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NWN2 UI

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Name  Companion Multi-classing
Author  DMCain
Submitted / Updated  05-09-2007 / 05-21-2010
Category  Minor UI change
Forum Thread  Link
Patch  1.00
NWN2Game  All
Description
Broken file links pulled. Only version I still had was for the original game. Sorry, I couldn't locate the versions for the x-packs.

This simple mod allows you to multi-class your companion into any class they are eligible for.

There are a couple of display bugs I cannot figure out.
1.. Avatar shows class specific armors instead of current armor.
2.. Will occasionally highlight a class the character is not eligible for. Ineligible classes cannot be selected though.

** WARNING **
If you decide to multi-class your companion into a caster (e.g. wizard), and their casting stat is not 11+, then you will not be able to cast spells.

==> Installation <==

1. Download the file. Right click the file and select "Save Link As..."
2. Place file, levelup_class.xml, into folder: My Documents/Neverwinter Nights 2/override
3. Enjoy


Files

NameTypeSizeDownloads
levelup_class.xmllevelup_class.xml
Submitted: 05-09-2007 / Last Updated: 05-21-2010
xml19.23Kb7848
levelup_class.xml

levelup_class.xml Modified levelup_class.xml file. Avatar shows class specific armors, but that's a cosmetic thing I haven't figured out yet. Re-upload of original mod.
SCORE OUT OF 10
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Comments (30):

1 2 3

Posted by bass400 at on02/17/08
Brilliant. So simple, adds whole new dimensions to the game.

Posted by Marlboro at on02/16/08
Finally at a point to try this out. ;-) Here is your one vote that needed. :-)

Posted by conan at on02/02/08
This is the best and easiest to use mod out there for multi-classing companions.

Posted by Shargast at on01/27/08
The system is interesting and very creative! Good solid work and I'm sure that it can only get better! Cheers Shargast _________________________ Realms of Shargast V1-V5ab, LOTR V15, The Undeath Clave Faithful of Aerth

Posted by dumascain at 2008-01-1912:44:56    
@ dichotomy - Same way that you multi-class anyone else, wait til they level up and then pick a new class they are qualified for. _________________________ Companion Multi-classing

Posted by dichotomy at on01/17/08
This is good. How would you multiclass the following: Gann and Bishop?

Posted by Blacklance at on01/09/08
Christoph Gasser: Thanks for your solution for MotB,I got it working now. DMCain: Now I see what all the fuss was about, this is awesome. Thanks

Posted by Blacklance at on01/09/08
DMCain: Does this work with saved games? When I opened a save game after installing your file nothing happens when I level up.

Posted by grimmwor at on01/07/08
I am using Vista x64 Ultimate...my override folder for neverwinter nights 2 is here: C:\Program Files (x86)\Neverwinter Nights 2\override I do have an override folder E:\Documents\Neverwinter Nights 2\override but to get custom content to work that requires placement in the override folder, I've found that I need to use the one in my Program Files path... Hope this helps someone out there... _________________________ - Grimmwor Link DFWd20.com is an RPG and Comics forum that caters to role playing gamers and comic readers in the Dallas/Ft.Worth area.

Posted by dumascain at 2007-12-2613:56:53    
Added lvlup_classx1.xml for the masses. _________________________ Companion Multi-classing

1 2 3

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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