REQUIREMENTS:
- Latest NWN2 Patch (1.04)
- Latest NWNX4 Version (1.07)
DESCRIPTION:
The ERF file included in this package (Rowells_PW_kit.erf) and the
module file (Rowells_PW_Module.mod) contain all the scripts and
objects necessary to create a very basic Persistent World.
Included in this ToolKit:
- Rowell's FairPlay Chest
- Rowell's Bashable Door
- Rowell's Banking System
- Rowell's Bank Vault for Items
- Rowell's Faction System
- Rowell's Quest System
- Rowell's Discovery System
- Rowell's Database System (using the NWNX4 add-on, can access both SQLite and MySQL Databases)
This toolkit relies heavily upon the Neverwinter Nights Extender
(http://www.nwnx.org/) by Ingmar Stieger. You can download the
latest version of this excellent addon by visiting:
http://www.nwnx.org/index.php?id=nwnx4
The included file (nwn2.db) is a SQLite Database file that works
well with NWNX4. You can download the SQLite files for free from:
http://www.sqlite.org/download.html
Many scripts in this toolkit rely on Database actions to store
persistent data. Player, Character, Item, Area, Faction, Calendar,
IP Address, Public CD Key, Loot Drop and Locations are some of the
information that gets stored.
Once a piece of information is loaded from the database, it is stored
in a Local Variable, to minimize Database hits. Updates are made to
both the Database and the Local Variable.
This is a work-in-progress. There are still things to be done. There
are also many bugs in NWN2 which may cause some scripts to behave
somewhat varied from what is expected (with the Faction System,
for example). The Tradeskill system is not functioning; it is merely
a barebones start of something more to come.
All of the tables are created by the toolkit, which means that
as far as populating data, there is little to do. The scripts will
create any tables that are missing from the database; you do not need
to pre-make them.
You *MUST* be using the latest NWN2 Patch (1.04), and the latest NWNX4 version (1.07) in order for this toolkit to work.
Latest Changes:
- Changed Kill-Creature quests to give credit to all Party members, not just to the PC that killed the creature.
- Added several smaller fixes to improve data usage.
- Added a Text File that admins can use to create all the tables in a SQLite database.
- Packaged just the changed files to the Toolkit to a seperate ERF file.
Does anyone have the factions working correctly? I have all the preception and DB stuff working. But if you attack say a guard who is friendly to you, the second guard will not agro to with silent talk calls for help if he is attacked. I'm wondering if anyone has resolved this issue, saving me from remaking the wheel. _________________________ Eye of the World PW
Posted by kres at 2008-11-2808:18:20
Xildjian and I have been collaberating on this system for sometime, hopefully he has implemented some of the changes that I have done as well to the system. My eventual goal is to make a Kaedrin's PrC compaitable version once we get all the PW bugs worked out between all of the various projects. I am also creating from scratch a legendary system that incorporates this same set of tools. _________________________ DM/Lead Developer of Kingdom of Winterhaven Link Current projects: Legendary Feats System Portable Persistant Storage System (PPSS) Link Rowell's Persistant World Toolkit (upgrading it) for nwnx and MySQL PW's
Posted by Ankhalas at on11/13/08
The best pack of scripts I ever seen in nwn2 :O I'm using this system also and I would love to see a guild about it. Mi bioware ID is also Ankhalas. See you around ^_^
Posted by Usheen at 00:14:43 Voted9.50
ah sooo who want to form a guild? My bioware ID is the same as my ID over here...
Posted by Xildjian at 2008-10-2220:38:08
Oops couple more things: I did fix the quests, and in a couple of places I left some debugging stuff that should be removed to make things work correctly.
Posted by lerathel at 21:58:19 Voted9.50
Im interested. :) a lot !
Posted by Usheen at 23:41:22 Voted9.50
Maybe those of us interested in using this system should form a bioware guild or something. I'm looking into making the questing system easy to build and easy to change via some PHP to the database via a web interface... Any takers?
Posted by ScriptWiz at on05/22/08
WOW! This is the best. Thanks for taking all the time it took to get this done and help so many others like me.... _________________________ ScriptWiz ScriptWiz@nwn2scripts.com Link [Formally Link
Posted by kres at 2008-04-0222:42:19
The update was to reward it Hall of Fame status, it was not that way as of 3/28, that is the only thing I see different. I am currently in Alpha testing of a adjusted system. The items currently tested are - Rowell's Banking System - Rowell's Bank Vault for Items - Rowell's Area Stats System (not listed) - Rowell's Discovery System - Rowell's Database System (using the NWNX4 add-on, with MySQL Database only) _________________________ DM/Lead Developer of Kingdom of Winterhaven Link Current projects: Legendary Feats System Portable Persistant Storage System (PPSS) Link Rowell's Persistant World Toolkit (upgrading it) for nwnx and MySQL PW's
Posted by over_my_head at 2008-04-0204:47:46
Yes, I wonder what has been updated to the package as well. The author does not support this package any longer, so I cannot believe it has been updated only a couple of months ago.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone