Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN MODULES

- Jump to comments -
Title  The Paladin War part I
Author  Joshua James
Submitted / Updated  08-20-2003 / 05-01-2010
Category  Dungeon Adventure
Expansions  SOU-1.30
Setting  a backwoods of Faerun
Gameplay Length  3 - 10 hours
Language  English
Races  any
Tricks & Traps  Medium
Roleplay  Heavy
Hack & Slash  Heavy
Classes  Any class. Your henchmen can be a variety of classes as well to help balance your party.
Scope  Part of Series
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  10
Max # Players  01
Min # Players  01
Min Character Level  10
Content Rating  Teen
Alignments  any
Description
The Paladin War part I v1.04 This module is designed as an immersive story set somewhere in a lost section of Faerun that examines the philosophical ideals of goodness and order. In the end players will have to make a choice of which faction they will follow, the Rebels or the Kingdom. There is a lot of story, especially at the beginning, but there is a lot of combat as well. �The Paladin War part I� is designed as a single player adventure for any character around level 10. Two henchmen are used simultaneously using the 69MEH69 henchmen system. Minotaur pic is by Brom. Thanks for playing and enjoy!

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2004-06-21DocTari6.28Solid action, good dialog and characterization, promising setupFairly generic and a bit too straightforward, not much is done with story

Files

NameTypeSizeDownloads
The_Paladin_War_part_I_final_version.zipThe_Paladin_War_part_I_final_version.zip
Submitted: 08-20-2003 / Last Updated: 08-30-2003
zip1.6Mb7137
--
Joshua_James20PW1discrip.docJoshua_James20PW1discrip.doc
Submitted: 08-20-2003 / Last Updated: 08-20-2003
doc19.5Kb6778
--
SCORE OUT OF 10
8.51
45 votes
View Stats
Cast Your Vote!

AWARDS



PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS
No Images




You Must Be Logged In to Participate.
Comments (28):

1 2 3

Posted by Mirgalen at 2004-06-2619:03:00    
So that's it there is no module end or anything like that. Found that thanks to a post below. So we made it. After the village it is pretty much a powergamer area with near impossible fights. At least if we could find some good gear along the way but no it is not the case. A lot of hit and run, recall stone, heal and go back to take down the creatures one or two at a time. No this is not fun. Tedious perhaps. I enjoyed a thing though, a summoned dire wolf was chasing me and the cleric casted some death spell killing the summoned creature. That was funny. Played with Paladin 10, finished Paladin 11 close to 12. All and all this is an average module.

Posted by Mirgalen at 2004-06-2604:30:00    
I may have found a bug or at least something odd. * spoilers * After retrieving the belt once we got outside near the goblins everything was hostile. I don't think it was designed that way was it? I liked the mod up to the goblin bridge. Found the belt quest a bit tedious. Also in that part you have a couple of impossible fights to complete w/o using the recall stone or trying hit/run/rest and come back trick/exploit, one is the clay golem and the other the boss who is keeping the belt. It seems that you need a +2 weapon to hit him. Too bad we did not find any. Note: If you play with Harcore Settings or tougher you don't want the Wizard he will cast fireball and kill everyone including you. This is another reason why I want to restart the mod to force him to level as rogue only.

Posted by Hezekiel at on05/31/04
Great module !

Posted by Anonymous at 2004-04-2919:36:00    
I was doing the goblin portion and got throught the desert. There was a manticore at some chests and a key in one. I got the key there and cleared the area, but cannot get throught the gate there and have not yet found the globlin with the belt. Could someone let me know what I an missing please. By the way I like this mod so far except the getitng stuck part, but that appears to be something that I have missed rather than a bug.

Posted by Anonymous at 2004-04-1302:29:00    
Nice Mod, enjoyed it thouroughly, read a few of the other posts, was glad to see most were complimentary or constructive critisism, except for that dude who said it was the worsy he'd ever played, I think he's being harsh on purpose which is a bit pathetic on his part, I liked the whole feel of the module, both in how you'd structured it, and the jokes were absolutely hilarious - TO ANY NEW PLAYERS WANTING TO PLAY THIS MODULE FIND A LEVELLER FIRST, THERE'S LOADS ABOUT. cheers, Nixx

Posted by lebowski at on03/25/04
Nice action-epic saga. _________________________ The hottest new modules you can't miss - player suggested Contributor to Overlooked Module Reports An interview with me about NWN mods

Posted by iceride at on03/19/04
Well, there is not much to tell. A strictly linear advenure with a simple story, sometimes interrupted by side-quests or fights. Not good, not bad. Do not expect anything exceptional. At least does not want to be something it obviously is not.

Posted by iceride at on03/19/04
Just finished the mod, I think that I did not miss anything. I found it rather too linear, with few things to really challange my imagination. It was not something I would rate as a top mod, but was not bad either. Someone playing it should expect a simple story, with one-way roads leading to or interrupted by monsters or side-quests. Worth a try, but do not expect anything exceptional.

Posted by iceride at on03/19/04
Hmmm... I might have missed something... I got to the goblin bridge (without killing the giant). I could not reach the glowing chest in one of the caves nearby. Went on to search for the goblin, but as of yet, I coud not enter the tavern. There is a way forward, though... Did i miss anything? I will send the henchmen away, they are too weak, dying easily... Th Pit fiend was strange, I had a serious moral dilemma there, playing a paladin. I decided to banish him on the way back.

Posted by Asmodan at on03/07/04
Fun: 6 Layout / Design: 6 Dialogue 7 Originality / Creativity 7 Quality Control 6

1 2 3

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Modules


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters