As the NWN2 incarnation of our PW closes, here is the entire PW for players and developers to download and play or use as they like. It has 150+ areas, over 1000 items, over 500 creatures, dozens of quests, and over 1000 custom scripts.
You MUST download these files in order to use the module, and they are a major download, at least 2 GB.
Sorry if you do not know how to load a directory, obviously it does not go into the override folder lol. A directory module is for when a module is too big to load normally. Remember, this was a persistent world. To be quite honest, the people that will get the most out of this are other PWs and module developers. Using it for areas, critters, scripts, and the like was my intent. Sorry the damn thing crashed your game and you have to reinstall. As a friend of mine who works for a tech support says, "Statistically, 99% of errors and issues are caused by the user" . . . something which I saw when I ran the PW. The module is there for people who can use it. I cannot provide unlimited advice for people who want to use it. If you can handle it, enjoy! _________________________ Talernon3 - Age of Dragons Link Talernon Team Submissions: Link 3C Music Compilation: Link
Posted by jwnm at 16:53:59 Voted1.00
Damn thing crashed my game have to reinstall
Posted by jwnm at 16:20:59 Voted1.00
I am having problems as the people above. I put the Talernon2 file in the override and it played but none of the other original campaigns worked they tried loading the 122 areas, and the saved games would not load. I put the talernon2 file in the modules directory it loaded as a module but took forever to load, the saves would not work. Loading it as a campaign had the same error as claymore one. I think you have to take some of the files and create a separate override folder and take the necessary files and compact them into a module file and it should work. I believe there is a tool for that.
Posted by ericdoman at 2009-03-2804:33:10
Just to confirm, I downloaded all the necessary haks, ttlks etc (no music) and placed them in correct folder. Have downoaded installed played quite a lot of NWN2 mods. Did the same for the Talernon2.rar file and placed this in the modules folder. Not sure what you mean by a directory. However had the same error message as claymoreOne. Again Dragonsbane (name of a NWN module?) thank you for this and your free time wondering how your download etc has gone.
Posted by claymoreOne at 2009-03-2717:50:23
Just one small problem so far for me. I can start the game, explore, etc.. but saved games will not load. The error message "Could not load module, module file might be corrupt OR it was created using a newer version of the toolset and/or a game resource" was displayed. Is there a different way to save the game other than the MAIN interface? I am patched to the latest version available - 1.022(1588) Thanks in advance for any help you can give.
Posted by Argus_Azoul at 2009-03-2711:35:40
I downloaded all files except for Tal2_2da_hak_v24.rar Which I have been unable to locate. Tried your forums and website..... The mod needs this file or fails to load, I tried renaming v25 to v24, it loaded and I was able to create a character BUT, when the mod loaded the starter area was just a black screen with my character standing in it. Any help with this would really make my day, I really want to try this mod.
Posted by Dragonsbane777 at 10:47:35 Voted10.00
You should not need the character creator, that was for online. Loading the module and making a new PC will work. Overrides are a nightmare, yes they might mess things up. Terrain files go int ehe NWN2 Toolset / Terrain folder (I think, or something similar) and the tlk without extension goes in root Atari / Neverwinter Nights 2 folder. I am unsure on your first error there. Are you loading a directory? The module is a folder, ie a directory, NOT a module. I think you load it in a normal fashion though, I cannot recall though. I am re-installing NWN2 tonight on my new giant hard drive, I will go through the process to double check. _________________________ Talernon3 - Age of Dragons Link Talernon Team Submissions: Link 3C Music Compilation: Link
Posted by ericdoman at 2009-03-2708:44:42
Apologies for bothering you again but. "Could not load module, module file might be corrupt OR it was created using a newer version of the toolset and/or a game resource" Could somebody help with this please? This has not happened ever before in NWN2 but then again never downloaded a module of 430+ mb (zipped) before. Have SOZ and most recent updates Also with Talernon's character creator, it specifies a missing required hak file sure I have downloaded all that was required? Placed some files in override folder ie ones that are not obvious eg hak, tlk etc? Is there a possibility this could affect other games? Finally read that you might need to go into toolset. If this is the case how and then what do you do? Thanks again for your time
Posted by Dragonsbane777 at 18:15:26 Voted10.00
I do not know if the TRN files are needed in single player, but I doubt it, since they are used by the toolset. For the item changer, you need to DL the NWNX4 program, and get the xp_craft plug-in. I am not sure if that is usable in single player, it is for servers for the most part. _________________________ Talernon3 - Age of Dragons Link Talernon Team Submissions: Link 3C Music Compilation: Link
Posted by walkercubed at 2009-03-2517:36:56
On another note can you tell use (in detail) how to get the item changer to work?
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone