never again will you jump in that place . I never could get this to work
properly !
This story would never have been possible without a lot of help and support from the NWN community on
the Bioware web site. I have no background in computers and have never used the toolset before this , but
through the selflessness of a lot of people it finally got done...
I thank you all , you are as follows ( alphabetical order, there's so many of you !)....
LOADING INSTRUCTIONS.....
Download all three parts ( I split it up so each wouldn't take so long to download )
Unzip the three folders..
Part 1 .... Put the folder called Serene in your campaigns folder ,
Put the folder called serene.hak in your hak folder ,
Put the folder called Credits.bik in your movies folder ( if you already have this in there
do not worry it is just so the ending credits play )..
Put the folder called To the mountains in your modules folder .
Parts 2 and 3 are just modules , unzip them and put them all in your modules folder ..
****** VERY IMPORTANT ******
Move the files in your override out to another file they have been causing big problems with a certain pixie ! Some work some don't if you want to use them I'm afraid it's trial and error...
******************************************************
WARNING..............!
By starting this campaign you are accepting the conditions that your character will be shot at, stabbed,
punched, fireballed and possibly killed many times .......
I HOPE YOU ENJOY IT....!
There are a lot of comments on this so I've included a FAQ in case you get stuck/confused it saves reading the whole lot.
** It appears that the big bad boss has matured and is getting harder to kill ! If you
have this problem and just want to get on with the story here's a console command
that will give him a massive and fatal heart attack rs ga_death("erontuko",-1)
Don't worry it serves him right ! **
mmtbb.. It's been a while since I played/made this and I had to really think, but I'm pretty sure you haven't messed up just talk to the man at the actual stables where the horses are he should have some for you to ride off into the sunset on. I'm glad you're enjoying this so far and hope you have a trouble free journey from now on.
Posted by mmtbb at 2012-05-1517:44:25
Great so far. However, I'm Stuck :( ****SPOILER**** I am in the knight's castle. I have killed Sir John. However, I can't go anywhere now. There is no transition in the stable after killing the iron golem. I can't go downstairs (probably the dungeon) in the castle because I don't have the key. Did I screw something up?
Posted by tsongo at 2012-03-0404:31:15
Dr_Sungh ? Don't worry I believe you and I'm glad you enjoyed yourself playing this. I'm busy "growing" another mod at the moment but will grab my axe and put on my hides one day I'm sure as I thoroughly enjoyed your NWN1 trilogy even though I have to confess I didn't vote ! My excuse is that I'd arrived very late in the day only having bought NWN1 and a computer just before 2 came out. It's a bittersweet ride doing this sort of thing but I must say your comments on the forum absolutely nailed it. Better go and check I voted on my recent hak "purchases" now ;)
Posted by Dr_Sungh at on03/03/12
Thanks Tsongo for this adventure! I played this some time ago, and thought it was really good. What I especially liked was that I kept thinking the story was going to wind up and then it turned yet another interesting corner. I can well believe your comment that it grew organically in your imagination. Sadly I didn't quite finish it as I think I broke it when quicksaving at the wrong point - stealing some horses and riding away as I recall, which is my excuse for being remiss and not voting until prompted by the recent forum interchange! Thanks again! John
Posted by tsongo at 2011-12-2802:54:54
Enialus Meliamne.. One thing that I will say about this is be careful, rushing in will cause problems to your health and yes setting follow close and guard the master is pretty much vital. In areas with a lot of creatures the perception of your companions kicks in and they can see more than you so tend to go on the rampage as you discovered. I'm glad you appreciate the humour some people don't but you'll see there are such serious things going on to your characters it would be enough to put them in the asylum if they didn't laugh about it and have a "we could all die tomorrow attitude". Besides this is supposed to be fun anyway. As for my inspirations well this was written by mistake ( pretty big one ) and just started with the village of Marintree ( wondering how to use the toolset on a rainy day with not much to do ) I put in a couple of NPC's then a conversation or two, quests etc and it grew by itself. So in a way it was what I made that inspired me to make more and once you have a character they sort of grow by themselves. My fairy tale did have a bit of an inspiration and that was from Tinkerbell herself ( my daughter's favourite ) but that was just the who owns the magic and what happens if you destroy it stuff the rest was me and my toolset ramblings again. I've never DM'd a game but rather like the idea that you could react to situations much better than you ever could in a pc game however it's not likely to happen.
Posted by Enialus at 2011-12-2723:16:42
Tsongo. Where did you get your inspiration for these stories? You've got a knack for putting together good stories, is why I ask. Ever DM'd a game before? If not, you'd be really good at it! _________________________ We fight not to enslave, but to set a country free and leave room upon the earth for honest men to live in. Thomas Paine 1776
Posted by Enialus at 2011-12-2723:06:37
Probably didn't help that I didn't set the Guard the Master on the companion, so she ran the other way and grabbed agro (The Head Orge plus two Golem Guards, LOL). That on top of the wizard who was AI Spelled up, was shall we say, a no win fight without mondo reloads. Must. Remember. To see. Guard. The Master next time. :) _________________________ We fight not to enslave, but to set a country free and leave room upon the earth for honest men to live in. Thomas Paine 1776
Posted by Enialus at 2011-12-2723:02:47
I'm not going to vote right now on this, but holy uber sword of doom on the orge in the tower, batman! 16 respawns later, I quit for the night. AC of 25 on my monk. I think I'll give up the ghost on my monk and try a fighter with some ICE feats instead. I'm intrigued by the story though, so I'll go back to it after a few other mods I've got in queue. I just need to find a build that'll survive. :-) Great use of humor in the mod btw. Very similar across both of your mods, which is another reason I'm a fan of them. I'll give it another crack at another time and put a post vote afterwards. _________________________ We fight not to enslave, but to set a country free and leave room upon the earth for honest men to live in. Thomas Paine 1776
Posted by tsongo at 2011-12-2704:14:37
darkthor.. I agree and sometimes I couldn't live without them you can always reload if you want. Winwood.. That's very decent of you indeed, many thanks and I'm glad you still find it fun on a replay.
Posted by Winwood at on12/26/11
Just upgrating my vote a bit after playing it again. This is very entertaining.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone