Save your tint choice for future use in the same session
Remember: Make sure the version you download is the right one, sometimes the servers aren't in sync and will give you an older version so check version number and filesize.
Until I find a proper way to automatically hook the camera movement to the active viewers, you'll need to activate the plugin from the Plugin menu for every area you open (if you need the camera movement, the rest is already loaded).
The tinting tool only keeps your tint preferences for the session, it doesn't save it to file (if that's useful to anyone, let me know).
The Item Laboratory should be complete now. The editor should be quite fast, I'm pretty pleased with it atleast. Tinting is finally a breeze to do.
Please report any bugs
To enable the functions, remember to go into the plugin options and configure them (View -> Options)
Its not showing up for me at all. I have it set to load all plugins, and it is in the proper folder, but its not showing up on my plugin list.
Posted by TesseractSpace at on03/16/09
Got the right one now, works great!
Posted by TesseractSpace at on03/16/09
I keep getting the error about the ManagedElectron.dll being the wrong version. Also, though it says the DL is 151.5k, I'm only getting a 143k file. I've cleared my cache and cookies and I still seem to be getting the same file no matter what browser I use. I'm running NWN2 with MotB and SoZ on Windows Vista SP1.
Posted by Tildryn at 2009-03-1614:51:51
Sothis B: So you can! I hadn't noticed the official one had been updated, my mistake! Thanks to all involved, this plugin makes the toolset infinitely more tolerable.
Posted by Sothis at 2009-03-1610:43:02
@Tildryn: You can now download the official version here! @Sin: Thanks for the update!
Posted by Tildryn at 2009-03-1608:35:24
Sothis B: I'm only seeing three files there, none of which is the recompiled SinPlugin?
Posted by TymmeRMortis at 2009-03-1410:56:40
tyvm--downloading now _________________________ Verbing weirds language--Calvin
Posted by Sothis at 2009-03-1403:29:09
@TymmeRMortis: Fixed! I accidentally uploaded the 1.22 pre-hotfix version.
Posted by Bloody_Misclicks at 2009-03-1311:21:05
Thanks Sothis :)
Posted by TymmeRMortis at 2009-03-1216:24:23
Trying the new unofficial plugin with the latest patch for nwn2 & motb, I too get the could not load plugin C:\program files(x86)\atari\neverwinter nights 2\plugins\sinplugin.dll: System.IO.FileNotFoundException: Could not load file or assembly 'ManagedElectron, Version=1.0.840.0, Culture=neutral, publickeytoken=6bb96f3d82daa243' or one of it's dependancies... and so on and so forth. Mark. _________________________ Verbing weirds language--Calvin
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone