Story driven single player campaign, Sci Fi, heroic fantasy, medieval history. Bilingual French/English
Patch
1.23
NWN2Game
All
Description
===> All the files are stored on the int'l modules page : Link
WARNING : Adult Content. Patch level 1.23.
16 Cygni 2, single player story driven campaign, is the sequel of 16 Cygni 1. It can't be played if 16 Cygni 1 has not been achieved. 16 Cygni 2 must be installed after the installation of 16 Cygni 1.
Face new adventures, new surprises and new challenges with your character and his/her teammate of the Epsilon Eridani, in a universe where science fiction, heroic fantasy and medieval history mix.
All the the Cygni 1's features are available in 16 Cygni 2, such as dynamic choice of class for the companions, highest social crafting skills of the party automatically taken into account, romances (did you behave as you should have regarding your teammate?).
To learn more, please read the presentation and the installation procedure (cy2_presentation.zip).
Known bugs, bypass thru the console, read here : Link
*NEW* Journal's improved English translation by She-Wolf (Dec 4, 2011)
*NEW* Update 1.04 (Nov 1, 2011)
* Companions can be multi classed now.
* Your teammate alignment is now randomised.
* English translation revision by ralebeau (Huge thanks to him)
* Several minor bugs corrected.
* Campaign folder is now totally compatible for all 3 Parts. It the same for all Parts.
To totally benefit from the new version, please reinstall the campagne folder et the modules archives of each 3 Parts.
CREDITS :
The supplied haks contain nifty stuff from Kurogo, SDJ, Necrolord, ACME Studios, Chimneyfish, SDJ, Yaddaman, Schazzwozzer, Mae Be, AP, Noah, Ren, Soya. Details in the presentation.
Special thanks :
ralebeau (English translation revision), She-Wolf (advices).
GhostNWN (beta test and precious advices), Zoune (test), HiPPiAS (logo, incoming self installer), Mythyzyn - Baldurien (Bibliothèque de Neverwinter), Dagon's Lair site, the NW Vault's team.
16 Cygni 1 Int'l modules page (contains all the file) : Link
16 Cygni 1 English modules page (more appropriate for discussion in English) : Link
Thanks again for your appreciation and your vote, Avo. It's difficult to add comments about Part 2 without spoiling too much Part 3, so enjoy Part 3. _________________________ ______ NWN2 campaigns : A Slave Destiny (Français), 16 Cygni (Français/English), Sarmates! (Français/English)
Posted by Avo at on02/24/12
Finished with part 2. Basically I stand by what I said about Pt.1 The groundbreaking thing about the 16Cygni campaign is the atmosphere and the setting. Once again you have taken the visuals of NWN2 and warped them into something completely different. The Space Station intrerlude was great. I wouldn't have thought that an airlock is possible in NWN2. The same goes for the medieval Japan setting. A lot of detail an research went into that. Very, very well done. I think my most favourite moment of this episode was Kyoto and the search for the poem. Btw., I haven't mentioned this in my review for Pt1, you have a real talent for different quests. Especially those not involving combat. Very refreshing... So, minor quirks? - My biggest complain, storywise, is that it felt like a standalone and not like part of the series. The whole sci-fi storyline was practically left aside for the whole time except for the final fight. Since you had gone to great lengths to establish the alien conspiracy in Pt. 1 it felt like a letdown for me. Like something I have to muddle through to get on with the plot later. - One of the limits of using NWN2 in a setting that it was not meant for is the lack of different enemies. Fighting the same type of samurai or monk got a bit repititive after a while. - I still stand by my comment towards the sexual encounters. Compared to the rest of your storytelling they seemed bland and forced into the plot. Something that semmed better in Part 3 as far as I can tell by now... More romance and sexyness, less mindless humping like rabbits. Overall I still enjoyed it a lot, just not as much as Part 1. Hence a slightly lesser vote to reflect my gaming experience.
Posted by Claudius33 at 2012-02-1412:45:21
Thanks for your vote krighaur. _________________________ ______ NWN2 campaigns : A Slave Destiny (Français), 16 Cygni (Français/English), Sarmates! (Français/English)
Posted by krighaur at on01/26/12
Very good module ! (more comment in international section)
Posted by ffaerie at on11/05/11
Voting for the remaining parts. See my comment @ part 1.
Posted by Sire-Francis at on11/01/11
Thanks Claudius33 for you great Job.This second Game is very very Nice Congratuled !
Posted by ralebeau at on09/13/11
The series just keeps me fully involved and immersed, even the English translation and usually major (for me), companion switch does little but slow the pace a bit. Evocative area designs to match the very interesting story with fully realized companions to share it with, thanks again for making these campaigns.
Posted by Claudius33 at 2011-08-2411:33:17
Merci pour le vote mimi75002, et bon jeu! _________________________ ______ NWN2 campaigns : A Slave Destiny (Français), 16 Cygni (Français/English), Sarmates! (Français/English)
Posted by mimi75002 at on08/22/11
Super, je m'éclate bien. Merci beaucoup.
Posted by Nik at on06/01/11
Hello , I just finished all 3 modules and decided to vote on all of them. I waited to vote for all of them because midnight and dawn left a scar of trilogies on me... Great work of deep characters and lore, skills in dialogue, a good deal of game customization and semi-challenging combat (on hard mode) all the way through. The adult setting of the tale really sets an interesting mood as it deals with situations in more of a shades of gray way on several occasions rather than dealing with just the fan service and eye candy and although linear, the choices you make affect characters around you, although a benefits system such as in MotB with tangible benefits could take things even further, but I'm not sure of the full extent of the existing system as I was mostly good and kind to my party. Another thing that I find could have enhanced this great experience would be some class specific actions that could make some situations more interesting, like checking if someone in the party had charm and using it in dialogue, cleric blessing and curing for favors and so on. The second module focuses on mystery and *Spoiler* somewhat real human japan past *Spoiler* and deals with the sci-fi element much less, also forces players to conform to roleplay a person from that period so they do not cause negative affects, and at this point I personally missed showing off superior technical and tactical knowledge. This mod has a challenging end fight but knowing the game rules and making the right choices and the right preparations makes it a breeze. Much like The Maimed God's Saga this is a gem for NWN2 and with higher production values could have been a standalone game or at least a top quality premium mod. _________________________ "Be at ease mortal, for in a single swing I shall take you to the sea of gray mirror glass"
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone