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NWN MODULES

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Title  Shadow from a Soul on Fire
Author  Chris Huntoon
Submitted / Updated  10-15-2003 / 07-20-2005
Category  Dramatic
Expansions  SOU-1.32
Gameplay Length  2-3
Language  English
Tricks & Traps  Light
Roleplay  Light
Hack & Slash  Light
Scope  Medium
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  07
Max # Players  01
Min # Players  01
Min Character Level  06
Content Rating  Teen
Alignments  Good
Description
This is a sequel to 'A Halo of Flies.' It is assumed the PC has played through that module or else this one wont make much sense. A month has passed since the tumultuous events that befell you in Silvermist. You have moved on and life has returned to normal, as it always does. Yet you can't help the nagging feeling that something was left unfinished...

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2004-01-16DocTari7.39Excellent story and atmosphere; Overall pretty solid.Not much freedom

Interviews

SubmittedTitleAuthor
2005-06-30Hall of Fame Interview with Chris Huntoon (Shadow from a Soul on Fire)Maximus

Files

NameTypeSizeDownloads
Chris_Huntoon18Shadow_from_a_Soul_on_Fire_ReadMe.txtChris_Huntoon18Shadow_from_a_Soul_on_Fire_ReadMe.txt
Submitted: 10-15-2003 / Last Updated: 01-18-2004
txt10.59Kb11755
--
1202_Shadow_from_a_Soul_on_Fire.zip1202_Shadow_from_a_Soul_on_Fire.zip
Submitted: 10-15-2003 / Last Updated: 12-02-2003
zip1.3Mb12929
--
SCORE OUT OF 10
9.43
124 votes
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Comments (29):

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Posted by hmdai at on08/01/05
I really enjoy the atmosphere (especially the "End of the World" Area) The story is good and the "Destroyer" also make me feel creepy. Good Work! _________________________ Overlooked Module Report February 2009 | Master List | Forum Thread Academy of Modding Excellence Romance Module List Horror Module Collection Starlight's favorite module list

Posted by hmdai at on08/01/05
Good work! _________________________ Overlooked Module Report February 2009 | Master List | Forum Thread Academy of Modding Excellence Romance Module List Horror Module Collection Starlight's favorite module list

Posted by Henesua at 2005-07-2219:46:42    
I also enjoyed both Halo of Flies and Shadow from a Soul on Fire because the stories are good. Soul on Fire, I thought, was much better than Halo due mainly to the cutscenes at the chessboard and the decision at the end. But I feel that both of these modules were extremely linear which makes them feel less like a game, and more like a passive experience. Of course this is also my problem with Bioware's product. So its not that you've done a bad job, just that the potential of NWN never seems to be reached. Well, keep up the good work. I look forward to reading more of your NWN novellas. _________________________ Vault Submissions | Arnheim | Beyond Vives

Posted by Henesua at 2005-07-2219:45:18    
I also enjoyed both Halo of Flies and Shadow from a Soul on Fire because the stories are good. Soul on Fire, I thought, was much better than Halo due mainly to the cutscenes at the chessboard and the decision at the end. But I feel that both of these modules were extremely linear which makes them feel less like a game, and more like a passive experience. Of course this is also my problem with Bioware's product. So its not that you've done a bad job, just that the potential of NWN never seems to be reached. Well, keep up the good work. I look forward to reading more of your NWN novellas.

Posted by Kitian at on06/07/05
perfect! just the way I wanted it to be :D

Posted by Mirgalen at on07/07/10
Stuck (modules design issue) I have been playing "Surviving Horror", "Doomchild" 1 and 2, "Crypt of Terror", "Valgard Keep" and "A halo o flies" with the same character. I am having here a bit of the same problem I had while trying to play "The Castle of Wind..." (or even the OC chapter 2). Guess what? I never had the chance to get/find a bag of holding. My character does not have that many items but he has been moving in slow motion (max weight 116 pounds but currently have 180 pounds or so) for the last five or six modules! Now in this module like in "The wind..." module you may have to run and if you cannot you die. There is a momne tin this mod where I did guess what I had to do (grab that thing and use it) but it was impossible to do in my case. You must use the pause button, locate the item you need to escape, take it quick and use it before getting killed. I am now at one point in the mod where the same creature is after me. He may be slow but I am even slower. At this point it looks like it is game over. Also the plot is becoming a bit tough for a paladin in terms of RP.

Posted by alklau at on05/08/05
This is much better than "A Halo of Flies," and that was a good one! It's well-written, with minimal errors that don't detract from the experience. Encounters were challenging enough, especially since I played with a bard that wasn't designed for melee combat at all. The ending was particularly nice. Thanks for making this!

Posted by LoCash at on04/05/05
A worthy sequel to "A Halo of Flies". Highly recommended. Mr. Huntoon's best mod to date...

Posted by dmyers7777 at on03/06/05
Never posted before. Just got back into playing NWN. Really enjoyed both your modules Halo of Flies and Shadow from a Soul on Fire. Normally a Hack and Slash guy, but story was excellent and a real sense of fear was conveyed. You had me guessing at many spots and wondering who to trust. Going to try your other modules. Keep up the good work.

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