Copper, Silver, Electrum, Gold, and Platinum coins are made available with this system. Features a liberal weight system for carried coinage (that can be disabled), coins are stackable and droppable, uses standard merchants, creatures drop new coins with no extra configuration, and includes several preconfigured chests and treasure piles along with a demo mod and documentation.
7-29-07: Added a second more PW/multiplayer friendly download. It does not use a heartbeat and instead fires weight calculations off of the acquire/unacquire mod events.
8-18-07: Updated to Version 2.0
Changes Include:
1. Companion Support
2. Bug Fixes
3. Code Cleanup
From this version forward, I am only supporting the (what was formerly known as) the PW version. Builders who have implemented the non-PW version can download this update, and there is an erf and docs to add the companion support.
For those using the PW version, there is also an update erf and docs in the download.
Updating is VERY simple in both instances.
Bugs Fixed were all on the PW side of things. Fixed bug where client would sometimes lockup when player pressed the "loot all" button. Fixed bug in companions where they wouldn't calculate weight of coins unless possessed by NPC (in previous non-PW version this is still a bug).
Companion support includes a conditional script for hiring based on coin amount and type requested by the companion, dynamic weight calculation, merchant use is the same as a PC.
The download includes an updated demo module with companion and a new item called the "miniature chest of holding". It is a workaround for the bag of holding problem I still am working on.
Enjoy!
11-17-07: Added Plugin
11-18-07: Updated to v2.1: Includes a new baseitems.2da for the current NWN2 patch. Also updated system with a configuration to allow builders to set how the pc's get change from merchants. The update allows you to specify whether players must spend their more valuable coins first, meaning they can't walk in with 10000 coppers, then buy a torch and walk out with a bunch of gold and platinum for change (default) or if they will be able to do just that... Essentially turning every merchant into a coin changer as well.
All updates, the plugin, and documentation are in the PnP_Coins_v2.rar file.
UPDATED 4-22-09: New Features;
* All New and enhanced toolset plugin that offers features like area wide updates, even the ability to convert an entire module almost at once!
* Creatures can now be set to carry specific coin amounts and the ability to make those amounts weigh them down like it would a pc!
* Added conversation scripts to check coin amounts, give coins, and take coins.
* Fixed bugs where incorrect change could be given.
Downloads for v2.2:
1. PnP Coins V22 Core.rar = docs, erf, override files.
2. Plugin.rar = new toolset plugin
3. PnP V22 Demo Mod.rar = Updated demo mod only.
4. PnPCoins_Plugin_src = Source Code for the plugin
UPDATED 9-13-09:
Updated plugin to work with NWN2 version 1.23.
Updated for Latest NWN2 v1.23. This is the PnPCoins Version 2.2 Toolset Plugin. Place the .dll file in your toolset plugins folder and the pnphelp.htm file under your \program files\atari\neverwinter nights2 folder
Version 2.2 Toolset Plugin Source Code. Written in VB.Net 2008. Includes all .dll's used. You do NOT need to download this unless you want modify the plugin yourself.
The correct plugin for 1.23 is available now. _________________________ "Victory is built from the ashes of your enemies." - unknown
Posted by Accerak at 2009-09-1309:51:37
I updated the file for the plugin, but it still appears to be downloading the older version. I'll keep an eye on it for a couple of hours. If it does not start downloading the actual updated plugin I will upload it as a new entry. _________________________ "Victory is built from the ashes of your enemies." - unknown
Posted by NWN at on08/28/09
Going to revise my score back to what it was earlier... have just got this working (I think...) with DMFI. Now for a perfect '10', we'd need for the plugin to be updated to the latest version. Pretty please? :)
Posted by Shinsetsudono at on08/08/09
Damn good idea.
Posted by NWN at on08/28/09
OK... nice to see this being supported again. Any chance a version that is compatible with the DMFI scripting could be made available?
Posted by Accerak at 2009-04-2904:42:55
Honestly, I have never tried the plugin without the expansions, so I can't answer that question. What are you doing when you see the error? Is there anyway you can tell me what you're doing and email me a screenshot of it? I'll see what I can do about it. My email is accerak@gmail.com _________________________ "Victory is built from the ashes of your enemies." - unknown
Posted by glyth at 2009-04-2817:14:09
i get a lil error handler its kinda annoying and only happens with this plugin thisdoes work for nwn 2 withg or with out expansion packs right?
Posted by StormSeer at on04/24/09
Brilliant stuff, nice to see you back and updating this! _________________________ AussieNWN - Dark Ages (now deceased) Link Admin, Dev, DM
Posted by Accerak at 2009-04-2220:27:29
I have uploaded the updated version (now at Version 2.2). I hope everyone enjoys this. I have put a great deal of work into bug fixes, expanding the coin options for monsters, conversation scripts, etc... I'm especially happy with the updated plugin. With it you'll now be able to instantly view/select different placeables, creatures, and stores based on whether they are protected from updates or not, or update all the creatures, placeables, and stores in a single area at once. Better yet, you can now hit one button and convert all the creatures, placeables, and stores in your entire non-PnPCoins module. And it will even convert normal NWN2 gold into PnP gold when it does so. Again, I hope everyone enjoys it and if you have any constructive criticism, find bugs, etc... please post them. And Please VOTE! _________________________ "Victory is built from the ashes of your enemies." - unknown
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone