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NWN2 PREFABS: BLUEPRINTS

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Name  Rod of Full Party Buffing
Author  Loudent
Submitted / Updated  11-09-2006 / 11-09-2006
Category  Items: Miscellaneous
Patch  1.00
Description
This is a new type of fast buff rod. This one will allow you to re-buff your entire party as a single action.

With the increase of henchmen in NWN2 it became apparant that the original rod didn't cut it any more because you were likely to cast spells on multiple characters *from* multiple characters.

This version of the Rod will allow you to do this as a single action. Great for re-buffing after rest.

Please consider this *BETA*. It has not been extensively testd although I have have validated that it does work. Please post all bugs here.

It's action in multiplayer is undefined although it should work exactly as it does in SP. I would be careful using this as people might not like being forced to cast spells :)

Files

NameTypeSizeDownloads
partybuffrod.zippartybuffrod.zip
Submitted: 11-09-2006 / Last Updated: 11-09-2006
zip63.75Kb2898
This zip file contains a .erf for builders and a module + overide files for SP players who want to get the rod with one of their local vault characters. There is also a readme that describes how to use the rod.
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Comments (30):

1 2 3

Posted by Morikal at 2007-01-0220:53:10    
Hmm... I used the console to give myself a buff rod... I have the ncs and uti files in the override directory... but I get no messages at all when using the rod (just "uses special power" or whatever the usual message is for activating an item. I used the rod on itself while I had buffs active, no messages. No effect when I use it on the ground or something else afterward (ie: rest, same spells memorized, use rod on ground or a character or something). Any ideas?

Posted by jackyo123@yahoo.com at 2006-12-3016:23:19    
great, looking forward to it! Definitely a great mod, a real time-saver. _________________________ Jackyo email-jackyo123@yahoo.com Nestlehaven part2 wiki: Link submissions : Night Howls in Nestlehaven mod Link Cutscene Tutorial - Link Sequencer Rod - Link

Posted by loudent at 2006-12-3012:11:33    
jackyo123, There is currently a problem with "subradial" spells. The ones where you are able to choose what type. e.g. Protection from alignment, energy immunity. That type of thing. I had forgotten about it. I'll look into putting together a fix.

Posted by jackyo123@yahoo.com at 2006-12-2920:14:50    
Ok, just read the above note about cleric problems. Also have the same problem with some of Sand's spells, so wizard spells are also affected. Energy immunity is certainly one, also looks like spell mantle might be as well, as well as prot from spells and magic circle against alignment. _________________________ Jackyo email-jackyo123@yahoo.com Nestlehaven part2 wiki: Link submissions : Night Howls in Nestlehaven mod Link Cutscene Tutorial - Link Sequencer Rod - Link

Posted by jackyo123@yahoo.com at 2006-12-2920:13:15    
Have discovered a possible bug - certain spells do not seem to work, even though the rod is reporting them as 'stored.' For instance - casting energy immunity on zhave, storing, then using the rod, shows NO effects whatsoever on her character or on her quickstat bar, yet the rod reports the spell was cast. Also certain wizard spells, same problem. _________________________ Jackyo email-jackyo123@yahoo.com Nestlehaven part2 wiki: Link submissions : Night Howls in Nestlehaven mod Link Cutscene Tutorial - Link Sequencer Rod - Link

Posted by loudent at 2006-12-2019:41:08    
Chatterbox, Are you sure that's what you're seeing? Positions are by caster so it's natural to switch back to position 1 when 'Y' changes. As for the spells not being cast. As noted elsewhere there is a problem with spells granted by cleric domains. If you're sure that the spell not being cast is not a domain spell and that it really is resetting back to position 1 without switching casters can you give me the most basic steps I can do to reproduce this problem? If not, would it be possible for you to save a game with the problem evident, zip it up and send it to the address attached to this logon? If so, put "Buff rod" somewhere in the subject. Thanks.

Posted by Chatterbox at on12/20/06
I'm seeing a problem - buffs are overwriting each other. So the first line says "Storing X1 cast by Y on Z in position 1", than "Storing X2 cast by Y on Z in position 2" and than again ""Storing X3 cast by Y on Z in position 1". The first buff (X1) never gets executed.

Posted by loudent at 2006-12-1411:35:55    
Jackyo - you said you activate the rod and then right click to target it. In this case you need to *left* click to target it (and by target it, I mean target it in your inventory). You should be getting a message "Clearing all spells" or something like that. Then you'll get text reporting every spell being stored. So. to store buffs: 1) Open inventory. 2) activate rod (either via inventory or quickslot. It's probably best to be sure the right click select is cleared before doing this). 3) select the rod by *left* clicking the rod in your characters inventory. 4) Verify you get the "Clearing buffs message and a report of every spell being stored. To Use: 1) make sure your party is close together 2) activate the rod and target either yourself, or a party member. You could probably target the ground but it may cause the using character to move away from the party. NOTE: sometimes party members get actions queued up before the cast actions assigned to them so it may be a heartbeat later before they case (happens a lot when they're not quite within touch range). Waiting a second or switching to that character should cause the casts to fire.

Posted by jackyo123@yahoo.com at 2006-12-1317:52:53    
As a follow up - my order is: 1 - Cast spells 2 - Activate Rod 3 - Target rod I get the message 'jillian is using items special powers.' Buffing entire party And thats it. Even if i then activate again and target a character, instead of the rod itself, it says 'buffing party' but nothing at all happens. I dont think my spells are getting stored in the rod. help would be much appreciated! this tool looks to be a major timesaver _________________________ Jackyo email-jackyo123@yahoo.com Nestlehaven part2 wiki: Link submissions : Night Howls in Nestlehaven mod Link Cutscene Tutorial - Link Sequencer Rod - Link

Posted by jackyo123@yahoo.com at 2006-12-1317:47:29    
Having trouble getting it to work - it looks great on paper, but i've installed the mod file to the mod directory and the rest to override. I am playing the o/c. I giveitem to get the rod (works fine). Cast my buffs. Activate rod (activate item) and then right click to target. It gives the message 'buffing party members.' But nothing happens. I sleep, wake up, activate the rod and target the ground or any character, but nada. Says again 'buffing party' but nothing. Am i doing something wrong here? _________________________ Jackyo email-jackyo123@yahoo.com Nestlehaven part2 wiki: Link submissions : Night Howls in Nestlehaven mod Link Cutscene Tutorial - Link Sequencer Rod - Link

1 2 3

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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