This is a configurable plugin to assist in randomizing trees in the NWN2 Toolset.
There are options for # of seeds, as well as X, Y, Z scaling randomization.
Just drop the dll in your NWNToolset/Plugins folder, and enable unsigned plugins, and enjoy!
Version 1.01
* Added version number
* Corrected spellings :blush: Version 1.02
* Fixed a bug where the randomizer was using 1 less seed that it had assigned. Trees should be even more random now! Version 1.03
* Recompiled with release binaries (1.01).
I love this plug in. I use it as one of the finishing touches on nearly every outdoor area I create. Thanks!
Posted by Excellentium at on01/18/07
Thank you very much for this contribution! _________________________ "That is not dead which can eternal lie and with strange aeons even death may die". - Necronomicon by Abdul Alhazrad
Posted by pwildman at 2006-12-1812:36:27
Can you add the funtionality so that we can choose a season type to generate? ie. if i choose "fall" it will choose from fall trees.
Posted by Krasny at 2006-12-1504:05:15
i get error window as toolset trys to load this plugin
Posted by Parat at 2006-12-0518:11:19
3) It would be handy to selct the trees instead of using all trees. Again, I hope that my comments are senseless now, because this was already bettered. :)
Posted by Parat at 2006-12-0518:10:07
1) Patch 1.03 recompile? 2) I dont know if this changed already, but I found it rather unpractical that it used a variance only, insted of giving a max and minimum value. Using it two times (in an early version) lead to really flat trees because the changes added up.
Posted by Leyart at on12/05/06
Need to be in the Hall Of Fame. A must have tool. _________________________ Module Idea Contest Winner #7
Posted by Orion3T at 2006-12-0501:35:16
It seems the plugin is no longer compatible if you update the game/toolset. I recieve an error message when the toolset tries to load plugins which is consistent with version problems other plugins have experienced. I guess where it says this version is 1.03 it is not referring to NWN v1.03 but your plugin version. :) It would be very nice if this got fixed and this tool is invaluable when creating large forests. Cheers. _________________________ Lead Dev The Three Towns Link
Posted by Kali's at 2006-11-2907:03:06
Ah, suggestion: Could you add min/max values to the range? Instead of stating a variance, state a min and max value?
Posted by ViaConDiablos at on11/13/06
Vendalus: I recompiled the tool to reset the tree scaling to 1 if that is what you enter for it. If Aokis doesn't mind, I can post it on the vault with the updated changes. BTW Aokis: Absolutely great plugin! _________________________ Come with me...
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone