DM-Friendly Initiative (DMFI) Tools Package is community-built package that aims to improve the player and DM experience in MP games. Your feedback and comments are welcome, see the link above to the DMFI forums.
The NWN2 version represents brand new code with a new structure from the ground up. We have been fortunate to have several very talented professional programmers from within the NWN1 community contribute to helping create this new foundation. This is a project that has been in serious development for over 6 months with initial discussions dating back over a year.
MAJOR FEATURES
- 100% UI Driven
The current DMFI Tools do not use listeners, instead the entire package is UI driven.
- Commands
New UIs and additions to the context menu provide far better access to commands!
- Text Entry UI
A new text entry box supports voice throws, languages, emotes, and player messaging through one nice interface - again with no listeners.
- Documentation
Version 1.10 readme file included, along with an example demo/tutorial mod to help ease you into the package.
NEW FEATURES IN 1.10 - The target tool: this new UI screen will take care of all the functions in the old contextmenu. It's separated by two panes, one for the server options and another for the object options. It will show the name of the current target and the buttons will fire the commands.
- The manager tool: This UI screen will store items and creatures in a database to retrieve them later. Up to 20 slots.
- Battle tool: 2 more buttons to add or decrease Spell Resistance.
- Placeables: Make placeable "plot", destroy placeable, and destroy placeables in 3 different radius.
- Report Location: will show a screen with PC's locations, PublicCDKeys, Current Hit Points and debug numbers.
- Weather: added weather functions.
- GetOutOfMyWay: fires the new OEI joke, gets players out of the way who are around you.
- Jump a party to DM: Jump all players to DM and jump player to his party leader.
- Create Teleport Portals.
- Send Message Popups to all players or targeted party.
- Added FOLLOW buttons to DM bar.
- VFX Tool, added support for Custom NWN2 effects. Just type the name of the effect and fire it on location or target.
- Added a little button to DMFI text which allows a player's language to be changed quickly.
DOWNLOAD
- Download the v1.10b developer package.
INSTALLATION
- Installation of DMFI files into your own mod: associate the DMFI version 1.10 hak with your mod, import the included erf file, compile module scripts. Place the dmfi_mod_pcload script in the On PC Loaded Script event of your module.
1.10 PATCH NOTES:
Fixes:
- DMFI Tools now work with NWN2 and Mask of the Betrayer patch 1.10
- Added support for DisplayguiScreen() updated function. This means you no longer need a modified .ini file.
- Support for Mask of the Betrayer content: appearances, music, ambient sound.
- Languages: DMs could not understand racial languages while possessing NPCs. Fix provided by Dragonsbane777.
- Languages: previously any chat line starting with a number crashed the system. (However, see below known issues)
- CopyObject (used for making copies of PCs): copies were previously hostile faction and lootable. Fix provided by Dragonsbane777.
Known issues:
- Languages: only text between quotation marks (" ") or apostrophes (' ') will appear if these are used in chat, not the rest of the chat line. This occurs because of the XML processor and cannot be fixed at this time, but a work-around is available: put the entire chat line in quotation marks.
- If you start a phrase on the chat line with a number, the server/module still has a 10% chance to crash. Hopefully OEI will fix this in a future as sometimes the string values are interpreted as integers.
Feedback and suggestions are always welcomed. Visit the DMFI guild forums for discussion and latest news.
just to be precise, I once I activate the UI with the option in the context menu everythin is fine ( exept 700 mo ram once initialised, and buged transformation sometime). but I should be able to acces the UI without opening it with the context menu mod ?
Posted by lerathel at on03/01/08
This tool is exelent... but I get bugs. I've been using it on my PW for more then a month and I never been able to access the UI withou adding the old context menu (wich override my pc tool context menu) every DM need to initialise it EVERYTIME the server restart. and I discovered today that once it is initialised it take 700 more RAM on my server ! that more then the module ram usage... I will remove it until I know hos to fix that... that sad my 5 DM really like using it. What is wrong ?
Posted by serafim at on01/11/08
Hi, i can make Italian translation, just planned it form my pw(s) so...just wait ;) ah and finally .. a MUST HAVE!!! Great work.
Posted by over_my_head at on12/29/07
What would one do without it? Don't you agree?
Posted by Owl_X at on12/06/07
Necessary.
Posted by dm.wired at 2007-12-0206:49:56
I'm sure there's an obvious answer to this, but I'm just not seeing it. I had languages disabled in the previous version. Existing PCs are not getting languages assigned to them. Only new characters and those from which I manually remove the DMFI tool. Is it possible that the code for removing old versions of the tool is not firing? Or is there something simple I need to do to make sure languages are re-initialized for these characters? _________________________ Dasaria2 Story/Campaign PW Link
Posted by Anthraxcite at 2007-11-2902:56:32
Hello Qkrch, I'm working on the french translation(dmfi_inc_french), but I need to know what is good to be translated and what is better to let in english(like commands). Can you publish the spanish translation, than I'll can see what you have translated in the spanish include and what is not. Anthraxcite _________________________ Légendes du Luiren : Link
Posted by Epiphany at on11/27/07
Essential for any DM.
Posted by Qkrch at 10:56:19 Voted10.00
Hi there, Qk here As you must know, the dmfi tools can be used in different languages as Demetrious thought in multilanguage support. So i give a call to all the dmfi users that use to work with DMFI tools and doesn't usually play in english to... send your translation files or give us a call that you have a full working transation for the 1.10 package. I'll be glad to include them in the dmfi page and help the developers to insert it, just to be sure that all the world wide can use dmfi tools in his own language. At the moment i have the spanish one (i'm spanish and i have contacts :D), so i'm looking for translations to... - French - Italian - German Mainly these (as they're supported in nwn2)but i'll accept another languages such as russian, polish or japanese, even in catalan, euskera or tumbuctu Thanks :) _________________________ The Ancient NWN Spanish Community Link Academy for Modding Excellence Link The Everfire Forge, a weapon for your hero Link
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone