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NWN MODULES

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Title  The Paladin War part I
Author  Joshua James
Submitted / Updated  08-20-2003 / 05-01-2010
Category  Dungeon Adventure
Expansions  SOU-1.30
Setting  a backwoods of Faerun
Gameplay Length  3 - 10 hours
Language  English
Races  any
Tricks & Traps  Medium
Roleplay  Heavy
Hack & Slash  Heavy
Classes  Any class. Your henchmen can be a variety of classes as well to help balance your party.
Scope  Part of Series
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  10
Max # Players  01
Min # Players  01
Min Character Level  10
Content Rating  Teen
Alignments  any
Description
The Paladin War part I v1.04 This module is designed as an immersive story set somewhere in a lost section of Faerun that examines the philosophical ideals of goodness and order. In the end players will have to make a choice of which faction they will follow, the Rebels or the Kingdom. There is a lot of story, especially at the beginning, but there is a lot of combat as well. �The Paladin War part I� is designed as a single player adventure for any character around level 10. Two henchmen are used simultaneously using the 69MEH69 henchmen system. Minotaur pic is by Brom. Thanks for playing and enjoy!

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2004-06-21DocTari6.28Solid action, good dialog and characterization, promising setupFairly generic and a bit too straightforward, not much is done with story

Files

NameTypeSizeDownloads
The_Paladin_War_part_I_final_version.zipThe_Paladin_War_part_I_final_version.zip
Submitted: 08-20-2003 / Last Updated: 08-30-2003
zip1.6Mb7137
--
Joshua_James20PW1discrip.docJoshua_James20PW1discrip.doc
Submitted: 08-20-2003 / Last Updated: 08-20-2003
doc19.5Kb6778
--
SCORE OUT OF 10
8.51
45 votes
View Stats
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Comments (28):

1 2 3

Posted by white_paladin at on02/28/04
Fun: 10 Layout / Design: 10 Dialogue 9 Originality / Creativity 10 Quality Control 10

Posted by rawbee at on02/28/04
Fun: 7 Layout / Design: 7 Dialogue 7 Originality / Creativity 7 Quality Control 8

Posted by Saime at on02/28/04
Fun: 8 Layout / Design: 7 Dialogue 7 Originality / Creativity 8 Quality Control 9

Posted by Q6I51 at on02/28/04
Fun: 10 Layout / Design: 9 Dialogue 7 Originality / Creativity 9 Quality Control 8

Posted by tammsjo at on02/28/04
Fun: 10 Layout / Design: 10 Dialogue 10 Originality / Creativity 10 Quality Control 10

Posted by moxu at on02/28/04
Fun: 9 Layout / Design: 9 Dialogue 10 Originality / Creativity 10 Quality Control 10

Posted by Manne at on02/28/04
Fun: 6 Layout / Design: 6 Dialogue 7 Originality / Creativity 6 Quality Control 8

Posted by ors at on02/28/04
Fun: 8 Layout / Design: 8 Dialogue 8 Originality / Creativity 9 Quality Control 9

1 2 3

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